Author: Vaknin, Sam, 1961-
Title: E-books and E-publishing
Publisher: Project Gutenberg
Tag(s): sam vaknin; web; software; user; sites; users; access
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TrendSiters
Digital Content
And Web Technologies
1st EDITION
Sam Vaknin, Ph.D.
Editing and Design:
Lidija Rangelovska
Lidija Rangelovska
A Narcissus Publications Imprint, Skopje 2002
Not for Sale! Non-commercial edition.
(C) 2002 Copyright Lidija Rangelovska.
All rights reserved. This book, or any part thereof, may not
be used or reproduced in any manner without written permission
from:
Lidija Rangelovska - write to:
palma@unet.com.mk or to
vaknin@link.com.mk
Visit the TrendSiters Web Site:
http://samvak.tripod.com/busiweb.html
ISBN: 9989-929-23-8
Created by:LIDIJA RANGELOVSKA
REPUBLIC OF MACEDONIA
Additional articles about Digital Content on the Web:
http://samvak.tripod.com/busiweb.html
Sam Vaknin's eBookWeb.org articles:
http://ebookweb.org.master.com/texis/master/search/?q=Vaknin
Sam Vaknin's "InternetContent" Author Archive:
http://www.internetcontent.net/AuthorProfile.asp?AuthorID=14
Essays dedicated to the new media, doing business on the web,
digital content, its creation and distribution, e-publishing,
e-books, digital reference, DRM technology, and other related
issues.
http://samvak.tripod.com/internet.html
Visit Sam Vaknin's United Press International (UPI) Article
Archive - Click HERE!
This letter constitutes a permission to reprint or mirror any
and all of the materials mentioned or linked to herein subject
to appropriate credit and linkback.
Every article published MUST include the author bio, including
the link to the author's web site.
AUTHOR BIO:
Sam Vaknin is the author of Malignant Self Love - Narcissism
Revisited and After the Rain - How the West Lost the East. He
is a columnist for Central Europe Review and eBookWeb , a
United Press International (UPI) Senior Business
Correspondent, and the editor of mental health and Central
East Europe categories in The Open Directory and Suite101 .
Until recently, he served as the Economic Advisor to the
Government of Macedonia.
Visit Sam's Web site at http://samvak.tripod.com
The Articles (please scroll down to review them):
E-books and e-publishing
The Future of Electronic Publishing
I. The Disintermediation of Content
II. E(merging) Books
III. Invasion of the Amazons
IV. Revolt of the Scholars
V. The Kidnapping of Content
VI. The Miraculous Conversion
VII. The Medium and the Message
VIII. The Idea of Reference
IX. Will Content ever be Profitable?
X. Jamaican OverDrive - LDC's and LCD's
XI. An Embarrassment of Riches
XII. The Fall and Fall of p-Zines
XIII. The Internet and the Library
XIV. A Brief History of the Book
XV. The Affair of the Vanishing Content
XVI. Revolt of the Poor - The Demise of Intellectual Property
XVII. The Territorial Web
XVIII. The In-credible Web
XIX. Does Free Content Sell?
XX. Copyright and Free Online Scholarship
XXI. The Second Gutenberg
XXII. The E-book Evangelist
Web Technology and Trends
I. Bright Planet, Deep Web
II. The Seamless Internet
III. The Polyglottal Internet
IV. Deja Googled
V. Maps of Cyberspace
VI. The Universal Interface
VII. Internet Advertising - What Went Wrong?
VIII. The Economics of Spam
IX. Don't Blink - Interview with Jeffrey Harrow
X. The Case of the Compressed Image
The Internet and the Digital Divide
I. The Internet - A Medium or a Message?
II. The Internet in the Countries in Transition
III. Leapfrogging Transition
IV. The Selfish Net - The Semantic Web
Author: Sam Vaknin
Contact Info: palma@unet.com.mk; vaknin@link.com.mk
E-BOOKS AND E-PUBLISHING
The Future of Electronic Publishing
First published by United Press International (UPI)
By: Sam Vaknin
UNESCO's somewhat arbitrary definition of "book" is:
""Non-periodical printed publication of at least 49 pages
excluding covers".
The emergence of electronic publishing was supposed to change
all that. Yet a bloodbath of unusual proportions has taken
place in the last few months. Time Warner's iPublish
and MightyWords (partly owned by Barnes and Noble) were the
last in a string of resounding failures which cast in doubt
the business model underlying digital content. Everything
seemed to have gone wrong: the dot.coms dot bombed, venture
capital dried up, competing standards fractured an already
fragile marketplace, the hardware (e-book readers) was clunky
and awkward, the software unwieldy, the e-books badly written
or already in the public domain.
Terrified by the inexorable process of disintermediation (the
establishment of direct contact between author and readers,
excluding publishers and bookstores) and by the ease with
which digital content can be replicated - publishers resorted
to draconian copyright protection measures (euphemistically
known as "digital rights management"). This further alienated
the few potential readers left. The opposite model of "viral"
or "buzz" marketing (by encouraging the dissemination of free
copies of the promoted book) was only marginally more
successful.
Moreover, e-publishing's delivery platform, the Internet, has
been transformed beyond recognition since March 2000.
From an open, somewhat anarchic, web of networked computers -
it has evolved into a territorial, commercial, corporate
extension of "brick and mortar" giants, subject to government
regulation. It is less friendly towards independent (small)
publishers, the backbone of e-publishing. Increasingly, it is
expropriated by publishing and media behemoths. It is treated
as a medium for cross promotion, supply chain management, and
customer relations management. It offers only some minor
synergies with non-cyberspace, real world, franchises and
media properties. The likes of Disney and Bertelsmann have
swung a full circle from considering the Internet to be the
next big thing in New Media delivery - to frantic efforts to
contain the red ink it oozed all over their otherwise
impeccable balance sheets.
But were the now silent pundits right all the same? Is the
future of publishing (and other media industries) inextricably
intertwined with the Internet?
The answer depends on whether an old habit dies hard.
Internet surfers are used to free content. They are very
reluctant to pay for information (with precious few
exceptions, like the "Wall Street Journal"'s electronic
edition). Moreover, the Internet, with 3 billion pages listed
in the Google search engine (and another 15 billion in
"invisible" databases), provides many free substitutes to
every information product, no matter how superior. Web based
media companies (such as Salon and Britannica.com) have been
experimenting with payment and pricing models. But this is
besides the point. Whether in the form of subscription
(Britannica), pay per view (Questia), pay to print (Fathom),
sample and pay to buy the physical product (RealRead), or
micropayments (Amazon) - the public refuses to cough up.
Moreover, the advertising-subsidized free content Web site has
died together with Web advertising. Geocities - a community of
free hosted, ad-supported, Web sites purchased by Yahoo! - is
now selectively shutting down Web sites (when they exceed a
certain level of traffic) to convince their owners to revert
to a monthly hosting fee model. With Lycos in trouble in
Europe, Tripod may well follow suit shortly. Earlier this
year, Microsoft has shut down ListBot (a host of discussion
lists). Suite101 has stopped paying its editors (content
authors) effective January 15th. About.com fired hundreds of
category editors. With the ugly demise of Themestream, WebSeed
is the only content aggregator which tries to buck the trend
by relying (partly) on advertising revenue.
Paradoxically, e-publishing's main hope may lie with its
ostensible adversary: the library. Unbelievably, e-publishers
actually tried to limit the access of library patrons to e-
books (i.e., the lending of e-books to multiple patrons). But,
libraries are not only repositories of knowledge and community
centres. They are also dominant promoters of new knowledge
technologies. They are already the largest buyers of e-books.
Together with schools and other educational institutions,
libraries can serve as decisive socialization agents and
introduce generations of pupils, students, and readers to the
possibilities and riches of e-publishing. Government use of e-
books (e.g., by the military) may have the same beneficial
effect.
As standards converge (Adobe's Portable Document Format and
Microsoft's MS Reader LIT format are likely to be the
winners), as hardware improves and becomes ubiquitous (within
multi-purpose devices or as standalone higher quality units),
as content becomes more attractive (already many new titles
are published in both print and electronic formats), as more
versatile information taxonomies (like the Digital Object
Identifier) are introduced, as the Internet becomes more
gender-neutral, polyglot, and cosmopolitan - e-publishing is
likely to recover and flourish.
This renaissance will probably be aided by the gradual decline
of print magazines and by a strengthening movement for free
open source scholarly publishing. The publishing of periodical
content and academic research (including, gradually, peer
reviewed research) may be already shifting to the Web. Non-
fiction and textbooks will follow. Alternative models of
pricing are already in evidence (author pays to publish,
author pays to obtain peer review, publisher pays to publish,
buy a physical product and gain access to enhanced online
content, and so on). Web site rating agencies will help to
discriminate between the credible and the in-credible.
Publishing is moving - albeit kicking and screaming - online.
The Disintermediation of Content
By: Sam Vaknin
Are content brokers - publishers, distributors, and record
companies - a thing of the past?
In one word: disintermediation
The gradual removal of layers of content brokering and
intermediation - mainly in manufacturing marketing - is the
continuation of a long term trend. Consider music for
instance. Streaming audio on the internet ("soft radio"), or
downloadable MP3 files may render the CD obsolete - but they
were preceded by radio music broadcasts. But the novelty is
that the Internet provides a venue for the marketing of niche
products and reduces the barriers to entry previously imposed
by the need to invest in costly "branding" campaigns and
manufacturing and distribution activities.
This trend is also likely to restore the balance between
artists and the commercial exploiters of their products. The
very definition of "artist" will expand to encompass all
creative people. One will seek to distinguish oneself, to
"brand" oneself and to auction one's services, ideas,
products, designs, experience, physique, or biography, etc.
directly to end-users and consumers. This is a return to pre-
industrial times when artisans ruled the economic scene. Work
stability will suffer and work mobility will increase in a
landscape of shifting allegiances, head hunting, remote
collaboration, and similar labour market trends.
But distributors, publishers, and record companies are not
going to vanish. They are going to metamorphose. This is
because they fulfil a few functions and provide a few services
whose importance is only enhanced by the "free for all"
Internet culture.
Content intermediaries grade content and separate the
qualitative from the ephemeral and the atrocious. The deluge
of self-published and vanity published e-books, music tracks
and art works has generated few masterpieces and a lot of
trash. The absence of judicious filtering has unjustly given a
bad name to whole segments of the industry (e.g., small, or
web-based publishers). Consumers - inundated, disappointed and
exhausted - will pay a premium for content rating services.
Though driven by crass commercial considerations, most
publishers and record companies do apply certain quality
standards routinely and thus are positioned to provide these
rating services reliably.
Content brokers are relationship managers. Consider
distributors: they provide instant access to centralized,
continuously updated, "addressbooks" of clients (stores,
consumers, media, etc.). This reduces the time to market and
increases efficiency. It alters revenue models very
substantially. Content creators can thus concentrate on what
they do best: content creation, and reduce their overhead by
outsourcing the functions of distribution and relationships
management. The existence of central "relationship ledgers"
yields synergies which can be applied to all the clients of
the distributor. The distributor provides a single address
that content re-sellers converge on and feed off.
Distributors, publishers and record companies also provide
logistical support: warehousing, consolidated sales reporting
and transaction auditing, and a single, periodic payment.
Yet, having said all that, content intermediaries still over-
charge their clients (the content creators) for their
services. This is especially true in an age of just-in-time
inventory and digital distribution. Network effects mean that
content brokers have to invest much less in marketing,
branding and advertising once a product's first mover
advantage is established. Economic laws of increasing, rather
than diminishing, returns mean that every additional unit sold
yields a HIGHER profit - rather than a declining one. The pie
is getting bigger.
Hence, the meteoric increase in royalties publishers pay
authors from sales of the electronic versions of their work
(anywhere from Random House's 35% to 50% paid by smaller
publishers). As this tectonic shift reverberates through the
whole distribution chain, retail outlets are beginning to
transact directly with content creators. The borders between
the types of intermediaries are blurred. Barnes and Noble (the
American bookstores chain) has, in effect, become a publisher.
Many publishers have virtual storefronts. Many authors sell
directly to their readers, acting as publishers. The
introduction of "book ATMs" - POD (Print On Demand) machines,
which will print
every conceivable title in minutes, on the spot, in "book
kiosks" - will give rise to a host of new intermediaries.
Intermediation is not gone. It is here to stay because it is
sorely needed. But it is in a state of flux. Old maxims break
down. New modes of operation emerge.
Functions are amalgamated, outsourced, dispensed with, or
created from scratch. It is an exciting scene, full with
opportunities.
E(merging) Books
By: Sam Vaknin
A novel re-definition through experimentation of the classical
format of the book is emerging.
Consider the now defunct BookTailor. It used to sell its book
customization software mainly to travel agents - but such
software is likely to conquer other niches (such as the legal
and medical professions). It allows users to select bits and
pieces from a library of e-books, combine them into a totally
new tome and print and bind the latter on demand. The client
can also choose to buy the end-product as an e-book. Consider
what this simple business model does to entrenched and age old
notions such as "original" and "copies", copyright, and book
identifiers. What is the "original" in this case? Is it the
final, user-customized book - or its sources? And if no
customized book is identical to any other - what happens to
the intuitive notion of "copies"? Should BookTailor-generated
books considered to be unique exemplars of one-copy print
runs? If so, should each one receive a unique identifier (for
instance, a unique ISBN)? Does the user possess any rights in
the final product, composed and selected by him? What about
the copyrights of the original authors?
Or take BookCrossing.com. On the face of it, it presents no
profound challenge to established publishing practices and to
the modern concept of intellectual property. Members register
their books, obtain a BCID (BookCrossing ID Number) and then
give the book to someone, or simply leave it lying around for
a total stranger to find. Henceforth, fate determines the
chain of events. Eventual successive owners of the volume are
supposed to report to BookCrossing (by e-mail) about the
book's and their whereabouts, thereby generating moving plots
and mapping the territory of literacy and bibliomania. This
innocuous model subversively undermines the concept - legal
and moral - of ownership. It also expropriates the book from
the realm of passive, inert objects and transforms it into a
catalyst of human interactions across time and space. In other
words, it returns the book to its origins: a time capsule, a
time machine and the embodiment of a historical narrative.
E-books, hitherto, have largely been nothing but an ephemeral
rendition of their print predecessors. But e-books are another
medium altogether. They can and will provide a different
reading experience. Consider "hyperlinks within the e-book
and without it - to web content, reference works, etc.,
embedded instant shopping and ordering links, divergent, user-
interactive, decision driven plotlines, interaction with other
e-books (using Bluetooth or another wireless standard),
collaborative authoring, gaming and community activities,
automatically or periodically updated content, ,multimedia
capabilities, database, Favourites and History Maintenance
(records of reading habits, shopping habits, interaction with
other readers, plot related decisions and much more),
automatic and embedded audio conversion and translation
capabilities, full wireless piconetworking and
scatternetworking capabilities and more".
INVASION OF THE AMAZONS
By: Sam Vaknin
The last few months have witnessed a bloodbath in tech stocks
coupled with a frantic re-definition of the web and of every
player in it (as far as content is concerned).
This effort is three pronged:
Some companies are gambling on content distribution and the
possession of the attendant digital infrastructure.
MightyWords, for example, stealthily transformed itself from a
"free-for-all-everyone-welcome" e-publisher to a distribution
channel of choice works (mainly by midlist authors). It now
aims to feed its content to content-starved web sites. In the
process, it shed thousands of unfortunate authors who did not
meet its (never stated) sales criteria.
Others bet the farm on content creation and packaging. Bn.com
invaded the digital publishing and POD (Print on Demand)
businesses in a series of lightning purchases. It is now the
largest e-book store by a wide margin.
But Amazon seemed to have got it right once more. The web's
own virtual mall and the former darling of Wall Street has
diversified into micropayments.
The Internet started as a free medium for free spirits. E-
commerce was once considered a dirty word. Web surfers became
used to free content. Hence the (very low) glass ceiling on
the price of content made available through the web - and the
need to charge customers less than 1 US dollars to a few
dollars per transaction ("micro-payments"). Various service
providers (such as Pay-Pal) emerged, none became sufficiently
dominant and all-pervasive to constitute a standard. Web
merchants' ability to accept micropayments is crucial. E-
commerce (let alone m-commerce) will never take off without
it.
Enter Amazon. Its "Honour System" is licenced to third party
web sites (such as Bartleby.com and SatireWire). It allows
people to donate money or effect micro-payments, apparently
through its patented one-click system. As far as the web sites
are concerned, there are two major drawbacks: all donations
and payments are refundable within 30 days and Amazon charges
them 15 cents per transaction plus 15(!) percent. By far the
worst deal in town.
So, why the fuss?
Because of Amazon's customer list. This development emphasizes
the growing realization that one's list of customers -
properly data mined - is the greatest asset, greater even than
original content and more important than distribution channels
and digital right management or asset management applications.
Merchants are willing to pay for access to this ever expanding
virtual neighbourhood (even if they are not made privy to
the customer information collected by Amazon).
The Honour System looks suspiciously similar to the payment
system designed by Amazon for Stephen King's serialized e-
novel, "The Plant". Interesting to note how the needs of
authors and publishers are now in the driver's seat, helping
to spur along innovations in business methods.
Revolt of the Scholars
By: Sam Vaknin
http://www.realsci.com/
Scindex's Instant Publishing Service is about empowerment. The
price of scholarly, peer-reviewed journals has skyrocketed in
the last few years, often way out of the limited means of
libraries, universities, individual scientists and scholars. A
"scholarly divide" has opened between the haves (academic
institutions with rich endowments and well-heeled
corporations) and the haves not (all the others).
Paradoxically, access to authoritative and authenticated
knowledge has declined as the number of professional journals
has proliferated. This is not to mention the long (and often
crucial) delays in publishing research results and the shoddy
work of many under-paid and over-worked peer reviewers.
The Internet was suppose to change all that. Originally, a
computer network for the exchange of (restricted and open)
research results among scientists and academics in
participating institutions - it was supposed to provide
instant publishing, instant access and instant gratification.
It has delivered only partially. Preprints of academic papers
are often placed online by their eager authors and subjected
to peer scrutiny. But this haphazard publishing cottage
industry did nothing to dethrone the print incumbents and
their avaricious pricing.
The major missing element is, of course, respectability. But
there are others. No agreed upon content or knowledge
classification method has emerged. Some web sites (such as
Suite101) use the Dewey decimal system. Others invented and
implemented systems of their making. Additionally, one click
publishing technology (such as Webseed's or Blogger's) came to
be identified strictly to non-scholarly material: personal
reminiscences, correspondence, articles and news.
Enter Scindex and its Academic Resource Channel. Established
by academics and software experts from Bulgaria, it epitomizes
the tearing down of geographical barriers heralded by the
Internet. But it does much more than that. Scindex is a whole,
self-contained, stand-alone, instant self-publishing and self-
assembly system. Self-publishing systems do exist (for
instance, Purdue University's) - but they incorporate only
certain components. Scindex covers the whole range.
Having (freely) registered as a member, a scientist or a
scholar can publish their papers, essays, research results,
articles and comments online. They have to submit an abstract
and use Sciendex's classification ("call") numbers and science
descriptors, arranged in a massive directory available in the
"RealSci Locator". The Locator can be also downloaded and used
off-line and its is surprisingly user-friendly. The submission
process itself is totally automated and very short.
The system includes a long series of thematic journals. These
journals self-assemble, in accordance with the call numbers
selected by the submitters. An article submitted with certain
call numbers will automatically be included in the relevant
journals.
The fly in the ointment is the absence of peer review. As the
system moves from beta to commercialization, Scindex intends
to address this issue by introducing a system of incentives
and inducements. Reviewers will be granted "credit points" to
be applied against the (paid) publication of their own papers,
for instance.
Scindex is the model of things to come. Publishing becomes
more and more automated and knowledge-orientated. Peer
reviewed papers become more outlandishly expensive and
irrelevant. Scientists and scholars are getting impatient and
rebellious. The confluence of these three trends spells - at
the least - the creation of a web based universe of
parallel and alternative scholarly publishing.
The Kidnapping of Content
By: Sam Vaknin
http://www.plagiarism.org and http://www.Turnitin.com
Latin kidnapped the word "plagion" from ancient Greek and it
ended up in English as "plagiarism". It literally means "to
kidnap" - most commonly, to misappropriate content and wrongly
attribute it to oneself. It is a close kin of piracy. But
while the software or content pirate does not bother to hide
or alter the identity of the content's creator or the
software's author - the plagiarist does. Plagiarism is,
therefore, more pernicious than piracy.
Enter Turnit.com. An off-shoot of www.iparadigms.com, it was
established by a group of concerned (and commercially minded)
scientists from UC Berkeley.
Whereas digital rights and asset management systems are geared
to prevent piracy - plagiarism.org and its commercial arm,
Turnit.com, are the cyber equivalent of a law enforcement
agency, acting after the fact to discover the culprits and
uncover their misdeeds. This, they claim, is a first stage on
the way to a plagiarism-free Internet-based academic community
of both teachers and students, in which the educational
potential of the Internet can be fully realized.
The problem is especially severe in academia. Various surveys
have discovered that a staggering 80%(!) of US students cheat
and that at least 30% plagiarize written material. The
Internet only exacerbated this problem. More than 200 cheat-
sites have sprung up, with thousands of papers available on-
line and tens of thousands of satisfied plagiarists the world
over. Some of these hubs - like cheater.com, cheatweb or
cheathouse.com - make no bones about their offerings. Many of
them are located outside the USA (in Germany, or Asia) and at
least one offers papers in a few languages, Hebrew included.
The problem, though, is not limited to the ivory towers. E-
zines plagiarize. The print media plagiarize. Individual
journalists plagiarize, many with abandon. Even advertising
agencies and financial institutions plagiarize. The amount of
material out there is so overwhelming that the plagiarist
develops a (fairly justified) sense of immunity. The
temptation is irresistible, the rewards big and the pressures
of modern life great.
Some of the plagiarists are straightforward copiers. Others
substitute words, add sentences, or combine two or more
sources. This raises the question: "when should content be
considered original and when - plagiarized?". Should the test
for plagiarism be more stringent than the one applied by the
Copyright Office? And what rights are implicitly granted by
the material's genuine authors or publishers once they place
the content on the Internet? Is the Web a public domain and,
if yes, to what extent? These questions are not easily
answered. Consider reports generated by users from a database.
Are these reports copyrighted - and if so, by whom - by the
database compiler or by the user who defined the parameters,
without which the reports in question would have never been
generated? What about "fair use" of text and works of art? In
the USA, the backlash against digital content piracy and
plagiarism has reached preposterous legal, litigious and
technological nadirs.
Plagiarism.org has developed a statistics-based technology
(the "Document Source Analysis") which creates a "digital
fingerprint" of every document in its database. Web crawlers
are then unleashed to scour the Internet and find documents
with the same fingerprint and a colour-coded report is
generated. An instructor, teacher, or professor can then use
the report to prove plagiarism and cheating.
Piracy is often considered to be a form of viral marketing
(even by software developers and publishers). The author's,
publisher's, or software house's data are preserved intact in
the cracked copy. Pirated copies of e-books often contribute
to increased sales of the print versions. Crippled versions of
software or pirated copies of software without its manuals,
updates and support - often lead to the purchase of a licence.
Not so with plagiarism. The identities of the author, editor,
publisher and illustrator are deleted and replaced by the
details of the plagiarist. And while piracy is discussed
freely and fought vigorously - the discussion of plagiarism is
still taboo and actively suppressed by image-conscious and
endowment-weary academic institutions and media. It is an
uphill struggle but plagiarism.org has taken the first
resolute step.
The Miraculous Conversion
By: Sam Vaknin
http://www.ideavirus.com
The recent bloodbath among online content peddlers and digital
media proselytisers can be traced to two deadly sins. The
first was to assume that traffic equals sales. In other words,
that a miraculous conversion will spontaneously occur among
the hordes of visitors to a web site. It was taken as an
article of faith that a certain percentage of this mass will
inevitably and nigh hypnotically reach for their bulging
pocketbooks and purchase content, however packaged. Moreover,
ad revenues (more reasonably) were assumed to be closely
correlated with "eyeballs". This myth led to an obsession with
counters, page hits, impressions, unique visitors, statistics
and demographics.
It failed, however, to take into account the dwindling
efficacy of what Seth Godin, in his brilliant essay
("Unleashing the IdeaVirus"), calls "Interruption Marketing" -
ads, banners, spam and fliers. It also ignored, at its peril,
the ethos of free content and open source prevalent among the
Internet opinion leaders, movers and shapers. These two
neglected aspects of Internet hype and culture led to the
trouncing of erstwhile promising web media companies while
their business models were exposed as wishful thinking.
The second mistake was to exclusively cater to the needs of a
highly idiosyncratic group of people (Silicone Valley geeks
and nerds). The assumption that the USA (let alone the rest of
the world) is Silicone Valley writ large proved to be
calamitous to the industry.
In the 1970s and 1980s, evolutionary biologists like Richard
Dawkins and Rupert Sheldrake developed models of cultural
evolution. Dawkins' "meme" is a cultural element (like a
behaviour or an idea) passed from one individual to another
and from one generation to another not through biological -
genetic means - but by imitation. Sheldrake added the notion
of contagion - "morphic resonance" - which causes behaviour
patterns to suddenly emerged in whole populations. Physicists
talked about sudden "phase transitions", the emergent results
of a critical mass reached. A latter day thinker, Michael
Gladwell, called it the "tipping point".
Seth Godin invented the concept of an "ideavirus" and an
attendant marketing terminology. In a nutshell, he says, to
use his own summation:
"Marketing by interrupting people isn't cost-effective
anymore. You can't afford to seek out people and send them
unwanted marketing, in large groups and hope that some will
send you money. Instead the future belongs to marketers who
establish a foundation and process where interested people can
market to each other. Ignite consumer networks and then get
out of the way and let them talk."
This is sound advice with a shaky conclusion. The conversion
from exposure to a marketing message (even from peers within a
consumer network) - to an actual sale is a convoluted, multi-
layered, highly complex process. It is not a "black box",
better left unattended to. It is the same deadly sin all over
again - the belief in a miraculous conversion. And it is
highly US-centric. People in other parts of the world interact
entirely differently.
You can get them to visit and you get them to talk and you can
get them to excite others. But to get them to buy - is a whole
different ballgame. Dot.coms had better begin to study its
rules.
The Medium and the Message
By: Sam Vaknin
A debate is raging in e-publishing circles: should content be
encrypted and protected (the Barnes and Noble or Digital goods
model) - or should it be distributed freely and thus serve as
a form of viral marketing (Seth Godin's "ideavirus")?
Publishers fear that freely distributed and cost-free
"cracked" e-books will cannibalize print books to oblivion.
The more paranoid point at the music industry. It failed to
co-opt the emerging peer-to-peer platforms (Napster) and to
offer a viable digital assets management system with an
equitable sharing of royalties. The results? A protracted
legal battle and piracy run amok. "Publishers" - goes this
creed - "are positioned to incorporate encryption and
protection measures at the very inception of the digital
publishing industry. They ought to learn the lesson."
But this view ignores a vital difference between sound and
text. In music, what matter are the song or the musical piece.
The medium (or carrier, or packing) is marginal and
interchangeable. A CD, an audio cassette, or an MP3 player are
all fine, as far as the consumer is concerned. The listener
bases his or her purchasing decisions on sound quality and the
faithfulness of reproduction of the listening experience (for
instance, in a concert hall). This is a very narrow, rational,
measurable and quantifiable criterion.
Not so with text.
Content is only one element of many of equal footing
underlying the decision to purchase a specific text-"carrier"
(medium). Various media encapsulating IDENTICAL text will
still fare differently. Hence the failure of CD-ROMs and e-
learning. People tend to consume content in other formats or
media, even if it is fully available to them or even owned by
them in one specific medium. People prefer to pay to listen to
live lectures rather than read freely available online
transcripts. Libraries buy print journals even when they have
subscribed to the full text online versions of the very same
publications. And consumers overwhelmingly prefer to purchase
books in print rather than their e-versions.
This is partly a question of the slow demise of old habits. E-
books have yet to develop the user-friendliness, platform-
independence, portability, browsability and many other
attributes of this ingenious medium, the Gutenberg tome. But
it also has to do with marketing psychology. Where text (or
text equivalents, such as speech) is concerned, the medium is
at least as important as the message. And this will hold true
even when e-books catch up with their print brethren
technologically.
There is no doubting that finally e-books will surpass print
books as a medium and offer numerous options: hyperlinks
within the e-book and without it - to web content, reference
works, etc., embedded instant shopping and ordering links,
divergent, user-interactive, decision driven plotlines,
interaction with other e-books (using Bluetooth or another
wireless standard), collaborative authoring, gaming and
community activities, automatically or periodically updated
content, ,multimedia capabilities, database, Favourites and
History Maintenance (records of reading habits, shopping
habits, interaction with other readers, plot related decisions
and much more), automatic and embedded audio conversion and
translation capabilities, full wireless piconetworking and
scatternetworking capabilities and more.
The same textual content will be available in the future in
various media. Ostensibly, consumers should gravitate to the
feature-rich and much cheaper e-book. But they won't - because
the medium is as important as the text message. It is not
enough to own the same content, or to gain access to the same
message. Ownership of the right medium does count. Print books
offer connectivity within an historical context (tradition).
E-books are cold and impersonal, alienated and detached. The
printed word offers permanence. Digital text is ephemeral (as
anyone whose writings perished in the recent dot.com bloodbath
or Deja takeover by Google can attest). Printed volumes are a
whole sensorium, a sensual experience - olfactory and tactile
and visual. E-books are one dimensional in comparison. These
are differences that cannot be overcome, not even with the
advent of digital "ink" on digital "paper". They will keep the
print book alive and publishers' revenues flowing.
People buy printed matter not merely because of its content.
If this were true e-books will have won the day. Print books
are a packaged experience, the substance of life. People buy
the medium as often and as much as they buy the message it
encapsulates. It is impossible to compete with this mistique.
Safe in this knowledge, publishers should let go and impose on
e-books "encryption" and "protection" levels as rigorous as
they do on the their print books. The latter are here to stay
alongside the former. With the proper pricing and a modicum of
trust, e-books may even end up promoting the old and trusted
print versions.
The Idea of Reference
By: Sam Vaknin
http://www.britannica.com
There is no source of reference remotely as authoritative as
the Encyclopaedia Britannica. There is no brand as venerable
and as veteran as this mammoth labour of knowledge and ideas
established in 1768. There is no better value for money. And,
after a few sputters and bugs, it now comes in all shapes and
sizes, including two CD-ROM versions (standard and deluxe) and
an appealing and reader-friendly web site. So, why does it
always appear to be on the brink of extinction?
The Britannica provides for an interesting study of the
changing fortunes (and formats) of vendors of reference. As
late as a decade ago, it was still selling in a leather-
imitation bound set of 32 volumes. As print encyclopaedias
went, it was a daring innovator and a pioneer of hyperlinked-
like textual design. It sported a subject index, a lexical
part and an alphabetically arranged series of in-depth essays
authored by the best in every field of human erudition.
When the CD-ROM erupted on the scene, the Britannica
mismanaged the transition. As late as 1997, it was still
selling a sordid text-only compact disc which included a part
of the encyclopaedia. Only in 1998, did the Britannica switch
to multimedia and added tables and graphs to the CD. Video and
sound were to make their appearance even later. This error in
trend analysis left the field wide open to the likes of
Encarta and Grolier. The Britannica failed to grasp the
irreversible shift from cumbersome print volumes to slender
and freely searchable CD-ROMs. Reference was going digital and
the Britannica's sales plummeted.
The Britannica was also late to cash on the web revolution -
but, when it did, it became a world leader overnight. Its
unbeatable brand was a decisive factor. A failed experiment
with an annoying subscription model gave way to unrestricted
access to the full contents of the Encyclopaedia and much more
besides: specially commissioned articles, fora, an annotated
internet guide, news in context, downloads and shopping. The
site enjoys healthy traffic and the Britannica's CD-ROM
interacts synergistically with its contents (through
hyperlinks).
Yet, recently, the Britannica had to fire hundreds of workers
(in its web division) and a return to a pay-for-content model
is contemplated. What went wrong again? Internet advertising
did. The Britannica's revenue model was based on monetizing
eyeballs, to use a faddish refrain. When the perpetuum mobile
of "advertisers pay for content and users get it free"
crumbled - the Britannica found itself in familiar dire
straits.
Is there a lesson to be learned from this arduous and
convoluted tale? Are works of reference not self-supporting
regardless of the revenue model (subscription, ad-based,
print, CD-ROM)? This might well be the case.
Classic works of reference - from Diderot to the Encarta -
offered a series of advantages to their users:
1. Authority - Works of reference are authored by experts in
their fields and peer-reviewed. This ensures both objectivity
and accuracy.
2. Accessibility - Huge amounts of material were assembled
under one "roof". This abolished the need to scour numerous
sources of variable quality to obtain the data one needed.
3. Organization - This pile of knowledge was organized in a
convenient and recognizable manner (alphabetically or by
subject)
Moreover, authoring an encyclopaedia was such a daunting and
expensive task that only states, academic institutions, or
well-funded businesses were able to produce them. At any given
period there was a dearth of reliable encyclopaedias, which
exercised a monopoly on the dissemination of knowledge.
Competitors were few and far between. The price of these tomes
was, therefore, always exorbitant but people paid it to secure
education for their children and a fount of knowledge at home.
Hence the long gone phenomenon of "door to door encyclopaedia
salesmen" and instalment plans.
Yet, all these advantages were eroded to fine dust by the
Internet. The web offers a plethora of highly authoritative
information authored and released by the leading names in
every field of human knowledge and endeavour. The Internet,
is, in effect, an encyclopaedia - far more detailed, far more
authoritative, and far more comprehensive that any
encyclopaedia can ever hope to be. The web is also fully
accessible and fully searchable. What it lacks in organization
it compensates in breadth and depth and recently emergent
subject portals (directories such as Yahoo! or The Open
Directory) have become the indices of the Internet. The
aforementioned anti-competition barriers to entry are gone:
web publishing is cheap and immediate. Technologies such as
web communities, chat, and e-mail enable
massive collaborative efforts. And, most important, the bulk
of the Internet is free. Users pay only the communication
costs.
The long-heralded transition from free content to fee-based
information may revive the fortunes of online reference
vendors. But as long as the Internet - with its 2,000,000,000
(!) visible pages (and 5 times as many pages in its databases)
- is free, encyclopaedias have little by way of a competitive
advantage.
Will Content Ever be Profitable
By: Sam Vaknin
THE CURRENT WORRIES
1. Content Suppliers
The Ethos of Free Content
Content Suppliers is the underprivileged sector of the
Internet. They all lose money (even sites which offer basic,
standardized goods - books, CDs), with the exception of sites
proffering sex or tourism. No user seems to be grateful for
the effort and resources invested in creating and distributing
content. The recent breakdown of traditional roles (between
publisher and author, record company and singer, etc.) and the
direct access the creative artist is gaining to its paying
public may change this attitude of ingratitude but hitherto
there are scarce signs of that. Moreover, it is either quality
of presentation (which only a publisher can afford) or
ownership and (often shoddy) dissemination of content by the
author. A really qualitative, fully commerce enabled site
costs up to 5,000,000 USD, excluding site maintenance and
customer and visitor services. Despite these heavy outlays,
site designers are constantly criticized for lack of
creativity or for too much creativity. More and more is asked
of content purveyors and creators. They are exploited by
intermediaries, hitchhikers and other parasites. This is all
an off-shoot of the ethos of the Internet as a free content
area.
Most of the users like to surf (browse, visit sites) the net
without reason or goal in mind. This makes it difficult to
apply to the web traditional marketing techniques.
What is the meaning of "targeted audiences" or "market shares"
in this context? If a surfer visits sites which deal with
aberrant sex and nuclear physics in the same session - what to
make of it?
Moreover, the public and legislative backlash against the
gathering of surfer's data by Internet ad agencies and other
web sites - has led to growing ignorance regarding the profile
of Internet users, their demography, habits, preferences and
dislikes.
"Free" is a key word on the Internet : it used to belong to
the US Government and to a bunch of universities. Users like
information, with emphasis on news and data about new
products. But they do not like to shop on the net - yet. Only
38% of all surfers made a purchase during 1998.
It would seem that users will not pay for content unless it is
unavailable elsewhere or qualitatively rare or made rare. One
way to "rarefy" content is to review and rate it.
2. Quality-rated Content
There is a long term trend of clutter-breaking website-rating
and critique. It may have a limited influence on the
consumption decisions of some users and on their willingness
to pay for content. Browsers already sport "What's New" and
"What's Hot" buttons. Most Search Engines and directories
recommend specific sites. But users are still cautious.
Studies discovered that no user, no matter how heavy, has
consistently re-visited more than 200 sites, a minuscule
number. Some recommendation services often produce random - at
times, wrong - selections for their users. There are also
concerns regarding privacy issues. The backlash against
Amazon's "readers circles" is an example. Web Critics, who
work today mainly for the printed press, publish their wares
on the net and collaborate with intelligent software which
hyperlinks to web sites, recommends them and refers users to
them. Some web critics (guides) became identified with
specific applications - really, expert systems -which
incorporate their knowledge and experience. Most volunteer-
based directories (such as the "Open Directory" and the late
"Go" directory) work this way.
The flip side of the coin of content consumption is investment
in content creation, marketing, distribution and maintenance.
3. The Money
Where is the capital needed to finance content likely to come
from?
Again, there are two schools:
According to the first, sites will be financed through
advertising - and so will search engines and other
applications accessed by users.
Certain ASPs (Application Service Providers which rent out
access to application software which resides on their servers)
are considering this model.
The recent collapse in online advertising rates and click-
through rates raised serious doubts regarding the validity and
viability of this model. Marketing gurus, such as Seth Godin
went as far as declaring "interruption marketing" (=ads and
banners) dead.
The second approach is simpler and allows for the existence of
non-commercial content.
It proposes to collect negligible sums (cents or fractions of
cents) from every user for every visit ("micro-payments").
These accumulated cents will enable the site-owners to update
and to maintain them and encourage entrepreneurs to develop
new content and invest in it. Certain content aggregators
(especially of digital textbooks) have adopted this model
(Questia, Fathom).
The adherents of the first school point to the 5 million USD
invested in advertising during 1995 and to the 60 million or
so invested during 1996.
Its opponents point exactly at the same numbers : ridiculously
small when contrasted with more conventional advertising
modes. The potential of advertising on the Net is limited to
1.5 billion USD annually in 1998, thundered the pessimists.
The actual figure was double the prediction but still woefully
small and inadequate to support the internet's content
development. Compare these figures to the sale of Internet
software (4 billion), Internet hardware (3 billion), Internet
access provision (4.2 billion in 1995 alone!).
Even if online advertising were to be restored to its
erstwhile glory days, other bottlenecks remain. Advertising
encourages the consumer to interact and to initiate the
delivery of a product to him. This - the delivery phase - is a
slow and enervating epilogue to the exciting affair of
ordering online. Too many consumers still complain of late
delivery of the wrong or defective products.
The solution may lie in the integration of advertising and
content. The late Pointcast, for instance, integrated
advertising into its news broadcasts, continuously streamed to
the user's screen, even when inactive (it had an active screen
saver and ticker in a "push technology"). Downloading of
digital music, video and text (e-books) leads to the immediate
gratification of consumers and increases the efficacy of
advertising.
Whatever the case may be, a uniform, agreed upon system of
rating as a basis for charging advertisers, is sorely needed.
There is also the question of what does the advertiser pay
for? The rates of many advertisers (Procter and Gamble, for
instance) are based not on the number of hits or impressions
(=entries, visits to a site). - but on the number of the times
that their advertisement was hit (page views), or clicked
through.
.
Finally, there is the paid subscription model - a flop to
judge by the experience of the meagre number of sites of
venerable and leading newspapers that are on a subscription
basis. Dow Jones (Wall Street Journal) and The Economist. Only
two.
All this is not very promising. But one should never forget
that the Internet is probably the closest thing we have to an
efficient market. As consumers refuse to pay for content,
investment will dry up and content will become scarce (through
closures of web sites). As scarcity sets in, consumer may
reconsider.
Your article deals with the future of the Internet as a
medium. Will it be able to support its content creation and
distribution operations economically?
If the Internet is a budding medium - then we should derive
great benefit from a study of the history of its predecessors.
The Future History of the Internet a Medium
The internet is simply the latest in a series of networks
which revolutionized our lives. A century before the internet,
the telegraph, the railways, the radio and the telephone have
been similarly heralded as "global" and transforming. Every
medium of communications goes through the same evolutionary
cycle:
Anarchy
The Public Phase
At this stage, the medium and the resources attached to it are
very cheap, accessible, under no regulatory constraints. The
public sector steps in : higher education institutions,
religious institutions, government, not for profit
organizations, non governmental organizations (NGOs), trade
unions, etc. Bedevilled by limited financial resources, they
regard the new medium as a cost effective way of disseminating
their messages.
The Internet was not exempt from this phase which ended only a
few years ago. It started with a complete computer anarchy
manifested in ad hoc networks, local networks, networks of
organizations (mainly universities and organs of the
government such as DARPA, a part of the defence establishment,
in the USA). Non commercial entities jumped on the bandwagon
and started sewing these networks together (an activity fully
subsidized by government funds). The result was a globe
encompassing network of academic institutions. The American
Pentagon established the network of all networks, the ARPANET.
Other government departments joined the fray, headed by the
National Science Foundation (NSF) which withdrew only lately
from the Internet.
The Internet (with a different name) became semi-public
property - with access granted to the chosen few.
Radio took precisely this course. Radio transmissions started
in the USA in 1920. Those were anarchic broadcasts with no
discernible regularity. Non commercial organizations and not
for profit organizations began their own broadcasts and even
created radio broadcasting infrastructure (albeit of the cheap
and local kind)dedicated to their audiences. Trade unions,
certain educational institutions and religious groups
commenced "public radio" broadcasts.
The Commercial Phase
When the users (e.g., listeners in the case of the radio, or
owners of PCs and modems in the case of the Internet) reach a
critical mass - the business sector is alerted. In the name of
capitalist ideology (another religion, really) it demands
"privatization" of the medium. This harps on very sensitive
strings in every Western soul: the efficient allocation of
resources which is the result of competition. Corruption and
inefficiency are intuitively associated with the public sector
("Other People's Money" - OPM). This, together with the
ulterior motives of members of the ruling political echelons
(the infamous American Paranoia), a lack of variety and of
catering to the tastes and interests of certain audiences and
the automatic equation of private enterprise with democracy
lead to a privatization of the young medium.
The end result is the same: the private sector takes over the
medium from "below" (makes offers to the owners or operators
of the medium that they cannot possibly refuse) - or from
"above" (successful lobbying in the corridors of power leads
to the appropriate legislation and the medium is
"privatized"). Every privatization - especially that of a
medium - provokes public opposition. There are (usually
founded) suspicions that the interests of the public are
compromised and sacrificed on the altar of commercialization
and rating.
Fears of monopolization and cartelization of the medium are
evoked - and proven correct in due course. Otherwise, there is
fear of the concentration of control of the medium in a few
hands. All these things do happen - but the pace is so slow
that the initial fears are forgotten and public attention
reverts to fresher issues.
A new Communications Act was enacted in the USA in 1934. It
was meant to transform radio frequencies into a national
resource to be sold to the private sector which was supposed
to use it to transmit radio signals to receivers. In other
words : the radio was passed on to private and commercial
hands. Public radio was doomed to be marginalized.
The American administration withdrew from its last major
involvement in the Internet in April 1995, when the NSF ceased
to finance some of the networks and, thus, privatized its
hitherto heavy involvement in the net.
A new Communications Act was legislated in 1996. It permitted
"organized anarchy". It allowed media operators to invade each
other's territories. Phone companies were allowed to transmit
video and cable companies were allowed to transmit telephony,
for instance. This was all phased over a long period of time -
still, it was a revolution whose magnitude is difficult to
gauge and whose consequences defy imagination. It carries an
equally momentous price tag - official censorship. "Voluntary
censorship", to be sure, somewhat toothless standardization
and enforcement authorities, to be sure - still, a censorship
with its own institutions to boot. The private sector reacted
by threatening litigation - but, beneath the surface it is
caving in to pressure and temptation, constructing its own
censorship codes both in the cable and in the internet media.
Institutionalization
This phase is the next in the Internet's history, though, it
seems, few realize it.
It is characterized by enhanced activities of legislation.
Legislators, on all levels, discover the medium and lurch at
it passionately. Resources which were considered "free",
suddenly are transformed to "national treasures not to be
dispensed with cheaply, casually and with frivolity".
It is conceivable that certain parts of the Internet will be
"nationalized" (for instance, in the form of a licensing
requirement) and tendered to the private sector. Legislation
will be enacted which will deal with permitted and disallowed
content (obscenity ? incitement ? racial or gender bias ?) No
medium in the USA (not to mention the wide world) has eschewed
such legislation. There are sure to be demands to allocate
time (or space, or software, or content, or hardware) to
"minorities", to "public affairs", to "community business".
This is a tax that the business sector will have to pay to
fend off the eager legislator and his nuisance value.
All this is bound to lead to a monopolization of hosts and
servers. The important broadcast channels will diminish in
number and be subjected to severe content restrictions. Sites
which will refuse to succumb to these requirements - will be
deleted or neutralized. Content guidelines (euphemism for
censorship) exist, even as we write, in all major content
providers (CompuServe, AOL, Yahoo!-Geocities, Tripod,
Prodigy).
The Bloodbath
This is the phase of consolidation. The number of players is
severely reduced. The number of browser types will settle on
2-3 (Netscape, Microsoft and Opera?). Networks will merge to
form privately owned mega-networks. Servers will merge to form
hyper-servers run on supercomputers in "server farms". The
number of ISPs will be considerably cut. 50 companies ruled
the greater part of the media markets in the USA in 1983. The
number in 1995 was 18. At the end of the century they will
number 6.
This is the stage when companies - fighting for financial
survival - strive to acquire as many users/listeners/viewers
as possible. The programming is shallowed to the lowest (and
widest) common denominator. Shallow programming dominates as
long as the bloodbath proceeds.
From Rags to Riches
Tough competition produces four processes:
1. A Major Drop in Hardware Prices
This happens in every medium but it doubly applies to a
computer-dependent medium, such as the Internet. Computer
technology seems to abide by "Moore's Law" which says that the
number of transistors which can be put on a chip doubles every
18 months. As a result of this miniaturization, computing
power quadruples every 18 months and an exponential series
ensues. Organic-biological-DNA computers, quantum computers,
chaos computers - prompted by vast profits and spawned by
inventive genius will ensure the continued applicability of
Moore's Law.
The Internet is also subject to "Metcalf's Law".
It says that when we connect N computers to a network - we get
an increase of N to the second power in its computing
processing power. And these N computers are more powerful
every year, according to Moore's Law. The growth of computing
powers in networks is a multiple of the effects of the two
laws. More and more computers with ever increasing computing
power get connected and create an exponential 16 times growth
in the network's computing power every 18 months.
2. Content related Fees
This was prevalent in the Net until recently. Even potentially
commercial software can still be downloaded for free. In many
countries television viewers still pay for television
broadcasts - but in the USA and many other countries in the
West, the basic package of television channels comes free of
charge.
As users / consumers form a habit of using (or consuming) the
software - it is commercialized and begins to carry a price
tag. This is what happened with the advent of cable television
: contents are sold for subscription or per usage (Pay Per
View - PPV) fees.
Gradually, this is what will happen to most of the sites and
software on the Net. Those which survive will begin to collect
usage fees, access fees, subscription fees, downloading fees
and other, appropriately named, fees. These fees are bound to
be low - but it is the principle that counts. Even a few cents
per transaction may accumulate to hefty sums with the traffic
which characterizes some web sites on the Net (or, at least
its more popular locales).
3. Increased User Friendliness
As long as the computer is less user friendly and less
reliable (predictable) than television - less of a black box -
its potential (and its future) is limited. Television attracts
3.5 billion users daily. The Internet stands to attract -
under the
most exuberant scenario - less than one tenth of this number
of people. The only reasons for this disparity are (the lack
of) user friendliness and reliability. Even browsers, among
the most user friendly applications ever -are not sufficiently
so. The user still needs to know how to use a keyboard and
must possess some basic acquaintance with the operating
system. The more mature the medium, the more friendly it
becomes. Finally, it will be operated using speech or common
language. There will be room left for user "hunches" and built
in flexible responses.
4. Social Taxes
Sooner or later, the business sector has to mollify the God of
public opinion with offerings of political and social nature.
The Internet is an affluent, educated, yuppie medium. It
requires literacy and numeracy, live interest in information
and
its various uses (scientific, commercial, other), a lot of
resources (free time, money to invest in hardware, software
and connect time). It empowers - and thus deepens the divide
between the haves and have-nots, the developed and the
developing world, the knowing and the ignorant, the computer
illiterate.
In short: the Internet is an elitist medium. Publicly, this is
an unhealthy posture. "Internetophobia" is already
discernible. People (and politicians) talk about how unsafe
the Internet is and about its possible uses for racial, sexist
and pornographic purposes. The wider public is in a state of
awe.
So, site builders and owners will do well to begin to improve
their image: provide free access to schools and community
centres, bankroll internet literacy classes, freely distribute
contents and software to educational institutions, collaborate
with researchers and social scientists and engineers. In
short: encourage the view that the Internet is a medium
catering to the needs of the community and the
underprivileged, a mostly altruist endeavour. This also
happens to make good business sense by educating and
conditioning a future generation of users. He who visited a
site when a student, free of charge - will pay to do so when
made an executive. Such a user will also pass on the
information within and without his organization. This is
called media exposure. The future will, no doubt, will be
witness to public Internet terminals, subsidized ISP accounts,
free Internet classes and an alternative "non-commercial,
public" approach to the Net. This may prove to be one more
source of revenue to content creators and distributors.
Jamaican Overdrive - LDC's and LCD's
By: Sam Vaknin
OverDrive - an e-commerce, software conversion and e-
publishing applications leader - has just expanded an e-book
technology centre by adding 200 e-book editors. This happened
in Montego Bay, Jamaica - one of the less privileged spots on
earth. The centre now provides a vertical e-publishing service
- from manuscript editing to conversion to Quark (for POD),
Adobe, and MS Reader ebook formats. Thus, it is not confined
to the classic sweatshop cum production centre so common in
Less Developed Countries (LDC's). It is a full fledged
operation with access to cutting edge technology.
The Jamaican OverDrive is the harbinger of things to come and
the outcome of a confluence of a few trends.
First, there is the insatiable appetite big publishers (such
as McGraw-Hill, Random House, and Harper Collins) have
developed to converting their hitherto inertial backlists into
e-books. Gone are the days when e-books were perceived as
merely a novel form of packaging. Publishers understood the
cash potential this new distribution channel offers and the
value added to stale print tomes in the conversion process.
This epiphany is especially manifest in education and textbook
publishing.
Then there is the maturation of industry standards, readers
and audiences. Both the supply side (title lists) and the
demand side (readership) have increased. Giants like Microsoft
have successfully entered the fray with new e-book reader
applications, clearer fonts, and massive marketing. Retailers
- such as Barnes and Noble - opened their gates to e-books. A
host of independent publishers make good use of the
negligible-cost distribution channel that the Internet is.
Competition and positioning are already fierce - a good sign.
The Internet used to be an English, affluent middle-class,
white collar, male phenomenon. It has long lost these
attributes. The digital divides that opened up with the early
adoption of the Net by academe and business - are narrowing.
Already there are more women than men users and English is the
language of less than half of all web sites. The wireless Net
will grant developing countries the chance to catch up.
Astute entrepreneurs are bound to take advantage of the
business-friendly profile of the manpower and investment-
hungry governments of some developing countries. It is not
uncommon to find a mastery of English, a college degree in the
sciences, readiness to work outlandish hours at a fraction of
wages in Germany or the USA - all combined in one employee in
these deprived countries. India has sprouted a whole industry
based on these competitive endowments.
Here is how Steve Potash, OverDrive's CEO, explains his daring
move in OverDrive's press release dated May 22, 2001:
"Everyone we are partnering with in the US and worldwide has
been very excited and delighted by the tremendous success and
quality of eBook production from OverDrive Jamaica. Jamaica
has tremendous untapped talent in its young people. Jamaica is
the largest English-speaking nation in the Caribbean and their
educational and technical programs provide us with a wealth of
quality candidates for careers in electronic publishing. We
could not have had this success without the support and
responsiveness of the Jamaican government and its agencies. At
every stage the agencies assisted us in opening our technology
centre and staffing it with trained and competent eBook
professionals. OverDrive Jamaica will be pioneering many of
the advances for extending books, reference materials,
textbooks, literature and journals into new digital channels -
and will shortly become the foremost centre for eBook
automation serving both US and international markets".
Druanne Martin, OverDrive's Director of publishing services
elaborates:
""With Jamaica and Cleveland, Ohio sharing the same time zone
(EST), we have our US and Jamaican production teams in sync.
Jamaica provides a beautiful and warm climate, literally, for
us to build long-term partnerships and to invite our
publishing and content clients to come and visit their books
in production".
The Jamaican Minister of Industry, Commerce and Technology,
the Hon. Phillip Paulwell reciprocates:
"We are proud that OverDrive has selected Jamaica to extend
its leadership in eBook technology. OverDrive is benefiting
from the investments Jamaica has made in developing the needed
infrastructure for IT companies to locate and build skilled
workforces here."
There is nothing new in outsourcing back office work
(insurance claims processing, air ticket reservations, medical
records maintenance) to third world countries, such as (the
notable example) India. Research and Development is routinely
farmed out to aspiring first world countries such as Israel
and Ireland. But OverDrive's Jamaican facility is an example
of something more sophisticated and more durable. Western
firms are discovering the immense pools of skills, talent,
innovation, and top notch scientific and other education often
offered even by the poorest of nations. These multinationals
entrust the locals now with more than keyboarding and
responding to customer queries using fake names. The Jamaican
venture is a business partnership. In a way, it is a topsy-
turvy world. Digital animation is produced in India and
consumed in the States. The low compensation of scientists
attracts the technology and R&D arms of the likes of General
Electric to Asia and Intel to Israel. In other words, there
are budding signs of a reversing brain drain - from West to
East.
E-publishing is at the forefront of software engineering, e-
consumerism, intellectual property technologies, payment
systems, conversion applications, the mobile Internet, and,
basically, every important trend in network and computing and
digital content. Its migration to warmer and cheaper climates
may be inevitable. OverDrive sounds happy enough.
An Ambarrassment of Riches
By: Sam Vaknin
http://www.doi.org/
The Internet is too rich. Even powerful and sophisticated
search engines, such as Google, return a lot of trash, dead
ends, and Error 404's in response to the most well-defined
query, Boolean operators and all. Directories created by human
editors - such as Yahoo! or the Open Directory Project - are
often overwhelmed by the amount of material out there. Like
the legendary blob, the Internet is clearly out of
classificatory control. Some web sites - like Suite101 - have
introduced the old and tried Dewey subject classification
system successfully used in non-virtual libraries for more
than a century. Books - both print and electronic - (actually,
their publishers) get assigned an ISBN (International Standard
Book Number) by national agencies. Periodical publications
(magazines, newsletters, bulletins) sport an ISSN
(International Serial Standard Number). National libraries
dole out CIP's (Cataloguing in Publication numbers), which
help lesser outfits to catalogue the book upon arrival. But
the emergence of new book formats, independent publishing, and
self publishing has strained this already creaking system to
its limits. In short: the whole thing is fast developing into
an awful mess.
Resolution is one solution.
Resolution is the linking of identifiers to content. An
identifier can be a word, or a phrase. RealNames implemented
this approach and its proprietary software is now incorporated
in most browsers. The user types a word, brand name, phrase,
or code, and gets re-directed to a web site with the
appropriate content. The only snag: RealNames identifiers are
for sale. Thus, its identifiers are not guaranteed to lead to
the best, only, or relevant resource. Similar systems are
available in many languages. Nexet, for example, provides such
a resolution service in Hebrew.
The Association of American Publishers (APA) has an Enabling
Technologies Committee. Fittingly, at the Frankfurt Book Fair
of 1997, it announced the DOI (Digital Object Identifier)
initiative. An International DOI Foundation (IDF) was set up
and invited all publishers - American and non-American alike -
to apply for a unique DOI prefix. DOI is actually a private
case of a larger system of "handles" developed by the CNRI
(Corporation for National Research Initiatives). Their "Handle
Resolver" is a browser plug-in software, which re-directs
their handles to URL's or other pieces of data, or content.
Without the Resolver, typing in the handle simply directs the
user to a few proxy servers, which "understand" the handle
protocols.
The interesting (and new) feature of the system is its ability
to resolve to MULTIPLE locations (URL's, or data, or content).
The same identifier can resolve to a Universe of inter-related
information (effectively, to a mini-library). The content thus
resolved need not be limited to text. Multiple resolution
works with audio, images, and even video.
The IDF's press release is worth some extensive quoting:
"Imagine you're the manager of an Internet company reading a
story online in the "Wall Street Journal" written by Stacey E.
Bressler, a co-author of Communities of Commerce, and at the
end of the story there is a link to purchase options for the
book.
Now imagine you are an online retailer, a syndicator or a
reporter for an online news service and you are reading a
review in "Publishers Weekly" about Communities of Commerce
and you run across a link to related resources.
And imagine you are in Buenos Aires, and in an online
publication you encounter a link to "D-Lib Magazine", an
electronic journal produced in Washington, D.C. which offers
you locale-specific choices for downloading an article.
The above examples demonstrate how multiple resolution can
present you with a list of links from within an electronic
document or page. The links beneath the labels - URLs and
email addresses - would all be stored in the DOI System, and
multiple resolution means any or all of those links can be
displayed for you to select from in one menu. Any combination
of links to related resources can be included in these menus.
Capable of providing much richer experiences then single
resolution to a URL, Multiple Resolution operates on the
premise that content, not its location, is identified. In
other words, where content and related resources reside is
secondary information. Multiple Resolution enables content
owners and distributors to identify their intellectual
property with bound collections of related resources at a
hyperlink's point of departure, instead of requiring a user to
leave the page to go to a new location for further
information.
A content owner controls and manages all the related resources
in each of these menus and can determine which information is
accessible to each business partner within the supply chain.
When an administrator changes any facet of this information,
the change is simultaneous on all internal networks and the
Internet. A DOI is a permanent identifier, analogous to a
telephone number for life, so tomorrow and years from now a
user can locate the product and related resources wherever
they may have been moved or archived to."
The IDF provides a limited, text-only, online demonstration.
When sweeping with the cursor over a linked item, a pop-down
menu of options is presented. These options are pre-defined
and customized by the content creators and owners. In the
first example above (book purchase options) the DOI resolves
to retail outlets (categorized by book formats), information
about the title and the author, digital rights management
information (permissions), and more. The DOI server generates
this information in "real time", "on the fly". But it is the
author, or (more often) the publisher that choose the
information, its modes of presentation, selections, and
marketing and sales data. The ingenuity is in the fact that
the DOI server's files and records can be updated, replaced,
or deleted. It does not affect the resolution path - only the
content resolved to.
Which brings us to e-publishing.
The DOI Foundation has unveiled the DOI-EB (EB stands for e-
books) Initiative in the Book Expo America Show 2001, to, in
their words:
"Determine requirements with respect to the application of
unique identifiers to eBooks
Develop proofs-of-concept for the use of DOIs with eBooks
Develop technical demonstrations, possibly including a
prototype eBook Registration Agency."
It is backed by a few major publishers, such as McGraw-Hill,
Random House, Pearson, and Wiley.
This ostensibly modest agenda conceals a revolutionary and
ambitious attempt to unambiguously identify the origin of
digital content (in this case, e-books) and link a universe of
information to each and every ID number. Aware of competing
efforts underway, the DOI Foundation is actively courting the
likes of "indecs" (Interoperability of Data in E-Commerce
System) and OeBF (Open e-Book). Companies ,like Enpia Systems
of South Korea (a DOI Registration Agency), have already
implemented a DOI-cum-indecs system. On November 2000, the
APA's (American Publishers' Association) Open E-book
Publishing Standards Initiative has recommended to use DOI as
the primary identification system for e-books' metadata. The
MPEG (Motion Pictures Experts Group) is said to be considering
DOI seriously in its efforts to come up with numbering and
metadata standards for digital videos. A DOI can be expressed
as a URN (Universal Resource Name - IETF's syntax for generic
resources) and is compatible with OpenURL (a syntax for
embedding parameters such as identifiers and metadata in
links). Shortly, a "Namespace Dictionary" is to be published.
It will encompass 800 metadata elements and will tackle e-
books, journals, audio, and video. A working group was started
to develop a "services definition" interface (i.e., to allow
web-enabled systems, especially e-commerce and m-commerce
systems, to deploy DOI).
The DOI, in other words, is designed to be all-inclusive and
all-pervasive. Each DOI number is made of a prefix, specific
to a publisher, and a suffix, which could end up painlessly
assimilating the ISBN and ISSN (or any other numbering and
database) system.
Thus, a DOI can be assigned to every e-book based on its ISBN
and to every part (chapter, section, or page) of every e-book.
This flexibility could support Pay Per View models (such as
Questia's or Fathom's), POD (Print On Demand), and academic
"course packs", which comprise material from many textbooks,
whether on digital media or downloadable. The DOI, in other
words, can underlie D-CMS (Digital Content Management Systems)
and Electronic Catalogue ID Management Systems.
Moreover, the DOI is a paradigm shift (though, conceptually,
it was preceded by the likes of the UPC code and the ISO's
HyTime multimedia standard). It blurs the borders between
types of digital content. Imagine an e-novel with the video
version of the novel, the sound track, still photographs, a
tourist guide, an audio book, and other digital content
embedded in it. Each content type and each segment of each
content type can be identified and tagged separately and,
thus, sold separately - yet all under the umbrella of the same
DOI! The nightmare of DRM (digital rights management) may be
finally over.
But the DOI is much more than a sophisticated tagging
technology. It comes with multiple resolution (see
"Embarrassment of Riches - Part I"). In other words, as
opposed to the URL (Universal Resource Locator) - it is
generated dynamically, "on the fly", by the user, and is not
"hard coded" into the web page. This is because the DOI
identifies content - not its location. And while the URL
resolves to a single web page - the DOI resolves to a lot more
in the form of publisher-controlled (ONIX-XML) "metadata" in a
pop-up (Javascript or other) screen. The metadata include
everything from the author's name through the book's title,
edition, blurbs, sample chapters, other promotional material,
links to related products, a rights and permissions profile,
e-mail contacts, and active links to retailers' web pages.
Thus, every book-related web page becomes a full fledged book
retailing gateway. The "anchor document" (in which the DOI is
embedded) remains uncluttered. ONIX 2.0 may contain standard
metadata fields and extensions specific to e-publishing and e-
books.
This latter feature - the ability to link to the systems of
retailers, distributors, and other types of vendors - is the
"barcode" function of the DOI. Like barcode technology, it
helps to automate the supply chain, and update the inventory,
ordering, billing and invoicing, accounting, and re-ordering
databases and functions. Besides tracking content use and
distribution, the DOI allows to seamlessly integrate hitherto
disparate e-commerce technologies and facilitate
interoperability among DRM systems.
The resolution itself can take place in the client's browser
(using a software plug-in), in a proxy server, or in a
central, dynamic server. Resolving from the client's PC, e-
book reader, or PDA has the advantage of being able to respond
to the user's specific condition (location, time of day,
etc.). No plug-in is required when a proxy server HTTP is used
- but then the DOI becomes just another URL, embedded in the
page when it is created and not resolved when the user clicks
on it. The most user-friendly solution is, probably, for a
central server to look up values in response to a user's
prompt and serve her with cascading menus or links.
Admittedly, in this option, the resolution tables (what DOI
links to what URL's and to what content) is not really
dynamic. It changes only with every server update and is
static between updates. But this is a minor inconvenience. As
it is, users are likely to respond with some trepidation to
the need to install plug-ins and to the avalanche of
information their single, innocuous, mouse click generates.
The DOI Foundation has compiled this impressive list of
benefits - and beneficiaries:
"Publishers to enable cross referencing to related
information, control over metadata, viral distribution and
sales, easy access to content, sale of granular content
Consumers to increase value for time and money, and purchase
options
Distributors to facilitate sale and distribution of materials
as well as user needs
Retailers to build related materials on their sites, heighten
consumer usability and copyright protection
Conversion Houses/Wholesaler Repositories to increase access
to and use of metadata
DRM Vendors/Rights Clearing Houses to enable interoperability
and use of standards
Data Aggregators to enable compilation of primary and
secondary content and print on demand
Trade Associations facilitate dialog on social level and
attend to legal and technical perspectives pertaining to
multiple versions of electronic content
eBbook software Developers to enable management of personal
collections of eBooks including purchase receipt information
as reference for quick return to retailer
Content Management System Vendors to enable internal synching
with external usage
Syndicators to drive sales to retailers, add value to retail
online store/sales, and increase sales for publishers"
The DOI is assigned to publishers by Registration Agencies (of
which there are currently three - CrossRef and Content
Directions in the States and the aforementioned Enpia Systems
in Asia). It is already widely used to cross reference almost
5,000 periodicals with a database of 3,000,000 citations. The
price is steep - it costs a publisher $200 to get a prefix and
submit DOI's to the registry. But as Registration Agencies
proliferate, competition is bound to slash these prices
precipitously.
The Fall and Fall of the P-Zine
By: Sam Vaknin
http://home.wuliweb.com/index.shtml
http://www.pshares.org/
The circulation of print magazines has declined precipitously
in the last 24 months. This dissolution of subscriber bases
has accelerated dramatically as economic recession set in. But
a diminishing wealth effect is only partly to blame. The
managements of printed periodicals - from dailies to
quarterlies - failed miserably to grasp the Internet's
potential and potential threat. They were fooled by the lack
of convenient and cheap e-reading devices into believing that
old habits die hard. They do - but magazine reading is not
habit forming. Readers' loyalties are fickle and shift
according to content and price. The Web offers cornucopial and
niche-targeted content - free of charge or very cheaply. This
is hard to beat and is getting harder by the day as natural
selection among dot.bombs spares only quality content
providers.
Consider Ploughshares, the Literary Journal.
It is a venerable, not for profit, print journal published by
Emerson College, now marking its 30th anniversary. It recently
inaugurated its web sibling. The project consumed three years
and $125,000 (grant from the Wallace-Reader's Digest Funds).
Every title Ploughshares has ever published was indexed (over
18,000 journal pages digitized). In all, the "website will
offer free access to over 2,750 poems and short stories from
past and current issues."
The more than 2000 (!) authors ever published in Ploughshares
will each maintain a personal web page comprising biographical
notes, press releases, new books and events announcements and
links to other web sites. This is the Yahoo! formula. Content
generated by the authors will thus transform Ploughshares into
a leading literary portal.
But Ploughshares did not stop at this standard features. A
"bookshelf" will link to book reviews contributed online (and
augmented by the magazine's own prestigious offerings). An
annotated bookstore is just a step away (though Ploughshares'
web site does not include one hitherto). The next best thing
is a rights-management application used by the journal's
authors to grant online publishing permissions for their work
to third parties.
No print literary magazine can beat this one stop shop. So,
how can print publications defend themselves?
By being creative and by not conceding defeat is how.
Consider WuliWeb's example of thinking outside the printed
box.
It is a simple online application which enables its users to
"send, save and share material from print publications".
Participating magazines and newspapers print "WuliCodes" on
their (physical) pages and WuliWeb subscribers barcode-scan,
or manually enter them into their online "Content Manager" via
keyboard, PDA, pager, cell phone, or fixed phone (using a
PIN). The service is free (paid for by the magazine publishers
and advertisers) and, according to WuliWeb, offers these
advantages to its users:
"Once you choose to use WuliWeb's free service, you will no
longer have to laboriously "tear and share" print articles or
ads that you want to archive or share with colleagues or
friends. You will be able to store material sourced from print
publications permanently in your own secure, electronic files,
and you can share this material instantly with any number of
people. Magazine and Newspaper Publishers will now have the
ability to distribute their online content more widely and to
offer a richer experience to their readers. Advertisers will
be able to deploy dynamic and media-rich content to
attract and convert customers, and will be able to communicate
more completely with their customers."
Links to the shared material are stored in WuliWeb's central
database and users gain access to them by signing up for a
(free) WuliWeb account. Thus, the user's mailbox is
unencumbered by huge downloads. Moreover, WuliWeb allows for a
keywords-based search of articles saved.
Perhaps the only serious drawback is that WuliWeb provides its
users only with LINKS to content stored on publishers' web
sites. It is a directory service - not a full text database.
This creates dependence. Links may get broken. Whole web sites
vanish. Magazines and their publishers go under. All the more
reason for publishers to adopt this service and make it their
own.
The Internet and the Library
By: Sam Vaknin
"In this digital age, the custodians of published works are at
the center of a global copyright controversy that casts them
as villains simply for doing their job: letting people borrow
books for free."
(ZDNet quoted by "Publisher's Lunch on July 13, 2001)
It is amazing that the traditional archivists of human
knowledge - the libraries - failed so spectacularly to ride
the tiger of the Internet, that epitome and apex of knowledge
creation and distribution. At first, libraries, the inertial
repositories of printed matter, were overwhelmed by the rapid
pace of technology and by the ephemeral and anarchic content
it spawned. They were reduced to providing access to dull card
catalogues and unimaginative collections of web links. The
more daring added online exhibits and digitized collections. A
typical library web site is still comprised of static
representations of the library's physical assets and a few
quasi-interactive services.
This tendency - by both publishers and libraries - to
inadequately and inappropriately pour old wine into new
vessels is what caused the recent furor over e-books.
The lending of e-books to patrons appears to be a natural
extension of the classical role of libraries: physical book
lending. Libraries sought also to extend their archival
functions to e-books. But librarians failed to grasp the
essential and substantive differences between the two formats.
E-books can be easily, stealthily, and cheaply copied, for
instance. Copyright violations are a real and present danger
with e-books. Moreover, e-books are not a tangible product.
"Lending" an e-book - is tantamount to copying an e-book. In
other words, e-books are not books at all. They are software
products. Libraries have pioneered digital collections (as
they have other information technologies throughout history)
and are still the main promoters of e-publishing. But now they
are at risk of becoming piracy portals.
Solutions are, appropriately, being borrowed from the software
industry. NetLibrary has lately granted multiple user licences
to a university library system. Such licences allow for
unlimited access and are priced according to the number of the
library's patrons, or the number of its reading devices and
terminals. Another possibility is to implement the shareware
model - a trial period followed by a purchase option or an
expiration, a-la Rosetta's expiring e-book.
Distributor Baker & Taylor have unveiled at the recent ALA a
prototype e-book distribution system jointly developed by
ibooks and Digital Owl. It will be sold to libraries by B&T's
Informata division and Reciprocal.
The annual subscription for use of the digital library
comprises "a catalog of digital content, brandable pages and
web based tools for each participating library to customize
for their patrons. Patrons of participating libraries will
then be able to browse digital content online, or download and
check out the content they are most interested in. Content may
be checked out for an extended period of time set by each
library, including checking out eBooks from home." Still, it
seems that B&T's approach is heavily influenced by software
licencing ("one copy one use").
But, there is an underlying, fundamental incompatibility
between the Internet and the library. They are competitors.
One vitiates the other. Free Internet access and e-book
reading devices in libraries notwithstanding - the Internet,
unless harnessed and integrated by libraries, threatens their
very existence by depriving them of patrons. Libraries, in
turn, threaten the budding software industry we, misleadingly,
call "e-publishing".
There are major operational and philosophical differences
between physical and virtual libraries. The former are based
on the tried and proven technology of print. The latter on the
chaos we know as cyberspace and on user-averse technologies
developed by geeks and nerds, rather than by marketers, users,
and librarians.
Physical libraries enjoy great advantages, not the least being
their habit-forming head start (2,500 years of first mover
advantage). Libraries are hubs of social interaction and
entertainment (the way cinemas used to be). Libraries have
catered to users' reference needs in reference centres for
centuries (and, lately, through Selective Dissemination of
Information, or SDI). The war is by no means decided.
"Progress" may yet consist of the assimilation of hi-tech
gadgets by lo-tech libraries. It may turn out to be
convergence at its best, as librarians become computer savvy -
and computer types create knowledge and disseminate it.
A Brief History of the Book
By: Sam Vaknin
"The free communication of thought and opinion is one of the
most precious rights of man; every citizen may therefore
speak, write and print freely."
(French National Assembly, 1789)
I. What is a Book?
UNESCO's arbitrary and ungrounded definition of "book" is:
""Non-periodical printed publication of at least 49 pages
excluding covers".
But a book, above all else, is a medium. It encapsulates
information (of one kind or another) and conveys it across
time and space. Moreover, as opposed to common opinion, it is
- and has always been - a rigidly formal affair. Even the
latest "innovations" are nothing but ancient wine in sparkling
new bottles.
Consider the scrolling protocol. Our eyes and brains are
limited readers-decoders. There is only that much that the eye
can encompass and the brain interpret. Hence the need to
segment data into cognitively digestible chunks. There are two
forms of scrolling - lateral and vertical. The papyrus, the
broadsheet newspaper, and the computer screen are three
examples of the vertical scroll - from top to bottom or vice
versa. The e-book, the microfilm, the vellum, and the print
book are instances of the lateral scroll - from left to right
(or from right to left, in the Semitic languages).
In many respects, audio books are much more revolutionary than
e-books. They do not employ visual symbols (all other types of
books do), or a straightforward scrolling method. E-books, on
the other hand, are a throwback to the days of the papyrus.
The text cannot be opened at any point in a series of
connected pages and the content is carried only on one side of
the (electronic) "leaf". Parchment, by comparison, was multi-
paged, easily browseable, and printed on both sides of the
leaf. It led to a revolution in publishing and to the print
book. All these advances are now being reversed by the e-book.
Luckily, the e-book retains one innovation of the parchment -
the hypertext. Early Jewish and Christian texts (as well as
Roman legal scholarship) was written on parchment (and later
printed) and included numerous inter-textual links. The
Talmud, for example, is made of a main text (the Mishna) which
hyperlinks on the same page to numerous interpretations
(exegesis) offered by scholars throughout generations of
Jewish learning.
Another distinguishing feature of books is portability (or
mobility). Books on papyrus, vellum, paper, or PDA - are all
transportable. In other words, the replication of the book's
message is achieved by passing it along and no loss is
incurred thereby (i.e., there is no physical metamorphosis of
the message).
The book is like a perpetuum mobile. It spreads its content
virally by being circulated and is not diminished or altered
by it. Physically, it is eroded, of course - but it can be
copied faithfully. It is permanent.
Not so the e-book or the CD-ROM. Both are dependent on devices
(readers or drives, respectively). Both are technology-
specific and format-specific. Changes in technology - both in
hardware and in software - are liable to render many e-books
unreadable. And portability is hampered by battery life,
lighting conditions, or the availability of appropriate
infrastructure (e.g., of electricity).
II. The Constant Content Revolution
Every generation applies the same age-old principles to new
"content-containers". Every such transmutation yields a great
surge in the creation of content and its dissemination. The
incunabula (the first printed books) made knowledge accessible
(sometimes in the vernacular) to scholars and laymen alike and
liberated books from the scriptoria and "libraries" of
monasteries. The printing press technology shattered the
content monopoly. In 50 years (1450-1500), the number of books
in Europe surged from a few thousand to more than 9 million!
And, as McLuhan has noted, it shifted the emphasis from the
oral mode of content distribution (i.e., "communication") to
the visual mode.
E-books are threatening to do the same. "Book ATMs" will
provide Print on Demand (POD) services to faraway places.
People in remote corners of the earth will be able to select
from publishing backlists and front lists comprising millions
of titles. Millions of authors are now able to realize their
dream to have their work published cheaply and without
editorial barriers to entry. The e-book is the Internet's
prodigal son. The latter is the ideal distribution channel of
the former. The monopoly of the big publishing houses on
everything written - from romance to scholarly journals - is a
thing of the past. In a way, it is ironic. Publishing, in its
earliest forms, was a revolt against the writing (letters)
monopoly of the priestly classes. It flourished in non-
theocratic societies such as Rome, or China - and languished
where religion reigned (such as in Sumeria, Egypt, the Islamic
world, and Medieval Europe).
With e-books, content will once more become a collaborative
effort, as it has been well into the Middle Ages. Authors and
audience used to interact (remember Socrates) to generate
knowledge, information, and narratives. Interactive e-books,
multimedia, discussion lists, and collective authorship
efforts restore this great tradition. Moreover, as in the not
so distant past, authors are yet again the publishers and
sellers of their work. The distinctions between these
functions is very recent. E-books and POD partially help to
restore the pre-modern state of affairs. Up until the 20th
century, some books first appeared as a series of pamphlets
(often published in daily papers or magazines) or were sold by
subscription. Serialized e-books resort to these erstwhile
marketing ploys. E-books may also help restore the balance
between best-sellers and midlist authors and between fiction
and textbooks. E-books are best suited to cater to niche
markets, hitherto neglected by all major publishers.
III. Literature for the Millions
E-books are the quintessential "literature for the millions".
They are cheaper than even paperbacks. John Bell (competing
with Dr. Johnson) published "The Poets of Great Britain" in
1777-83. Each of the 109 volumes cost six shillings (compared
to the usual guinea or more). The Railway Library of novels
(1,300 volumes) costs 1 shilling apiece only eight decades
later. The price continued to dive throughout the next century
and a half. E-books and POD are likely to do unto paperbacks
what these reprints did to originals. Some reprint libraries
specialized in public domain works, very much like the bulk of
e-book offering nowadays.
The plunge in book prices, the lowering of barriers to entry
due to new technologies and plentiful credit, the
proliferation of publishers, and the cutthroat competition
among booksellers was such that price regulation (cartel) had
to be introduced. Net publisher prices, trade discounts, list
prices were all anti-competitive inventions of the 19th
century, mainly in Europe. They were accompanied by the rise
of trade associations, publishers organizations, literary
agents, author contracts, royalties agreements, mass
marketing, and standardized copyrights.
The sale of print books over the Internet can be
conceptualized as the continuation of mail order catalogues by
virtual means. But e-books are different. They are detrimental
to all these cosy arrangements. Legally, an e-book may not be
considered to constitute a "book" at all. Existing contracts
between authors and publishers may not cover e-books. The
serious price competition they offer to more traditional forms
of publishing may end up pushing the whole industry to re-
define itself. Rights may have to be re-assigned, revenues re-
distributed, contractual relationships re-thought. Moreover,
e-books have hitherto been to print books what paperbacks are
to hardcovers - re-formatted renditions. But more and more
authors are publishing their books primarily or exclusively as
e-books. E-books thus threaten hardcovers and paperbacks
alike. They are not merely a new format. They are a new mode
of publishing.
Every technological innovation was bitterly resisted by
Luddite printers and publishers: stereotyping, the iron press,
the application of steam power, mechanical typecasting and
typesetting, new methods of reproducing illustrations, cloth
bindings, machine-made paper, ready-bound books, paperbacks,
book clubs, and book tokens. Without exception, they relented
and adopted the new technologies to their considerable
commercial advantage. It is no surprise, therefore, that
publishers were hesitant to adopt the Internet, POD, and e-
publishing technologies. The surprise lies in the relative
haste with which they came to adopt it, egged on by authors
and booksellers.
IV. Intellectual Pirates and Intellectual Property
Despite the technological breakthroughs that coalesced to form
the modern printing press - printed books in the 17th and 18th
centuries were derided by their contemporaries as inferior to
their laboriously hand-made antecedents and to the incunabula.
One is reminded of the current complaints about the new media
(Internet, e-books), its shoddy workmanship, shabby
appearance, and the rampant piracy.
The first decades following the invention of the printing
press, were, as the Encyclopedia Britannica puts it "a
restless, highly competitive free for all ... (with) enormous
vitality and variety (often leading to) careless work".
There were egregious acts of piracy - for instance, the
illicit copying of the Aldine Latin "pocket books", or the
all-pervasive piracy in England in the 17th century (a direct
result of over-regulation and coercive copyright monopolies).
Shakespeare's work was published by notorious pirates and
infringers of emerging intellectual property rights. Later,
the American colonies became the world's centre of
industrialized and systematic book piracy. Confronted with
abundant and cheap pirated foreign books, local authors
resorted to freelancing in magazines and lecture tours in a
vain effort to make ends meet.
Pirates and unlicenced - and, therefore, subversive -
publishers were prosecuted under a variety of monopoly and
libel laws (and, later, under national security and obscenity
laws). There was little or no difference between royal and
"democratic" governments. They all acted ruthlessly to
preserve their control of publishing. John Milton wrote his
passionate plea against censorship, Areopagitica, in response
to the 1643 licencing ordinance passed by Parliament. The
revolutionary Copyright Act of 1709 in England established the
rights of authors and publishers to reap the commercial fruits
of their endeavours exclusively, though only for a prescribed
period of time.
V. As Readership Expanded
The battle between industrial-commercial publishers (fortified
by ever more potent technologies) and the arts and
craftsmanship crowd never ceased and it is raging now as
fiercely as ever in numerous discussion lists, fora, tomes,
and conferences. William Morris started the "private press"
movement in England in the 19th century to counter what he
regarded as the callous commercialization of book publishing.
When the printing press was invented, it was put to commercial
use by private entrepreneurs (traders) of the day. Established
"publishers" (monasteries), with a few exceptions (e.g., in
Augsburg, Germany and in Subiaco, Italy) shunned it and
regarded it as a major threat to culture and civilization.
Their attacks on printing read like the litanies against self-
publishing or corporate-controlled publishing today.
But, as readership expanded (women and the poor became
increasingly literate), market forces reacted. The number of
publishers multiplied relentlessly. At the beginning of the
19th century, innovative lithographic and offset processes
allowed publishers in the West to add illustrations (at first,
black and white and then in color), tables, detailed maps and
anatomical charts, and other graphics to their books. Battles
fought between publishers-librarians over formats (book sizes)
and fonts (Gothic versus Roman) were ultimately decided by
consumer preferences. Multimedia was born. The e-book will,
probably, undergo a similar transition from being the static
digital rendition of a print edition - to being a lively,
colorful, interactive and commercially enabled creature.
The commercial lending library and, later, the free library
were two additional reactions to increasing demand. As early
as the 18th century, publishers and booksellers expressed the
fear that libraries will cannibalize their trade. Two
centuries of accumulated experience demonstrate that the
opposite has happened. Libraries have enhanced book sales and
have become a major market in their own right.
VI. The State of Subversion
Publishing has always been a social pursuit and depended
heavily on social developments, such as the spread of literacy
and the liberation of minorities (especially, of women). As
every new format matures, it is subjected to regulation from
within and from without. E-books (and, by extension, digital
content on the Web) will be no exception. Hence the recurrent
and current attempts at regulation.
Every new variant of content packaging was labeled as
"dangerous" at its inception. The Church (formerly the largest
publisher of bibles and other religious and "earthly" texts
and the upholder and protector of reading in the Dark Ages)
castigated and censored the printing of "heretical" books
(especially the vernacular bibles of the Reformation) and
restored the Inquisition for the specific purpose of
controlling book publishing. In 1559, it published the Index
Librorum Prohibitorum ("Index of Prohibited Books"). A few
(mainly Dutch) publishers even went to the stake (a habit
worth reviving, some current authors would say...). European
rulers issued proclamations against "naughty printed books"
(of heresy and sedition). The printing of books was subject to
licencing by the Privy Council in England. The very concept of
copyright arose out of the forced registration of books in the
register of the English Stationer's Company (a royal
instrument of influence and intrigue). Such obligatory
registration granted the publisher the right to exclusively
copy the registered book (often, a class of books) for a
number of years - but politically restricted printable
content, often by force. Freedom of the press and free speech
are still distant dreams in many corners of the earth. The
Digital Millennium Copyright Act (DMCA), the V-chip and other
privacy invading, dissemination inhibiting, and censorship
imposing measures perpetuate a veteran if not so venerable
tradition.
VII. The More it Changes
The more it changes, the more it stays the same. If the
history of the book teaches us anything it is that there are
no limits to the ingenuity with which publishers, authors, and
booksellers, re-invent old practices. Technological and
marketing innovations are invariably perceived as threats -
only to be adopted later as articles of faith. Publishing
faces the same issues and challenges it faced five hundred
years ago and responds to them in much the same way. Yet,
every generation believes its experiences to be unique and
unprecedented. It is this denial of the past that casts a
shadow over the future. Books have been with us since the dawn
of civilization, millennia ago. In many ways, books constitute
our civilization. Their traits are its traits: resilience,
adaptation, flexibility, self re-invention, wealth,
communication. We would do well to accept that our most
familiar artifacts - books - will never cease to amaze us.
The Affair of the Vanishing Content
By: Sam Vaknin
http://www.archive.org/
"Digitized information, especially on the Internet, has such
rapid turnover these days that total loss is the norm.
Civilization is developing severe amnesia as a result; indeed
it may have become too amnesiac already to notice the problem
properly."
(Stewart Brand, President, The Long Now Foundation )
Thousands of articles and essays posted by hundreds of authors
were lost forever when themestream.com surprisingly shut its
virtual gates. A sizable portion of the 1960 census, recorded
on UNIVAC II-A tapes, is now inaccessible. Web hosts crash
daily, erasing in the process valuable content. Access to web
sites is often suspended - or blocked altogether - because of
a real (or imagined) violation by the webmaster of the host's
Terms of Service (TOS). Millions of other web sites - the
results of collective, multi-annual, transcontinental efforts
- contain unique stores of information in the form of
databases, articles, discussion threads, and links to other
web sites. Consider "Central Europe Review". Its archives
comprise more than 2500 articles and essays about every
conceivable aspect of Central and Eastern Europe and the
Balkan. It is one of countless such collections.
Similar and much larger treasures have perished since the dawn
of the digital age in the 1920's. Very few early radio and TV
programs have survived, for instance. The current "digital
dark age" can be compared only to the one which followed the
torching of the Library of Alexandria. The more accessible and
abundant the information available to us - the more devalued
and common it becomes and the less institutional and cultural
memory we seem to possess. In the battle between paper and
screen, the former has won formidably. Newspaper archives,
dating back to the 1700's are now being digitized - testifying
to the endurance, resilience, and longevity of paper.
Enter the "Internet Libraries", or Digital Archival
Repositories (DAR). These are libraries that provide free
access to digital materials replicated across multiple
servers ("safety in redundancy"). They contain Web pages,
television programming, films, e-books, archives of discussion
lists, etc. Such materials can help linguists trace the
development of language, journalists conduct research,
scholars compare notes, students learn, and teachers teach.
The Internet's evolution mirrors closely the social and
cultural history of North America at the end of the 20th
century. If not preserved, our understanding of who we are and
where we are going will be severely hampered. The clues to our
future lie ensconced in our past. It is the only guarantee
against repeating the mistakes of our predecessors. Long gone
Web pages cached by the likes of Google and Alexa constitute
the first tier of such archival undertaking.
The Stanford Archival Vault (SAV) in Stanford University
assigns a numerical handle to every digital "object" (record)
in a repository.
The handle is the clever numerical result of a mathematical
formula whose input is the number of information bits in the
original object being deposited. This allows to track and
uniquely identify records across multiple repositories. It
also prevents tampering. SAV also offers application layers.
These allow programmers to develop digital archive software
and permit users to change the "view" (the interface) of an
archive and thus to mine data. Its "reliability layer"
verifies the completeness and accuracy of digital
repositories.
The Internet Archive, a leading digital depository, in its own
words:
"...is working to prevent the Internet -- a new medium with
major historical significance -- and other "born-digital"
materials from disappearing into the past. Collaborating with
institutions including the Library of Congress and the
Smithsonian, we are working to permanently preserve a record
of public material."
Data storage is the first phase. It is not as simple as it
sounds. The proliferation of formats of digital content has
made it necessary to develop a standard for archiving Internet
objects. The size of the digitized collections must pose a
serious challenge as far as timely retrieval is concerned.
Interoperability issues (numerous formats and readers)
probably requires software and hardware plug-ins to render a
smooth and transparent user interface.
Moreover, as time passes, digital data, stored on magnetic
media, tend to deteriorate. It must be copied to newer media
every 10 years or so ("migration"). Advances in hardware and
software applications render many of the digital records
indecipherable (try reading your word processing files from
1981, stored on 5.25" floppies!). Special emulators of older
hardware and software must be used to decode ancient data
files. And, to ameliorate the impact of inevitable natural
disasters, accidents, bankruptcies of publishers, and
politically motivated destruction of data - multiple copies
and redundant systems and archives must be maintained. As time
passes, data formatting "dictionaries" will be needed. Data
preservation is hardly useful if the data cannot be searched,
retrieved, extracted, and researched. And, as "The Economist"
put it ("The Economist Technology Quarterly, September 22nd,
2001), without a "Rosetta Stone" of data formats, future
deciphering of stored the data might prove to be an
insurmountable obstacle.
Last, but by no means least, Internet libraries are Internet
based. They themselves are as ephemeral as the historical
record they aim to preserve. This tenuous cyber existence goes
a long way towards explaining why our paperless offices
consume much more paper than ever before.
Revolt of the Poor - The Demise of Intellectual Property
By: Sam Vaknin
Three years ago I published a book of short stories in Israel.
The publishing house belongs to Israel's leading (and
exceedingly wealthy) newspaper. I signed a contract which
stated that I am entitled to receive 8% of the income from the
sales of the book after commissions payable to distributors,
shops, etc. A few months later (1997), I won the coveted Prize
of the Ministry of Education (for short prose). The prize
money (a few thousand DMs) was snatched by the publishing
house on the legal grounds that all the money generated by the
book belongs to them because they own the copyright.
In the mythology generated by capitalism to pacify the masses,
the myth of intellectual property stands out. It goes like
this : if the rights to intellectual property were not defined
and enforced, commercial entrepreneurs would not have taken on
the risks associated with publishing books, recording records,
and preparing multimedia products. As a result, creative
people will have suffered because they will have found no way
to make their works accessible to the public. Ultimately, it
is the public which pays the price of piracy, goes the
refrain.
But this is factually untrue. In the USA there is a very
limited group of authors who actually live by their pen. Only
select musicians eke out a living from their noisy vocation
(most of them rock stars who own their labels - George Michael
had to fight Sony to do just that) and very few actors come
close to deriving subsistence level income from their
profession. All these can no longer be thought of as mostly
creative people. Forced to defend their intellectual property
rights and the interests of Big Money, Madonna, Michael
Jackson, Schwarzenegger and Grisham are businessmen at least
as much as they are artists.
Economically and rationally, we should expect that the
costlier a work of art is to produce and the narrower its
market - the more emphasized its intellectual property rights.
Consider a publishing house.
A book which costs 50,000 DM to produce with a potential
audience of 1000 purchasers (certain academic texts are like
this) - would have to be priced at a a minimum of 100 DM to
recoup only the direct costs. If illegally copied (thereby
shrinking the potential market as some people will prefer to
buy the cheaper illegal copies) - its price would have to go
up prohibitively to recoup costs, thus driving out potential
buyers. The story is different if a book costs 10,000 DM to
produce and is priced at 20 DM a copy with a potential
readership of 1,000,000 readers. Piracy (illegal copying)
should in this case be more readily tolerated as a marginal
phenomenon.
This is the theory. But the facts are tellingly different. The
less the cost of production (brought down by digital
technologies) - the fiercer the battle against piracy. The
bigger the market - the more pressure is applied to clamp down
on samizdat entrepreneurs.
Governments, from China to Macedonia, are introducing
intellectual property laws (under pressure from rich world
countries) and enforcing them belatedly. But where one factory
is closed on shore (as has been the case in mainland China) -
two sprout off shore (as is the case in Hong Kong and in
Bulgaria).
But this defies logic : the market today is global, the costs
of production are lower (with the exception of the music and
film industries), the marketing channels more numerous (half
of the income of movie studios emanates from video cassette
sales), the speedy recouping of the investment virtually
guaranteed. Moreover, piracy thrives in very poor markets in
which the population would anyhow not have paid the legal
price. The illegal product is inferior to the legal copy (it
comes with no literature, warranties or support). So why
should the big manufacturers, publishing houses, record
companies, software companies and fashion houses worry?
The answer lurks in history. Intellectual property is a
relatively new notion. In the near past, no one considered
knowledge or the fruits of creativity (art, design) as
'patentable', or as someone's 'property'. The artist was but a
mere channel through which divine grace flowed. Texts,
discoveries, inventions, works of art and music, designs - all
belonged to the community and could be replicated freely.
True, the chosen ones, the conduits, were honoured but were
rarely financially rewarded. They were commissioned to produce
their works of art and were salaried, in most cases. Only with
the advent of the Industrial Revolution were the embryonic
precursors of intellectual property introduced but they were
still limited to industrial designs and processes, mainly as
embedded in machinery. The patent was born. The more massive
the market, the more sophisticated the sales and marketing
techniques, the bigger the financial stakes - the larger
loomed the issue of intellectual property. It spread from
machinery to designs, processes, books, newspapers, any
printed matter, works of art and music, films (which, at their
beginning were not considered art), software, software
embedded in hardware, processes, business methods, and even
unto genetic material.
Intellectual property rights - despite their noble title - are
less about the intellect and more about property. This is Big
Money : the markets in intellectual property outweigh the
total industrial production in the world. The aim is to secure
a monopoly on a specific work. This is an especially grave
matter in academic publishing where small- circulation
magazines do not allow their content to be quoted or published
even for non-commercial purposes. The monopolists of knowledge
and intellectual products cannot allow competition anywhere in
the world - because theirs is a world market. A pirate in
Skopje is in direct competition with Bill Gates. When he sells
a pirated Microsoft product - he is depriving Microsoft not
only of its income, but of a client (=future income), of its
monopolistic status (cheap copies can be smuggled into other
markets), and of its competition-deterring image (a major
monopoly preserving asset). This is a threat which Microsoft
cannot tolerate. Hence its efforts to eradicate piracy -
successful in China and an utter failure in legally-relaxed
Russia.
But what Microsoft fails to understand is that the problem
lies with its pricing policy - not with the pirates. When
faced with a global marketplace, a company can adopt one of
two policies: either to adjust the price of its products to a
world average of purchasing power - or to use discretionary
differential pricing (as pharmaceutical companies were forced
to do in Brazil and South Africa). A Macedonian with an
average monthly income of 160 USD clearly cannot afford to buy
the Encyclopaedia Encarta Deluxe. In America, 50 USD is the
income generated in 4 hours of an average job.
In Macedonian terms, therefore, the Encarta is 20 times more
expensive. Either the price should be lowered in the
Macedonian market - or an average world price should be fixed
which will reflect an average global purchasing power.
Something must be done about it not only from the economic
point of view. Intellectual products are very price sensitive
and highly elastic. Lower prices will be more than compensated
for by a much higher sales volume. There is no other way to
explain the pirate industries : evidently, at the right price
a lot of people are willing to buy these products. High prices
are an implicit trade-off favouring small, elite, select, rich
world clientele. This raises a moral issue : are the children
of Macedonia less worthy of education and access to the latest
in human knowledge and creation ?
Two developments threaten the future of intellectual property
rights. One is the Internet. Academics, fed up with the
monopolistic practices of professional publications - already
publish on the web in big numbers. I published a few book on
the Internet and they can be freely downloaded by anyone who
has a computer or a modem. The full text of electronic
magazines, trade journals, billboards, professional
publications, and thousands of books is available online.
Hackers even made sites available from which it is possible to
download whole software and multimedia products. It is very
easy and cheap to publish on the Internet, the barriers to
entry are virtually nil. Web pages are hosted free of charge,
and authoring and publishing software tools are incorporated
in most word processors and browser applications. As the
Internet acquires more impressive sound and video capabilities
it will proceed to threaten the monopoly of the record
companies, the movie studios and so on.
The second development is also technological. The oft-
vindicated Moore's law predicts the doubling of computer
memory capacity every 18 months. But memory is only one aspect
of computing power. Another is the rapid simultaneous advance
on all technological fronts. Miniaturization and concurrent
empowerment by software tools have made it possible for
individuals to emulate much larger scale organizations
successfully. A single person, sitting at home with 5000 USD
worth of equipment can fully compete with the best products of
the best printing houses anywhere. CD-ROMs can be written on,
stamped and copied in house. A complete music studio with the
latest in digital technology has been condensed to the
dimensions of a single chip. This will lead to personal
publishing, personal music recording, and the to the
digitization of plastic art. But this is only one side of the
story.
The relative advantage of the intellectual property
corporation does not consist exclusively in its technological
prowess. Rather it lies in its vast pool of capital, its
marketing clout, market positioning, sales organization, and
distribution network.
Nowadays, anyone can print a visually impressive book, using
the above-mentioned cheap equipment. But in an age of
information glut, it is the marketing, the media campaign, the
distribution, and the sales that determine the economic
outcome.
This advantage, however, is also being eroded.
First, there is a psychological shift, a reaction to the
commercialization of intellect and spirit. Creative people are
repelled by what they regard as an oligarchic establishment of
institutionalized, lowest common denominator art and they are
fighting back.
Secondly, the Internet is a huge (200 million people), truly
cosmopolitan market, with its own marketing channels freely
available to all. Even by default, with a minimum investment,
the likelihood of being seen by surprisingly large numbers of
consumers is high.
I published one book the traditional way - and another on the
Internet. In 50 months, I have received 6500 written responses
regarding my electronic book. Well over 500,000 people read it
(my Link Exchange meter registered c. 2,000,000 impressions
since November 1998). It is a textbook (in psychopathology) -
and 500,000 readers is a lot for this kind of publication. I
am so satisfied that I am not sure that I will ever consider a
traditional publisher again. Indeed, my last book was
published in the very same way.
The demise of intellectual property has lately become
abundantly clear. The old intellectual property industries are
fighting tooth and nail to preserve their monopolies (patents,
trademarks, copyright) and their cost advantages in
manufacturing and marketing.
But they are faced with three inexorable processes which are
likely to render their efforts vain:
The Newspaper Packaging
Print newspapers offer package deals of cheap content
subsidized by advertising. In other words, the advertisers pay
for content formation and generation and the reader has no
choice but be exposed to commercial messages as he or she
studies the content.
This model - adopted earlier by radio and television - rules
the internet now and will rule the wireless internet in the
future. Content will be made available free of all pecuniary
charges. The consumer will pay by providing his personal data
(demographic data, consumption patterns and preferences and so
on) and by being exposed to advertising. Subscription based
models are bound to fail.
Thus, content creators will benefit only by sharing in the
advertising cake. They will find it increasingly difficult to
implement the old models of royalties paid for access or of
ownership of intellectual property.
Disintermediation
A lot of ink has been spilt regarding this important trend.
The removal of layers of brokering and intermediation - mainly
on the manufacturing and marketing levels - is a historic
development (though the continuation of a long term trend).
Consider music for instance. Streaming audio on the internet
or downloadable MP3 files will render the CD obsolete. The
internet also provides a venue for the marketing of niche
products and reduces the barriers to entry previously imposed
by the need to engage in costly marketing ("branding")
campaigns and manufacturing activities.
This trend is also likely to restore the balance between
artist and the commercial exploiters of his product. The very
definition of "artist" will expand to include all creative
people. One will seek to distinguish oneself, to "brand"
oneself and to auction off one's services, ideas, products,
designs, experience, etc.
This is a return to pre-industrial times when artisans ruled
the economic scene. Work stability will vanish and work
mobility will increase in a landscape of shifting allegiances,
head hunting, remote collaboration and similar labour market
trends.
Market Fragmentation
In a fragmented market with a myriad of mutually exclusive
market niches, consumer preferences and marketing and sales
channels - economies of scale in manufacturing and
distribution are meaningless. Narrowcasting replaces
broadcasting, mass customization replaces mass production, a
network of shifting affiliations replaces the rigid owned-
branch system. The decentralized, intrapreneurship-based
corporation is a late response to these trends. The mega-
corporation of the future is more likely to act as a
collective of start-ups than as a homogeneous, uniform (and,
to conspiracy theorists, sinister) juggernaut it once was.
The Territorial Web
By: Sam Vaknin
The Net was supposed to dissolve anachronistic national
borders and cultural boundaries. It was expected to vitiate
distance - both physical and mental. It was hailed as the
invention that will unify Mankind and harmonize (though not
homogenize) civilizations, east and west.
Yet, this was not to be. As dot.coms bombed, their more
veteran and more experienced brick and mortar rivals took over
the Net, transforming it in the process into a giant content
delivery, marketing, supply chain management, and customer
relationship management platform. This evolution all but
demolished the non-local nature of the early Internet. It has
also brought it into the remit of existing national laws.
Moreover, governments throughout the world have become more
assertive in exercising territorial jurisdiction over the
hitherto ostensibly extraterritorial Net. A French court has
prohibited Yahoo! from making certain content on its Web sites
available to French citizens. An American court advised Yahoo!
to ignore this decision. A Russian programmer was arrested by
the FBI for offering a decryption software for sale in Russia
(where it is perfectly legal). Governments from China to Saudi
Arabia filter Web content regularly. Following the September
11 attacks, restrictive anti-terrorist legislation the world
over targeted cyberspace.
But the real territorialization of the Internet - the
redrawing of its internal contours and the withdrawal of its
libertarian foundations - is more pernicious, all-pervasive,
quotidian, and surreptitiously gradual. This is not the
outcome of legal revolutions and court-driven evolution. It is
piecemeal, quiet, unnoticed, often inadvertent and unintended.
It is an "afterthought" rather than a premeditated "plot". It
happens e-tailer by e-tailer, one Web site after the other,
like the spread of a virus.
Consider these two - by no means exhaustive - examples.
Amazon and Geocities (now, Yahoo!Geocities) are two Internet
establishments, two gigantic communities of users that,
between them, represent a sizable chunk of all the activity on
the Internet.
It has long been impossible for a non-US publisher to sell its
wares (books, for instance) through Amazon or to Amazon
directly. Amazon works exclusively with US publishers and
distributors. To collaborate with Amazon - one of the members
of a duopoly as far as B2C e-commerce goes - a non-US
publisher (no matter how substantial) has to work with a US
distributor and thus forgo a large portion of its revenues
(payable to the distributor as commissions). Moreover, said
publisher cannot even open a ZShop (Amazon's version of mom
and pop store). One has to be a US resident to do so. Amazon
is closed to the outside world, despite its (false) global
image. It sells all over the world - but it only buys
American.
This discriminatory behaviour is partly profit-motivated. It
is logistically easier and cheaper to deal only with US
businesses. But Barnes and Noble works directly with foreign
publishers and they preceded Amazon in the book business by
decades.
Yahoo!Geocities has lately instituted a new policy. It limits
the size of downloads from the free home pages of members of
its community. If the downloaded content from a given home
page exceeds 3 Gb (extrapolated based on hourly usage) - the
"offending" member's page is shut down for an hour. The member
is then prompted to pay a monthly subscription fee for a
Premium Service in order avoid a recurrence of this
unfortunate event. This "marketing drive" is intended to
compensate Yahoo!Geocities for a precipitous drop in online
advertising revenues.
The "Premium" package includes "Premium Mail". But only US
citizens or residents can subscribe to it. And, you guessed it
right, without the Premium Mail component, one cannot complete
the subscription process. Though not stated explicitly
anywhere, the Premium services are closed to the outside world
and are the exclusive reserve of Americans. One can get around
this virtual ethnic cleansing by providing false data while
registering, but this is besides the point.
The Internet is a reflection of the outside world. As
economies contract, unemployment soars, personal safety
vanishes, the social fabric disintegrates, and consumption
slumps - countries tend to isolate themselves politically,
react aggressively, and protect their national economies.
Protectionism, unilateralism, and isolationism are scourges
the Internet was supposed to be immune to. Little did we know.
The In-Credible Web
By: Sam Vaknin
http://www.webcredibility.org/
People are conditioned to trust written words, not to mention
images. "I read it in the paper" or "As seen on TV" are worn
out but still effective cliches. The Internet combines both
the written and the seen. It is both a textual and a visual
(and audio) medium. Do people trust Internet content? Is the
incredible Internet - credible?
In the "brick and mortar" world, credibility is associated
with brands. A brand, in effect, guarantees the quality and
specifications of a product (think McDonald's hamburgers), its
performance (think Palm), level of service and commitment to
customer care (Amazon), variety, or price (Wal-Mart). Brands
are sustained and enhanced by advertising campaigns. The
content or sales pitch of specific ads are often less
important than the message conveyed by the very existence of a
campaign: "This company is rich enough (read: stable,
reliable, trustworthy, here to stay) to spend millions on
advertising".
The Internet has very few brands (Yahoo!, Amazon) - and some
of them are tarnished. Some "old media" brands have entered
the fray (Barnes and Noble, The Wall Street Journal, the
Britannica) - hitherto without much success. The overwhelming
bulk of Web content is created or disseminated by small time
entrepreneurs and monomaniacs.
So, how does one establish or acquire credibility in such a
diffuse and anarchic medium?
Enter Stanford University's "Web Credibility Project".
They define themselves thus:
"Our goal is to understand what leads people to believe what
they find on the Web. We hope this knowledge will enhance Web
site design and promote future research on Web credibility. As
part of this ongoing project we are:
* Performing quantitative research on Web credibility.
* Collecting all public information on Web credibility.
* Acting as a clearinghouse for this information.
* Facilitating research and discussion about Web
credibility.
* Helping designers create credible Web sites."
* Examples of current projects:
Timeliness: How does having out-of-date content affect the
credibility of a Web site?
Interaction: How does having a personalized interaction with
a Web site affect its credibility?
Negative Content: How does displaying negative content
associated with a branded web site affect the credibility of
the brand?
It is useful to confine ourselves to this definition of trust:
"The subjective belief, perception, or conviction that
information provided is true, factual, and objective, and that
commitments undertaken, explicitly, or implicitly, will be
honoured fully and in a timely manner".
Such perception, belief, or conviction are based on:
* Past experience in general (with spam, with merchants, or
providers, with a similar product category, with the same
type of content, etc.) and personal proclivity to trust
or to distrust
* Experience with the specific merchant or provider
(whether personal or gleaned from other people's feedback
- reviews, complaints, and opinions)
There is little that a merchant can do about the former. The
latter is, expectedly, influenced by:
* Professionalism (as evident in Web site design, e-
commerce facilities, user-friendliness, navigability,
links to other relevant Web pages, links from other Web
sites, ease and speed of download, updated content,
proofreading, domain name which matches the company's
name, availability, multilingualism, etc.)
* Trustworthiness (lack of bias, good intentions,
truthfulness, thoroughness, objectivity, expertise and
author credentials, knowledgeable sources and treatment,
citations and bibliography), and what the authors of the
research call "Real World Feel" (physical address,
phone/fax numbers, non-Web e-mail address, photos of
facilities and staff, audio recording, ownership by a not
for profit organization, URL ending with ORG).
* Commercial Web sites are less trusted. Cluttered ads,
paid subscriptions, e-commerce enabled forms - all reduce
the site's credibility! This is especially true if the
entire site is a one, big ad and when it is hard to
distinguish ads from content.
* Track record (how veteran is the merchant, past financial
performance, credit history, brand name recognition,
lists of customers, etc.)
* Selection (how many products are carried, how often is
inventory refreshed, etc.)
* Advertising (is the company's business sufficiently
lucrative to support a campaign?)
* Service (good service indicates a reassuring readiness to
sacrifice the bottom line to cater to the customer's
legitimate concerns, feedback forms, live support, etc.)
* Full disclosure of rates, prices, privacy policy,
security issues, etc.
* Feedback from other users (opinions, reviews, comments,
FAQs, support groups, etc.)
* Site rating and certification by trustworthy agencies
(like the Better Business Bureau - BBB, VeriSign, TRUSTe)
- or awards won (from credible and reputable
organizations). Links from other, well-known and
believable Web sites.
The Credibility Web discovered that trust in e-commerce is
also influenced by idiosyncratic factors. Certain domain names
(org) are more trusted than others (com). Too many ads, broken
links, typos, outdated or old content - all diminish trust. In
the absence of proven markers and behavioral guidelines,
people seem to resort to extrapolation ("if they can't
maintain their own Web site ...") and stereotypes (e.g., NGO's
are more trustworthy than corporations).
As Web sites proliferate (Google indexes well over 3 billion
now) and Web authoring becomes a routine task - the noise to
signal ratio of garbage to useful information is bound to
deteriorate. Search engines already incorporate crude measures
of credibility in their rankings (e.g., the number of links
from external Web sites). But, to remain useful, search
engines (and Web directories) would do well to rate Web
content more comprehensively and thoroughly. They should rank
Web sites by authoritativeness, reliability, and objectivity,
for instance.
Research shows that 75% of all respondents resort to the
Internet as a primary information provider. The inundation of
irrelevant material caused most surfers to confine their
surfing to 10 Web sites (the equivalent of "anchors" in
shopping malls), which they deem reliable, timely, accurate,
objective, authoritative, and credible. The rest of the
Internet gets the leftovers. This worrying trend can be
reversed only through the emergence of independent and
commercially-viable rating agencies. Web sites (at least the
business ones) should be willing to pay for credible rating to
enhance their stickiness and attract monetizable "eyeballs".
In the absence of such third party accreditation, the Internet
risks both irrelevance and disrepute.
Does Free Content - Sell?
By: Sam Vaknin
The answer is: no one knows. Many self-styled "gurus" and
"pundits" - authors of voluminous tomes they sell to the
gullible - pretend to know. But their "expertise" is an
admixture of guesswork, superstitions, anecdotal "evidence"
and hearsay. The sad truth is that no methodical, long term,
and systematic research has been attempted in the nascent
field of e-publishing and, more broadly, digital content on
the Web. So, no one knows to say for sure whether free content
sells, when, or how.
There are two schools - apparently equally informed by the
dearth of hard data. One is the "viral school". Its vocal
proponents claim that the dissemination of free content fuels
sales by creating "buzz" (word of mouth marketing driven by
influential communicators). The "intellectual property" school
roughly says that free content cannibalizes paid content
mainly because it conditions potential consumers to expect
free information. Free content also often serves as a
substitute (imperfect but sufficient) to paid content.
Experience - though patchy - confusingly seems to points both
ways. Views and prejudices tend to converge around this
consensus: whether free content sells or not depends on a few
variables. They are:
(1) The nature of the information. People are generally
willing to pay for specific or customized information,
tailored to their idiosyncratic needs, provided in a timely
manner, and by authorities in the field. The more general and
"featureless" the information, the more reluctant people are
to dip into their pockets (probably because there are many
free substitutes).
(2) The nature of the audience. The more targeted the
information, the more it caters to the needs of a unique, or
specific group, the more often it has to be updated
("maintained"), the less indiscriminately applicable it is,
and especially if it deals with money, health, sex, or
relationships - the more valuable it is and the more people
are willing to pay for it. The less computer savvy users -
unable to find free alternatives - are more willing to pay.
(3) Time dependent parameters. The more the content is linked
to "hot" topics, "burning" issues, trends, fads, buzzwords,
and "developments" - the more likely it is to sell regardless
of the availability of free alternatives.
(4) The "U" curve. People pay for content if the free
information available to them is either (a) insufficient or
(b) overwhelming. People will buy a book if the author's Web
site provides only a few tantalizing excerpts. But they are
equally likely to buy the book if its entire full text content
is available online and overwhelms them. Packaged and indexed
information carries a premium over the same information in
bulk. Consumer willingness to pay for content seems to decline
if the amount of content provided falls between these two
extremes. They feel sated and the need to acquire further
information vanishes. Additionally, free content must really
be free. People resent having to pay for free content, even if
the currency is their personal data.
(5) Frills and bonuses. There seems to be a weak, albeit
positive link between willingness to pay for content and
"members only" or "buyers only" frills, free add-ons, bonuses,
and free maintenance. Free subscriptions, discount vouchers
for additional products, volume discounts, add-on, or
"piggyback" products - all seem to encourage sales.
Qualitative free content is often perceived by consumers to be
a BONUS - hence its enhancing effect on sales.
(6) Credibility. The credibility and positive track record of
both content creator and vendor are crucial factors. This is
where testimonials and reviews come in. But their effect is
particularly strong if the potential consumer finds himself in
agreement with them. In other words, the motivating effect of
a testimonial or a review is amplified when the customer can
actually browse the content and form his or her own opinion.
Free content encourages a latent dialog between the potential
consumer and actual consumers (through their reviews and
testimonials).
(7) Money back warranties or guarantees. These are really
forms of free content. The consumer is safe in the knowledge
that he can always return the already consumed content and get
his money back. In other words, it is the consumer who decides
whether to transform the content from free to paid by not
exercising the money back guarantee.
(8) Relative pricing. Information available on the Web is
assumed to be inherently inferior and consumers expect pricing
to reflect this "fact". Free content is perceived to be even
more shoddy. The coupling of free ("cheap", "gimcrack")
content with paid content serves to enhance the RELATIVE VALUE
of the paid content (and the price people are willing to pay
for it). It is like pairing a medium height person with a
midget - the former would look taller by comparison.
(9) Price rigidity. Free content reduces the price elasticity
of paid content. Normally, the cheaper the content - the more
it sells. But the availability of free content alters this
simple function. Paid content cannot be too cheap or it will
come to resemble the free alternative ("shoddy", "dubious").
But free content is also a substitute (however partial and
imperfect) to paid content. Thus, paid content cannot be
priced too high - or people will prefer the free alternative.
Free content, in other words, limits both the downside and the
upside of the price of paid content.
There are many other factors which determine the interaction
of free and paid content. Culture plays an important role as
do the law and technology. But as long as the field is not
subject to a research agenda the best we can do is observe,
collate - and guess.
This article is, of course, free content...:o))
Copyright Law and Free Online Scholarship
An Interview with Peter Suber
By: Sam Vaknin
Also published by United Press International (UPI)
The battle between owners of content and its users extends to
all corners of the publishing world. Following a brief period
of enthusing about "synergies", most media companies, content
aggregators, content providers - movie and recording studios,
publishers, news organizations - came to view the digitization
of content as a threat rather than an opportunity. In an
effort to protect their intellectual property rights,
publishing and recording corporations have fostered the
radicalization of copyright law (mainly in the DMCA - the
Digital Millennium Copyright Act). They have also retarded the
fair use of copyrighted material and the rights and
traditional privileges enjoyed by content users. This was
achieved mainly by incorporating "rights management" or "asset
management" technologies into readers of digital records (such
as e-books). These technologies prevented users from copying
the files they purchased, from converting them to audio, from
lending them to others (as they would a print book), and from
reading them on more than one device.
Consider, for instance, scholarly publishing. It is in the
throes of a protracted crisis.
The price of scholarly, peer-reviewed journals has skyrocketed
in the last three decades, often way out of the limited means
of libraries, universities, individual scientists and
scholars. A "scholarly divide" has opened between the haves
(the negligible minority of academic institutions with rich
endowments and well-heeled corporations) and the haves not
(all the others). Paradoxically, due to rising costs, access
to authoritative and authenticated knowledge has declined as
the number of professional journals has proliferated. This is
not to mention the long (and often crucial) delays in
publishing research results and the shoddy work of many under-
paid and over-worked peer reviewers.
The Internet was suppose to change all that. Originally, a
computer network for the exchange of (restricted and open)
research results among scientists and academics in
participating institutions - it was supposed to provide
instant publishing, instant access, and instant gratification.
It has delivered only partially. Preprints of academic papers
are often placed online by their eager authors and subjected
to peer scrutiny. But this haphazard publishing cottage
industry did nothing to dethrone the print incumbents and
their avaricious pricing.
Peter Suber has both a Ph.D. in philosophy and a J.D. He is a
professor of philosophy at Earlham College, where he also
teaches law and computer science. This qualifies him uniquely
to tackle the issue of free online scholarship, which cannot
be divorced from the legal intricacies of copyright law. In
the last 11 months, he has been writing and publishing the
weekly the Free Online Scholarship (FOS) Newsletter.
Apart from writing the FOS Newsletter, Suber is working to
realize FOS on several fronts. He is a consultant to the Open
Society Institute on FOS issues. He is the general editor of
the Web's foremost philosophy search engine Hippias and co-
editor of Noesis, both available online free of charge. He
serves on the Committee on Philosophy and Computers of the
American Philosophical Association. He is on the board of
governors of the International Consortium for the Advancement
of Academic Publishing. With Tony Beavers, He is working on
software to collect, index, and search the literature at
distributed online journal sites and text archives.
Q: In "Revolt of the Poor", I wrote: "If the rights to
intellectual property were not defined and enforced,
commercial entrepreneurs would not have taken on the risks
associated with publishing books, recording records, and
preparing multimedia products. As a result, creative people
will have suffered because they will have found no way to make
their works accessible to the public. Ultimately, it is the
public which pays the price of piracy." Is there any proven
connection between the enforcement (or even the existence) of
intellectual property rights - and the preponderance of
creativity and/or of media entrepreneurship (publishing,
etc.)?
A: I don't have the relevant expertise to answer for music,
software, general literature, or even scholarly books. But
for scholarly journal articles (the main focus of the FOS
movement), there seems to be very little or no connection
between copyright and the productivity and creativity of
authors. I say this for two reasons. First, scholarly
authors tend to transfer copyright in their articles to the
journals that publish them. (Most scholars don't realize that
they could probably negotiate a different arrangement, but
that's another issue.) For most journal articles, then,
copyright protects publishers, not authors. But this hasn't
stopped scholars from writing journal articles. Second,
authors of scholarly journal articles are not paid for them,
whether they transfer copyright or not. Authors consent to
this practice and willingly submit their articles to journals
that don't pay for submissions. Scholarly authors are paid by
their institutions, not by readers, which frees them from the
market in deciding what to write. They are rewarded by making
a contribution to knowledge and advancing their own careers,
not by cash. Hence, the "unauthorized copying" prohibited by
copyright law doesn't deprive these authors of money, but only
readers. Copyright law (at least when used in the traditional
way to restrict access to paying customers) gets in the way.
Widespread copying with or without permission would give
authors of journal articles more readers and more impact,
without depriving them of any revenue. But copyright law
generally prohibits this kind of copying. Even though this
limit on free distribution is contrary to their interests, it
clearly hasn't deterred authors from writing more articles.
Having said that, let me add that the FOS movement doesn't
need to abolish or even reform copyright law. If authors of
scholarly journal articles retain the copyright to their
articles (transferring only, say, the right of first print
publication, and perhaps some other rights), then authors can
consent to widespread copying and finally let copyright
advance their interests rather than those of publishers. In
particular, authors could consent to put their writings on the
internet without any financial, legal, or technical barriers
to access. This is what the FOS movement is trying to
achieve, and it can all happen within the boundaries of
existing copyright law.
Q: Could you describe the crisis in scholarly publishing?
A: The main problem is that the prices of journals (both print
and online journals) have risen faster than inflation and
faster than library budgets for three decades. Libraries cope
by canceling subscriptions, or by taking from their book
budgets to enlarge their serials (journal) budgets, or both.
One result is that even researchers at the wealthiest
institutions do not have access to all the journals they need
for their research. Or, from the other end of the author-
reader relationship, authors of journal articles cannot reach
all the readers who would benefit from the results of their
research. When research is slowed and obstructed in this way,
so are all the benefits of research, such as new medicines.
Another way to put the underlying economic problem is that the
huge savings that can be achieved by publishing to the
internet haven't yet done anything to bring down the costs of
scholarly journals. One reason is that most journals still
have print editions whose costs are unaffected by the internet
revolution. Another reason is that the online editions of
most journals use expensive software to permit access to
paying subscribers and block access to everyone else. The
internet is only a revolutionary medium of nearly costless
dissemination for those who don't manage subscription lists
and don't try to distinguish between authorized and
unauthorized readers.
There are other dimensions to the scholarly publishing
crisis. One is that journal publishers (like software
publishers) are moving beyond copyright law to licensing
contracts give them even more protection. Publishers don't
let libraries "buy" or "own" copies of electronic journals,
but only "license" them. As a result, libraries aren't
assured that they have long-term access rights to these
journals, they have diminished rights to lend their copies,
and their patrons have diminished fair-use rights. They are
getting much less and paying much more.
If there were no alternative, that would be one thing. But
there is an alternative to the near monopoly concentration in
the scholarly publishing industry. There is an alternative to
harsh licensing contracts. And above all, the internet gives
us an alternative method of dissemination that widens
distribution and lowers cost at the same time. Even if there
were no crisis, the opportunity afforded by the internet would
be too beautiful to ignore. Given the crisis, it's
inexcusable.
Q: What is Free Online Scholarship and how can it be
reconciled with rights to intellectual property? Can the
current revenue models of publishers be replaced with viable
alternative revenue models - and, if yes, which are they? What
the risks of abuse of FOS? Is FOS an instance of a larger
"free content" movement (Napster, etc.)? If so, can Free
Online Content principles be applied to music, books, and
film. for instance?
A: Free online scholarship is scientific and scholarly
literature which is made available free of charge on the
internet. The FOS movement singles out this body of
literature not because it is useful (because other kinds of
literature are useful too), but because it has the relevant
peculiarity that its authors don't expect to be paid. If
authors want to make money from their works, we don't
criticize or pressure them. But when authors consent to do
without royalties, then there's no reason not to make their
writings freely available on the internet. When the
literature is as useful as research articles are, then free
online access is a public good worth every effort to realize.
Once we understand that the scope of the FOS movement is
limited to works that authors consent to give away, or to
publish without payment, then we can understand why this
movement is completely compatible with intellectual property
rights. When authors write articles, they are the copyright
holders. A growing number of journals will use their peer
review process to vet and validate articles, and ultimately
publish them, without demanding that authors give up copyright
--and we hope to launch more journals with this enlightened
policy. If the authors of peer-reviewed articles holds the
copyright to them, then they have the right to decide whether
to make access free or restricted. If they choose to make it
free and open, that is their right, not an infringement of
their right. The FOS movement is about using copyright to
authorize free and open access, not about piracy that creates
free access without the consent of the copyright holder.
This movement has nothing interesting in common with the
movement created by Napster. The all-important difference is
that researchers give away their journal articles and
musicians don't give away their music. We work entirely
within the consent of the copyright holder.
Q: The major missing element seems to be
perceived respectability. But there are others. No agreed upon
content or knowledge classification method has emerged. Some
web sites (such as Suite101) use the Dewey decimal system.
Others invented and implemented systems of their making.
Additionally, one click publishing technology (such as
Webseed's or Blogger's) came to be identified strictly with
non-scholarly material: personal reminiscences,
correspondence, articles, and news. Above all, no feasible
alternative revenue models seem to have emerged.
A: Regarding respectability: There is a growing number of
free online *peer-reviewed* journals, and growing number of
highly respected academics willing to serve on their editorial
boards. As measured by impact (citations) or informal
prestige, some online journals surpass many print journals.
It's true that print journals still have greater impact and
prestige than online journals, but only if we average the two
classes. The factors that create respectability are medium-
independent, and can easily belong to online journals. A
growing number of online journals are as respectable as any
print journal. BMJ (formerly called the British Medical
Journal) is eminently respectable. It offers 100% of its
print copy online free of charge. There are other examples in
every field.
My view is that the lack of an agreed upon classification
method is not a problem. That's a long conversation. But
it's not true that the need for such a classification method
is widely felt. Indexing and organization are desirable, but
there is free and priced software to index and organize any
online content in any way that users want. This software will
only get better as time goes on.
It's not true that no feasible alternative revenue models have
emerged. FOS doesn't depend on volunteer labor. The general
revenue model is to pay for outgoing articles (dissemination)
rather than incoming articles (access). There are many
variations on the theme, depending on who pays. But it's
perfectly feasible to regard the costs of dissemination as
part of the cost of research, to be paid by the grant that
funds the research --for example. (This is just one variation
on the theme.) BioMed Central is a *for-profit* provider of
FOS implementing one variation on this theme.
In a general introduction to the FOS movement I'm writing for
another journal, I'm putting it this way. The economic
feasibility of FOS is no more mysterious than the economic
feasibility of Public TV. Donors pay the costs of
dissemination so that it will be free for everyone. For that
matter, it's no more mysterious than the economics of
commercial TV, which is identical except that advertisers are
among the donors. There are many successful and sustainable
examples in our economy in which some people pay to make a
good free for everyone rather than pay only for their own
private access or consumption.
Q. Can you summarize for us the major developments and trends
in FOS?
A: Here are some trends in the FOS movement:
A growing number of disciplines have free online preprint
archives. Every discipline now has a growing number of free
online peer-reviewed journals. A growing number of
universities have free online archives for faculty research
papers. Journal publishers are experimenting with ways to
offer more of their content online, some of it free of
charge. They are also experimenting with different ways to
fund the costs of the online content. More journal publishers
are allowing authors to put their published papers online free
of charge e.g. on their own home pages. It is increasingly
common to see journal editors rebel against journal publishers
that refuse to lower subscription prices or widen online
access. They rebel by resigning and launching new journals on
the same topics and usually gather the same subscribers and a
superior "impact factor" very quickly. More scholars and
researchers are demanding that journals offer free online
access to their contents. The Public Library of Science open
letter has so far gathered more than 29,000 signatures from
175 countries. More online repositories of digital articles
are participating in the Open Archives Initiative, and more
scholars and task forces are endorsing it. It is the emerging
standard for making separate archives "interoperable" --for
example, searchable as if they were one. More serious,
feasible solutions are emerging to the problem of long-term
preservation of digital content. More journals and special
initiatives are seeking ways to provide developing countries
with free online access to scientific and scholarly
literature. More software tools exist to automate the
operation of online journals (hence, to keep costs low). Just
about all tasks can now be automated except editorial judgment
(which shouldn't be, of course). More hiring and tenure
committees are giving weight to peer-reviewed publications
without regard to the medium of publication (print or
electronic). More journal publishers are seeking ways to
accommodate the scholarly demand for online access (though not
always to accommodate the demand for free online access). The
serials pricing crisis which has long alarmed and mobilized
librarians is starting to alarm and mobilize university
administrators and faculty. Copyright law is changing from a
balance between publishers and readers toward a severe
imbalance favoring publishers. (See next question below.)
The recent Budapest Open Access Initiative (BOAI) is promising
for several reasons. It brings together FOS proponents from
many disciplines and nations, FOS initiatives from many
fronts, and foundations with serious resources to help advance
the cause. These foundations are led by George Soros' Open
Society Institute, which convened the meeting that gave birth
to the BOAI.
One thing I like about the BOAI is its friendliness. It
doesn't demand that journals or publishers join the cause or
face sanctions. It offers to help them make the transition if
they are willing to do so. But if they aren't willing, it
simply says it will pursue the cause without their help. The
BOAI doesn't demand any changes from publishers, markets, or
legislation, and doesn't criticize anyone for not joining. It
articulates two strategies that scholars can pursue on their
own. One is self-archiving, by which scholars deposit their
papers in institutional or disciplinary archives. (These
archives are interoperable, or they cooperate with one
another, by virtue of their compliance with the standards of
the Open Archives Initiative.) The second is the launch of a
new generation of journals that are committed to making their
contents freely accessible online.
The long-term economic sustainability of free online
scholarship is not a problem. We know this because creating
open online access to this literature costs much less than
traditional forms of dissemination and much less than the
money currently spent on journal subscriptions. The only
problem is the transition from here to there. The BOAI is
especially promising because it understands this and mobilizes
the financial resources to help make the transition possible
for existing journals that would like to change their business
model, new journals that need to establish themselves, and
universities that don't yet participate in self-archiving. In
this sense the BOAI is not just a statement of principles or
ideals, but a serious and effective plan to achieve this very
important public good.
Q. Copyright laws are being revamped the world over (but
mainly in the USA). What would be the impact of the likes of
the DMCA on scholarship and on the economics of publishing?
A. The DMCA has several harmful consequences for scholarship.
First, it prevents some scientists who happen to specialize in
encryption and data security from publishing their research.
Edward Felten of Princeton has so far been unable to get a
court to declare that he has a First Amendment right to
publish his research on certain methods of copy protection.
Taken at face value, the DMCA would punish Felten for
publishing his research. Until courts settle the question
whether the relevant sections of the DMCA are constitutional,
the free expression rights of scholars like Felten will be
chilled. And of course if the question is resolved in favor
of the DMCA, then the free expression rights of scholars like
Felten will be repealed. Second, it prevents some computer
scientists from publishing their research in the form of
source code, the technical language of their field. While
some courts have held that source code is protected as a kind
of speech, other courts are giving it a low level of
protection in order to give effect to DMCA prohibitions on
certain kinds of software. Third, it supports strong copy-
protection schemes that deprive readers of their fair-use
rights. For the same reason, it deprives purchasers of
digital content of the right to bypass copy protection in
order to make personal back-up copies or to keep the content
readable when they move to a new computer. For the same
reason, it prevents libraries from taking necessary measures
to assure the long-term access and preservation of digital
literature. The DMCA is even worse for software developers and
consumers than it is for scholars. This week Felten dropped
his appeal. So currently no court is even considering his
question whether scholars have a First Amendment right to
publish their research, or whether the anti-circumvention
clause of the DMCA (which seems to prohibit Felten from
publishing) is unconstitutional.
Note that the FOS movement has no problem with the strong
protection of intellectual property, which is at the heart of
the DMCA. That's not the problem. The problem is the way the
DMCA upsets a long-standing (and constitutionally mandated)
balance between publishers and readers and gives nearly
everything to publishers.
Because internet content crosses national boundaries, one
nation will often want to enforce the copyright judgments of
its own courts, interpreting its own laws, in another
country. Worldwide developments in parallel to the DMCA, like
the still evolving Hague Convention on Jurisdiction and
Foreign Judgments, are giving effect to these desires. The
problem is that these efforts, like the DMCA, put intellectual
property rights above free speech rights. The same rules that
let a nation enforce a copyright judgment beyond its own
boundaries also let it enforce a censorship judgment beyond
its own boundaries. Until recently, the border-crossing
potential of the internet was a feature; now it's a bug.
Until recently, it subjected less-free nations to the free
speech of the most-free nations. New developments threaten to
subject the most-free nations to the censorship rules of the
least-free nations. In the name of copyright enforcement,
worldwide speech rights are sinking to the lowest standard in
use anywhere.
Another development in copyright law that harms scholarship is
the extension of copyright terms, even retroactively. The
Sonny Bono Copyright Extension Act (1998) retroactively added
20 years to existing copyrights. This harms scholarship by
greatly delaying the transition of copyrighted works into the
public domain. By shrinking the public domain, it shrinks the
number of modern classics that volunteers can lawfully
digitize and make freely available on the internet. For the
same reason, it tilts the balance of copyright law even
further in the direction of publishers and against the
interests of readers and researchers. Those who have looked
into it believe that the Bono Act was motivated to protect the
Disney copyright on Mickey Mouse, which would have expired in
2003. If so, this is a grotesque inversion of values. The
Uruguay Round Agreements Act (1994) is even worse, and can
remove works from the public domain and retroactively grant
them copyrights.
In short, whatever harms the rights and interests of readers
harms scholarship and research, and recent trends in copyright
law increasingly favor the rights and interests of publishers
over those of readers. Copyright law is increasingly hostile
to fair-use rights, the first sale doctrine, limited terms,
and the public domain.
Q. To summarize: is the Internet a boon or a bane as far as
publishing and scholarly exchange are concerned? It would seem
that its existence brought about the RETARDATION of users'
rights - rather than the user empowerment everyone was hoping
for.
A. The Internet is an unprecedented boon to scholarly
publishing. The only problem is that we have barely begun to
realize its full potential, including its potential to make
scholarly literature freely available to everyone with an
internet connection. We may never take full advantage of the
ways it can transform scholarly research and publication.
That requires an endless approximation process, deep
imagination, and time. But if we could just take advantage of
the opportunity it affords for free online research
literature, then the internet will have a greater beneficial
impact on research and education than lending libraries or the
Gutenberg press.
The Second Gutenberg
Interview with Michael Hart
By: Sam Vaknin
Also published by United Press International (UPI)
"Michael Hart, founder of Project Gutenberg is a visionary who
was quite ahead of his time. In fact, it may still be several
years before his dream of universally-available literature
comes true. Nevertheless, Michael's efforts have inspired
thousands of people around the world who now share his vision.
The progress of Project Gutenberg has been slower than many
hoped, but it has definitely helped to push forward the great
eBook dream which I share. Unfortunately, the technology,
infrastructure, and market are lagging way behind Michael's
vision, a common hazard of being a pioneer." - says Glenn
Sanders, Director of eBookWeb.org.
Michael S. Hart is a Professor of Electronic Text at
Benedictine University (Illinois, U.S.A.) and a former
Visiting Scientist at Carnegie Mellon University was a Fellow
of the Internet Archive for the year 2000. He founded Project
Gutenberg in 1971 and is currently its Executive Coordinator.
In more ways than one, he is the father of e-publishing and e-
books. He pioneered not only the dissemination of electronic
texts - but also some of the working models that underpinned
the Internet until the dot.com crash two years ago.
The ethos of the early Internet owes a lot to Hart. He created
a mass movement of volunteers, remote-collaborating on a
project of free access to content. There is no better
encapsulation of the gist of the Net. And PG books can be
replicated at no cost - a precursor of viral and buzz
marketing.
Project Gutenberg is, by now, an integral part of the myth and
history of our networked world. It is a worldwide library
created and maintained by a small army of dedicated volunteers
who scan, proofread, and upload dozens of new e-texts every
week. Most of these texts are in the public domain.
But a few are copyrighted - with permission to store the work
granted by authors and publishers or other copyright holders.
There are many imitators and copycats - but only one Project
Gutenberg, in scope, perseverance, dedication, and
thoroughness.
As copyright expires, thousands of works are added monthly to
the public domain and can be freely replicated and
distributed. Most of these books are out of print and saved by
the Project from obscurity and ultimate oblivion.
The recurrent extension of copyright terms by Congress hampers
this work by restricting the growth of the public domain or
even by removing texts from it. It benefits very few copyright
holders at the expense of universal access to literature and
knowledge.
Hart mourns the rapidly dwindling public domain:
"In the USA, no copyrights will expire from now to 2019!!! It
is even much worse in many other countries, where they
actually removed 20 years from the public domain. Books that
had been legal to publish all of a sudden were not. Friends
told me that in Italy, for example, all the great Italian
operas that had entered the public domain are no longer there.
. .
Same goes for the United Kingdom. Germany increased their
copyright term to more than 70 years back in the 1960's. It is
a domino effect. Australia is the only country I know of that
has officially stated they will not extend the copyright term
by 20 years to more than 70."
Hart is a visionary and a pioneer. Such vocations carry a
heavy price tag in recurrent frustration and cumulative
exhaustion. Hart may be tired, but he does not sound bitter.
He is still a fount of brilliant ideas, thought provoking
insights, exuberant optimism, and titillating predictions.
Three decades of constant battle ended in partial victory -
but Hart is as energetic as ever, straining at the next,
seemingly implausible target. "A million books to a billion
people in all corners of the globe."
Inevitably, he sometimes feels cornered. "They" figure in many
of his statements - the cynical and avaricious establishment
that will sacrifice anything to secure the diminishing returns
of a few more copies sold. In the Project's life time, the
period of copyright has been extended from an average of 30
years to an inane 95 years.
Moreover, no notice of renewal is required in order to enjoy
the copyright extensions.
This protectionism hinders the spread of literacy, deprives
the masses of much needed knowledge, discriminates against the
poor, and, ultimately, undermines democracy - believes Hart.
Q. Project "Gutenberg" is a self-conscious name. In which ways
is the Project comparable to Gutenberg's revolution?
A. When I chose the name, the major factor in mind was that
publishing e-Books would change the map of literacy and
education as much as did the Gutenberg Press which reduced the
price of books to 1/400th their previous price tag. From the
equivalent of the cost of an average family farm, books became
so inexpensive that you could see a wagonload of them in the
weekend marketplace in small villages at prices that even
these people could afford.
My second choice was Project Alexandria. The major difference
is that the Alexandrians *collect* e-Books, while the
Gutenbergers *produce* e-Books.
Another way our Project compares to Gutenberg's revolution is
that copyright laws were created to stop both.
When we only had a dozen e-Books online, the price of putting
one on a computer was about 1/400th the price of a paperback.
But obviously with 100 gigabyte drives coming down to $100,
the price of putting e-Books on computers has fallen so low as
to be literally "too cheap to meter." Those who like to meter
everything on the cash scale are incredibly upset about
Project Gutenberg.
Project Gutenberg is the first example of a "paradigm shift"
from "Limited Distribution" to "Unlimited Distribution", now
touted as "The Information Age". However, you should be aware
that this is the 4th such Information Age.
Each such phase has been stifled by making it illegal to use
new technologies to copy texts. In 1710, the Statute of Anne
copyright made it illegal for any but members of the ancient
Stationers' Guild to use a Gutenberg Press. Then, in 1909, the
US doubled the term of all copyrights to eliminate "reprint
houses" who were using the new steam and electric powered
presses to compete with the old boy publishing network.
The third Information Age came in 1976 when the US increased
the copyright term to 75 years and eliminated the requirement
to file copyright renewals, to stifle changes brought on by
Xerox machines. In 1998, the US extended the copyright term
yet again, to 95 years, to eliminate publication via the
Internet.
Q. The concept of e-texts or e-books back in 1971 was novel.
What made you think of this particular use for the $100
million in spare computer time you were given by the
University of Illinois?
A. What allowed me to think of this particular use for
computers so long before anyone else did is the same thing
that allows every other inventor to create their inventions:
being at the right place, at the right time, with the right
background.
As Lermontov said in The Red Shoes: "Not even the greatest
magician in the world can pull a rabbit out of a hat if there
isn't already a rabbit in it."
I owe this background to my parents, and to my brother. I grew
up in a house full of books and electronics, so the idea of
combining the two was obviously not as great a leap as it
would have been for someone else. I repaired my Dad's hi-fi
the first time when I was in the second grade, and was also
the kid who adjusted everyone's TV and antennas when they were
so new everyone was scared of them.
I have always had a knack for electronics, and built and
rebuilt radios and other electronics all my life, even though
I never read an electronics book or manuals. . .it was just
natural.
Let me tell you a story about how the Project started:
I happened to stop at our local IGA grocery store on the way.
We were just coming up on the American Bicentennial and they
put faux parchment historical documents in with the groceries.
So, as I fumbled through my backpack for something to eat, I
found the US Declaration of Independence and had a light bulb
moment.
I thought for a while to see if I could figure out anything I
could do with the computer that would be more important than
typing in the Declaration of Independence, something that
would still be there 100 years later, but couldn't come up
with anything, and so Project Gutenberg was born.
You have to remember that the Internet had just gone
transcontinental and this was one of the very first computers
on it. Somehow I had envisioned the Net in my mind very much
as it would become 30 years later.
I envisioned sending the Declaration of Independence to
everyone on the Net. . .all 100 of them. . .which would have
crashed the whole thing, but luckily Fred Ranck stopped me,
and we just posted a notice in what would later become
comp.gen
I think about 6 out of the 100 users at the time downloaded
it. . . .
Q. Between 1971 and 1993 you produced 100 e-texts. And then,
in less than 9 years, an additional few thousand. What
happened?
A. People rarely understand the power of doubling something
every so often.
In 1991 we were doing one e-Book per month. This was totally
revolutionary at the time. People kept predicting that we
couldn't continue, but we were planning on doubling production
every year, which we did for most years. We are now adding 200
e-texts a month.
Q. Can you give us some current download statistics?
A. As for stats, this is pretty much impossible since we don't
directly control any but one or two of what I presume are
hundreds of sites around the world that have our files up for
download. What I can tell you is that the one site we have the
most control of gives away over a million e-Books per month.
Q. The Internet is often castigated as an English-language,
affluent people's toy. PG includes predominantly English
language, Western world, texts. Do you intend to make it more
multicultural and multilingual?
A. I encourage all languages as hard as I possibly can.
So far we have English, Latin, French, Italian, German,
Spanish, Chinese, Japanese, Swedish, Danish, Welsh,
Portuguese, Old Dutch, Bulgarian, Dutch/Flemish, Greek,
Hebrew. We have texts in Old French, Polish, Russian,
Romanian, and Farsi in progress.
I wonder if we should count mathematics as a language?
I was surprised at how many people were interested when we
first uploaded Pi to a million places. . .
Q. Why are stand-alone images (e.g., films, photographs) and
sound excluded or rare?
A. We have tried some, but haven't received much feedback.
Still, we will continue to experiment with all formats.
Also, these files are total hogs for drives and bandwidth.
Our short movie of the lunar landing is twice as big as
Shakespeare and the Bible combined in uncompressed format.
It's only a couple minutes long, and low-resolution. Think how
big a whole movie would be, even not at hi-resolution. It
would take up a couple CD- ROMs. . . .
Q. PG now makes files available as DOC/RTF and HTML - as well
as plain vanilla ASCII. Yet, plain text delivery seemed to
have been a basic tenet of the Project. What made you change
your mind?
A. We're willing to post in all kinds of file formats, but the
only format everyone can read is Plain Vanilla ASCII, so we
always try to include that. PG has been available on CDs for
years.
Q. The failure of the advertising-sponsored revenue model
forces Internet-based content generators and aggregators to
charge for their wares. Will PG continue to be free - and, if
so, how will it finance itself? Example: who is paying for the
hosting and bandwidth now?
A. It's all volunteer. . . . And the number of sites continues
to grow, and to reach more and more regions around the world
for easier local access.
Actually, all the hosting, bandwidth, etc. are voluntary, too.
However, we desperately need donations to do copyright
research, cataloging, to hire librarians and Library and
Information Science professors, to support the Project
Gutenberg spin-offs in other languages and countries, not to
mention mundane things such as phone and utility bills,
computers, drives, backups, etc. We need volunteers equally
desperately.
Volunteering is perhaps the only way for one person to work
for a week or a month on a book and get it to a hundred
million people. . . .
Q. The reaction to e-books fluctuates wildly between euphoria
and gloom.
A. This is only the commercial point of view. . . They want to
take it over or sink it to the bottom. . .There are no other
commercial perspectives. Between 1500-1550, thanks to the
Gutenberg Press, more books were printed than in all of
history previous to Gutenberg. I have hopes like that for e-
Books. . . .
Q. Some say that e-books are doomed, having miserably failed
to capture the public's imagination and devotion. Others
predict a future of ubiquitous, ATM-printed, e-books, replete
with olfactory, tactile, audio, and 3-D effects. What is your
scenario?
A. The main trouble with these predictions is not only that
they are made solely with the commercial aspects in mind, but
that they are made by an assortment of people from pre-e-Book
generations, who have no idea that you could use the same
gizmo to play MP3s as to read or listen to e-Books.
The younger generations have no doubt about e-Books.
It's only the dinosaurs that have no idea what's going on. We
are still getting email stating that not one person is ever
going to read books from computers!
Who will be the more well-read - those who can carry at most a
dozen books with them, or those who have a PDA in their pocket
with a hundred or more e-Books in it?
Who will look up more quotations in context? Who will use the
dictionary more often? Who will look up geographical
information more often?
These are all things I do with my little antique PDA and the
new ones are already a dozen times more powerful.
I want to tell you the story of when I first realized that
Project Gutenberg was going to work. It was about 10 years
before we published our 2,000th E-text. We had only about a
dozen e-books online. At the beginning of 1989 there were only
80,000 host computers in the entire Internet - though by
October that year the number had doubled.
I was on the phone one day, with the Executive Director of
Common Knowledge, a project to put the Library of Congress
catalogs into public domain MARC (Machine Accessible Record
Catalog) records. During the conversation, there was this huge
noise. She dropped the phone and ran off. She was back in a
minute, and laughing her head off, she told me:
Her son had been playing around with her computer, and found
this copy of Project Gutenberg's "Alice in Wonderland" and had
started to read it. He mentioned this at school, and a few of
the kids followed him home to see it. The next day even more
kids followed. Eventually the number of kids grew so great
that they were hanging off this huge oak chair.
Eventually this oak chair had so many kids all over it,
reading "Alice in Wonderland"...that it literally separated
into all its parts and kids went tumbling in all
directions....At that very moment, in 1989, I realized that E-
books were going to succeed, no matter what any of a number of
adults thought. To the next generation, this will be how they
remember Alice in Wonderland, just as my memory of it was a
golden inscribed red leather edition my family used to read
from together.
Four years later, in 1993, there were still under 100 Project
Gutenberg e-Books.
A neighbor dropped by to talk to me one day and in the course
of the conversation mentioned he had read the Project
Gutenberg Alice in Wonderland. I had no idea his interests
even included computers. He had found a few errors. I hurried
home to correct them and to put the new edition online.
At first I was in happy shock just because I could improve our
edition, but then it occurred to me that perhaps the more
important aspect was that someone I knew had downloaded Alice
all on his own, then read the entire book from "cover to
cover" on his computer thus putting paid to the naysayers who
said no one my age would read e-Books.
There are lots of stories like this: professors who tell me
their students will not read paper textbooks, Texas preparing
for all textbooks to be e-Books. . . .
Q. PG is a prime example of two phenomena characteristic to
the early Internet: collaborative efforts and volunteering.
With the crass commercialization of the Net - will people
continue to volunteer and collaborate - or will corporate,
brick and mortar, behemoths take over?
A. Well, the commercialization of the Web started in 1994, and
that didn't wipe us out. It took us 30 years to do our first
5,000 e-Books, and I'll bet you a pizza that it will only take
30 months to do our second 5,000!!! Then we write up a
schedule for 1,000,000!!!!!!!
Q. In other words: PG is the reification of the spirit of the
Internet.
A. Definitely. . .So was "Ask Dr. Internet", another of my
personas. . .
Q. Should the Internet change dramatically - what will happen
to PG? Will you ever consider going commercial, for instance?
If not, how do you plan to adapt?
A. Why should we go commercial. . .that just invites a
downfall if the money goes away. Which they would love to
happen -and would probably encourage it. It's hard to kill off
something that doesn't have a physical plant or a budget. .
.and cannot be bought. We will adapt by doing the entire
public domain, including graphics, music, movies, sculpture,
paintings, photographs, etc. . . .
Q. PG makes obscure and inaccessible texts as well as seminal
works - easily and globally available. Doesn't this lead to an
embarrassment of riches or to confusion? In other words: all
PG e-texts are "equal". It is a "democratic" system. There is
no "text rating", historical context, peer review, quality
control, censorship ...
A. This is because I am not a very bossy boss. . .I encourage
our volunteers to choose their own favorites, not just what
"I" think they should do. However, I am sure we will get all
the warhorses done.
Q. The e-texts posted on PG are copyright free or with
permission from their authors and publishers. How do you cope
with the inordinately extended copyright period in the USA?
A. I just finished up years of working on an Amicus Brief for
the Supreme Court in the hope of overturning the latest
copyright extensions. As for coping, you just do the best you
can with the cards you are dealt.
Q. What are the effects of such legislation on public
literacy?
A. The US used to say we would send aid to the entire world,
in the form of food, clothing, medical supplies, as much as we
could afford. But now that literacy can be disseminated at no
expense, we refuse to do it by pretty much stifling the public
domain.
Q. PG has a mirror site in Australia where copyright law is
less stringent.
A. Actually, they are a totally separate organization, using
our name with permission, just as does the Gutenberg Projekt-
DE in Germany.
Q. Are such "backdoors" the solution? What about the DMCA
(Digital Millennium Copyright Act)?
A. I am so a-political that you could call me anti-political.
I would prefer a copyright of 10 years or so. .
Only the biggest of the best sellers might make 10% more after
10 years, and they don't need it.
Do we really want laws that support only the biggest and
richest?
I love "The Bridges of Madison County", but I don't think 95
years, or even 75 years, or even 56 years of corporations,
family and other heirs should be supported by it. It then
becomes the "Duchy of Madison County" and we are stuck with
generations of "Dukes of Madison County."
What we will end up with under these copyright laws is a
"landed gentry of the information age" who just keep
inheriting ...
Copyright should expire soon enough that the authors, if they
want to keep getting paid, have to come back to work again.
After all, there is no other job in the world in which one
piece of work can keep paying off for 95 years.
By the way, do you realize that Ted Turner made millions,
probably hundreds of millions, from the copyright extension of
just "Gone With The Wind", not counting the hundreds of other
movies he owns. . .all from one vote of Congress. . . . .
Congress should not be allowed to write laws that create
windfall profits for 1% of the population and take away a
million books from all the rest.
Q. What does PG intend to do about the legislative asymmetry
between content producers and creators - and content
consumers? Lobby Congress? Testify? Protest? Organize
petitions? Place "Gone with the Wind" on the Internet and wait
for a show trial?
A. PG Australia already has done Gone With The Wind, as their
50th e-Book, that's good enough for me at the moment.
Eldred v. Ashcroft was originally drafted as Hart V. Reno, but
the lawyers, Lessig & co, wouldn't include one word of mine in
the case, so I fired them.
Q. Gutenberg texts are sometimes used as freebies within a
commercial (Monolithic, Wallnut Creek) or semi-commercial
product (such as the Public Domain Reader). Is this
acceptable? Why don't you charge them a license fee?
A. Walnut Creek PG CD's weren't free and they sent us nice
donations. The commercial outfits have to pay for a license,
the non- commercial ones usually don't. Each case is
separately decided. While we don't do any ads on our sites, we
don't insist that others don't.
Q. Technology is often considered the antonym of "culture".
TV, for instance, is berated for its vulgar, low-brow,
programming. Hollywood is often chastised for its indulgence
in gratuitous violence and sex.
A. No one ever went broke underestimating the intelligence of
their audience. As long as these are "commercial applications"
that's what you will get. What else could you possibly expect?
These are all examples of "capitalism gone awry".
By the way, I'm not anti-capitalism, I really am an Ayn Rand
freak, figure that out. . .hee hee!
I am doing Project Gutenberg for the most selfish of reasons -
because I want a world that has Project Gutenberg in it.
Q. E-books are equated with low-quality vanity publishing.
Yet, PG seems to embody the conviction that technology can do
wonders for the dissemination of culture, literacy, democracy,
civil society and so on.
A. e-Books do wonders for the dissemination of culture,
literacy, democracy, civil society and so on. You do realize
that the Declaration of Independence is/was the FIRST man-made
item in all of history that everyone can have, in as many
copies as they want. Do you realize that a 5 gigabyte section
of a hard drive can hold a million copies of that file,
uncompressed?
Terabyte drive systems are already available for only around
$2,500. Ten years from now 5T hard disk partitions will be
able to hold a billion copies.
Q. Are you a romantic believer in the power of technology to
bring progress?
A. Well, I'm certainly an incurable romantic, and I believe
that technology can bring progress, but I don't know if they
are, or have to be, related. . . .
Q. And do you see any dangers in e-books and freely available
e-texts (e.g., hate speech)?
A. Once you start censoring, you are playing with Pandora's
Box. Just look at what they are doing with Little Black Sambo,
who wasn't even black, and with Uncle Remus, who was? This is
awful. "Song of the South" was required viewing when I was in
school and now I can't even show this generation what we were
required to study when I was a kid. . .1984 really did arrive.
. . .
Q. In some ways, you "compete" directly with other bastions of
education - libraries and universities. How do you get along?
What about other repositories of knowledge such as Project
Bartleby? Governments?
A. Actually, we cooperate with them, not compete with them. We
make all our files available to them and encourage them to
make the texts available to everyone. Some of them view this
as competition, but we don't. Some prefer to control
distribution. . .to be a gate that they can open and close at
will. . .We prefer the doors always to be open.
Have you ever considered why, with the hundred millions of
dollars granted to found e-Libraries at the major universities
some ten years ago, and undoubtedly hundreds of millions more
donated since then, why you are doing an interview with
someone sitting at a basement, running computer hardware and
software that is 10 and 20 years old?
If any college, or company, much less university, city,
county, state or country was willing to do this, you would
have never heard of me.
Q. What has been the personal cost? It must have been
frustrating and exhausting and elating and rewarding ... In
retrospect: are you happy with it? Would you have done it
again?
A. I can't think of anything more rewarding to do as a career
than Project Gutenberg. It is something that will reach more
people than any other project in all of history. It is as
powerful as The Bomb, but everyone can benefit from it. And it
doesn't make a decent weapon. It doesn't cost anyone anything
and it is the very first, though obviously primitive, example
of The Neo-Industrial Revolution, when everyone can have
everything - though they are sure to pass a law against it.
I said this in 1971, in the very first week of PG, that by the
end of my lifetime you would be able to carry every word in
the Library of Congress in one hand - but they will pass a law
against it. I realized they would never let us have that much
access to so much information. I never heard that they passed
the copyright extension 5 years later. It was pretty much a
secret, just as is the current one, unless the Supreme Court
strikes it down. Only then will it make the news.
Congress passed that copyright law together with impeachment
proceedings of President Clinton, just to make sure it never
made the news.
As far as the cost, the happiness, the frustration - I am a
natural born workaholic and idealist, so I overcome the
technical frustrations. It's the social frustrations that are
the hardest to deal with, the people who want permanent
copyright, even though the extensions are already bringing
about "The Landed Gentry of the Information Age."
Q. Any thought about the future?
Precedents set by the Sonny Bono Copyright Law could well have
an enormous unpredicted effect on computer applications of the
future. One such application is the "printing" of solid three
dimensional objects, often referred to as Rapid Prototyping,
or RP. These printers have been with us since the 1980's and
now are in a price range of the 5 megabyte hard drives on the
first computer to house Project Gutenberg in 1971. If you
count the inflation factor, they obviously are much more
affordable.
In addition to cost reductions, these 3-D printers now can
print on a variety of materials. The list of printable
substances should expand over the years until we can
eventually print out actual working items, rather than the
models we print out today.
Given that very inexpensive printers today can print in
millions of colors, and that color computer printers were
pretty much non-existent 30 years ago, we should at least
consider the possibility that printers 30 years from now might
be able to "print" on an extremely wide variety of materials,
and that someday we will be able to "print out" a car and
drive it away.
This copyright law covers 95 years. Let's look back to 95
years and see the "copyright" to what things we may want to
print out would have just now expired:
1. The Wright-Brothers' airplane and blueprints.
2. A dozen brands of early automobiles.
3. Everything Edison invented until he was nearly 60.
Obviously there are many more.
The point here is that under current intellectual property
law, it would be difficult to print out anything invented
today that reached the market in two years - until 2100, a
time when these items would no longer have any use.
When the Star Trek Replicators become a reality, will it be
illegal to actually use them?
Will all food items be Genetically Manipulated Organisms so
that it will be impossible to find natural foods that could be
copied?
When I grew up in Washington state, there were plenty of wild
blackberries, raspberries, apple trees, pear trees, plum
trees, grapes. I never even considered buying any of these at
a store. But today there has been a serious effort to
discourage free food supplies, and not only in Washington, but
also in most other states.
Last night at dinner, one of our volunteers remarked that he
expected that by the end of his lifetime he might be eating a
dinner of replicated food. I pointed out that by that time -
"they" would make it very difficult to find any kind of food
not protected against replication by intellectual property
laws and that THAT was one of the major reasons for extending
copyright, so that WHEN it would be possible for everyone to
be well-read & well-fed, they will have made it illegal to do
so.
The trend is that everything should cost something. In some
places there are even machines that dispense a breath of fresh
air. . .for a price.
Do we really want to create a civilization in which everything
has a price. . .when there are machines that could copy
anything?
The E-Books Evangelist
Interview with Glenn Sanders
By: Sam Vaknin, Ph.D.
Also published by United Press International (UPI)
Q. Why electronic publishing?
A. I was first introduced to electronic publishing on the
Internet in the late 1980s and became intrigued by the power
of this revolutionary development. Then, when Mosaic released
the first Web browser in 1992, the Internet finally had a
visual aspect. Suddenly, the vast Internet was transformed
from a dimly lit warehouse for data storage and exchange, to a
visible library and gallery for information. I was hooked.
In 1994, while teaching at a university in Japan, I created
what was probably one of the first (if not the first)
paperless reading classes. I taught myself HTML and built 26
Web-based reading lessons for the "comparative cultures"
course I taught there. The reading material in each lesson
linked to related websites and information. Instructions were
included for the exercises, which usually included finding
information or doing research somewhere on the Web. Students
emailed their results to me, and I emailed feedback and grades
to them. Students were not required to come to class, but were
required to turn in their "class work" results to me by Friday
evening.
Since then, I have created numerous Web sites, published a
number of electronic & print books, and hundreds of
articles. In the late 1990's I saw the confluence of three
factors that foretold the electronic publishing and e-book
revolution. The first was the imminent ubiquity of the
Internet. Next, was the growing need for mobile access to
information, and the availability of so much data in the
digital domain.
Finally, I could see the day when technology would catch up
with my vision of a portable information tablet. As of summer
2002, I am still waiting, but technological developments are
rapidly nearing the time, probably somewhere around 2005, when
affordable, portable, readable, wireless reading devices will
reach the mass markets. The company where I work, Rolltronics
Corporation, is developing thin, flexible electronics
technology that will enable many of these devices in the
future.
While living in Japan and working at Fujitsu, Inc., I founded
eBookNet and began toying with the design of a next-generation
information display device. In 1998, I founded eBookNet.com,
which became a renowned Web site that provided news and
community services for the e-book and e-publishing industry
for several years.
In 1999, NuvoMedia (the company that pioneered the current
generation of electronic reading devices with its "Rocket
eBook" in 1998) acquired eBookNet and hired me. NuvoMedia
supported eBookNet until April 2001.
A few months later, with the support of the Rolltronics
Foundation, Wade Roush (former managing editor of eBookNet)
and I founded the Electronic Publishing Resource Center
(EPRC), an industry-sponsored, non-profit organization, and
launched eBookWeb.org on the 4th of July 2001.
I see myself as an e-book evangelist, seeking to inform and
educate the world about electronic publishing. My vision is of
a world where information, entertainment, and books are
readily available to professionals, researchers, students, and
readers everywhere. So, even though I work full time for
Rolltronics doing business development, I continue my daily
efforts to help build the e-Book industry through
eBookWeb.org. The Website now leads in providing news,
information, resources, and community services to the e-media
industries.
Q. This has been a bad year for e-publishing. Leading brands
vanished, industry leaders retreated, technology gurus
bemoaned yet another missed prognosis - that e-books will
dethrone print books. What went wrong?
A. Ever since I first realized the need for portable
information devices, my belief in the future of e-books has
never been shaken. Despite the fact that e-book reality
replaced hype in 2000, and 2001 brought a temporary cyclical
economic downturn, I firmly believe and know that e-books and
e-publishing, or more generally portable information devices,
will play a primary role in the way that people write, create,
design, read, learn, access news and information, communicate,
interact, travel, enjoy art and entertainment, and experience
their world.
It is just taking longer to get there than many had hoped
around the turn of the century. There are still several
factors that need to come together to make e-books a
reality. The hardware is still not there. We need affordable,
light, thin, readable displays with battery life measured in
days or weeks, not hours. To be truly useful and portable, the
devices need to be wireless and perhaps with a backup cellular
connection for remote locales. Next, there needs to be much
more content available for distribution to these devices.
Secure but accessible infrastructure and standards need to be
in place for mass-market appeal. Then, adoption by libraries
and educational institutions will spread the use of e-books at
the grassroots level.
Q. Questions of device compatibility and standards have
plagued the industry from its inception. Will we end up with
an oligopoly of 2-3 formats and 2-3 corresponding readers, or
do you have a different take on the industry's future?
A. We may be destined to have several formats and platforms,
each of which is used for certain applications and types of
content. The reason is that there are basically four major
players, each with their own plan to dominate the e-Publishing
market.
Despite the fact that, in my opinion, Adobe's PDF is lacking
as an e-Book format, there are hundreds of millions of
documents in PDF in publishing companies, governments,
corporations, and schools. These will not be replaced
instantly, even if a unified format were agreed upon.
Then there is Microsoft, the 800-pound gorilla, who is slowly
and silently insinuating their reading platform into their
software and Windows operating system. The interoperability of
MS Reader software with MS Office products will make it
possible for many millions of documents to be converted to MS
Reader format.
Of course, there will need to be a portable device to display
all those e-documents. Despite the fact that many Pocket PCs
have been sold, they don't seem to be a major factor in e-
content sales. Now the timing of Microsoft's big push for the
MS tablet PC begins to make more sense.
The Gemstar format has an established base of customers and
actual dedicated devices, the Rocket eBook and REB1100 and
REB1200s. Gemstar's format actually has a lot of popular
content going for it, and their displays are much better than
the average computer display. Therefore they are more suitable
for portable reading.
And not surprisingly, the largest sales of electronic content
are going to the Palm Pilot compatible devices. The
established base of many millions of "Palm OS" customers has
been buying hundreds of thousands of e-books each year, and
the e-content sales are growing steadily.
How to unify these four goliaths? The Open eBook Forum's
standard is good for the formatting of the original document.
Microsoft and Gemstar adhere to the OeBF standard. But each
company has its own way of converting and displaying the OeBF
format in its device or software. So what is the answer? The
only way to rectify all of these heavyweight solutions is to
create a unified standard for displaying electronic content
that is the same across all platforms. Is this possible? That
is a question better answered by the experts at the OeBF...
Q. Some analysts blame the recent bloodbath on a dearth of
good content and wrong pricing. They derisively equate e-
publishing with vanity publishing. Do you find these
criticisms correct?
A. The amount of content is growing slowly but steadily.
There are two major problems that contribute to the relative
dearth of titles becoming available. One is that extra
negotiations and agreements are necessary to publish e-books,
or to price them differently from "p-books." Another is that
since the market still isn't there, many publishers do not
have the resources, or haven't budgeted enough money to
aggressively convert content. And many veteran publishers
still produce the final version of a book in a format that is
not easy to convert for electronic publication.
As far as vanity publishing goes, that is not defined by the
medium. Of course electronic publishing makes it easier to
distribute "vanity-published" works. And it is easier to
become self-published. And there are a few vanity publishers
out there, but they usually don't last long. Still, most
publishers and electronic publishers strive to produce top
quality titles. They know that this is the only long-term
viable business model. They screen and edit the titles that
they publish. They actively promote their authors' works. In
this sense, a publisher's name brand will become much more
important to customers than is presently the case.
Q. Traditional print publishers treat e-books (the content,
not the devices) as electronic facsimiles of the print
editions. Can e-books offer a different reading experience? In
what way are they different to print books?
A. E-books that are nothing more than electronic copies of the
print version offer only portability and access as
advantages. Of course e-books can be searched and annotated.
The vision impaired can read with large fonts. Students can
look up words in a built-in dictionary.
But, similar to popular movie DVDs that include many extras,
e-books should really take advantage of the flexibility and
capacity of the electronic medium. Publishers could include
the author's notes, rough sketches, background, audio or video
from the author or the scene of the books. Reference works
should be electronically updateable via the Internet. Book
club members might be able to send each other their
annotations and comments. Readers might send feedback to the
author and/or publisher. Fans might write and distribute
alternate endings, or add characters or scenes.
Q. E-publishing is at the nexus of sea changes in copyright
laws. Does e-publishing encourage piracy? Have publishers gone
overboard in an effort to preserve their intellectual property
rights? Do you foresee new models of revenues and royalties
and a novel definition of intellectual property?
A. E-publishing does not encourage piracy, but being in
electronic format, it certainly becomes susceptible to the
same kind of piracy that all other kinds of e-content
experience. A number of models, or rather experiments, are
being tried with respect to the level of control of
intellectual property and the associated financial model. So
far, there has not been a clear answer as to which experiment
yields the best results.
One factor is that the market is still in its infancy and
therefore is in a state of flux. The continuum runs from
strict and limited control offered by digital rights
management systems, to free e-content (hopefully) supported by
either stimulating sales of print books, or advertisements. In
the middle are publishers who provide limited security, or
those who use no security and depend on the basic honesty of
most people. As the market grows, we will discover which
models work best in which situations for which types of
content.
Q. E-books were supposed to bring about disintermediation and
foster a direct dialog between author and readership. Have
they succeeded? What is the future of content brokers, such as
publishers and record companies?
A. Yes, there is an enhanced dialog between author and
audience. On eBookWeb.org, we provide space for authors to
have a personal page. These are some of the most popular pages
on the site. On other Websites and through the publications
themselves, authors are coming in closer digital contact with
their readers through email or other forms of dialog. For low
volumes of messages, this is a good thing. But top-selling
writers could not handle email from thousands of dedicated
fans. Even in an electronic world, it is still true that as
one becomes more popular, one has to become less and less
accessible in order to conserve one's time.
Yes, it is also much easier to become self-published
electronically. However, there is usually a huge difference
between simply being published, and actually reaching a large
audience and reaping significant sales of your title. The Web
continues to grow exponentially, but our time and attention
span remain limited. These two opposing dynamics mean that we
are forced to narrow our attention to a relatively few
reliable content providers, representing an ever smaller
proportion of the total content available.
How can an author be heard above the noise? Get a publisher
who will promote your work. But before that, get an editor or
publisher who will help you polish your work until it shines
brightly enough to gain popularity once it secures the
attention of your audience. The dynamics and demands of the
free market, and the reasons for having publishing companies
do not disappear on the Internet. In fact, they may become
more important as the amount of content and choices continues
to grow.
One important change that I do foresee is that small,
independent niche publishers will make a resurgence due to the
electronic medium. This is definitely a good thing for
readers. Independent publishers who build a reputation for
unique, quality content, will develop a following of faithful
customers over time.
Q. Some marketing pundits believe in viral or buzz marketing.
They advocate giving away free content to generate "buzz".
They believe that sales will follow. Do you subscribe to this
view?
A. This relates to the question of copyright laws and which
model is best for a particular situation. It also has to do
with previous models on the Web. If the goal is to gain an
audience and fame, then giving it away to hopefully millions
of people is a good idea. The popular dynamic of the Internet
is to build a massive audience by giving away something of
value. Then, one slowly begins to charge for some content or
service, while still providing something for free, to continue
to attract a large following.
The results of the late 1990s indicate a mixed success,
probably due in part to the origins of the Internet, where
everything was free. The expectation was that if it was on the
Net, it was free. The beginnings of commercialism on the Net
in the early 1990's were met with vehement resistance from the
"old timers" who strongly opposed the commercialization of
their beloved network. Of course, a number of companies such
as eBay, Amazon, and Yahoo, attracted and kept a large
audience. But only a few are truly profitable today.
If the goal is to make maximum profit from each unit of
content that is downloaded, then one must charge money, or
sell advertisements. Unfortunately, the revenues from
advertising on the Net have fallen dramatically in the last
few years. So if you put a price tag on your content, how much
should you charge? Most independent electronic publishers
charge a few dollars for their titles, anywhere from $1 each
to about $5 or $7 per e-book. These relatively low prices
reflect the desire to attract a large pool of customers. They
also reflect the belief common among readers that since it is
electronic and not print content, the price should be
lower. They feel that without the cost of printing and
transporting books, the publisher should set a lower price...
Q. As you see it, is the Internet merely another content
distribution channel or is there more to it then this? The
hype of synergy and collapsing barriers to entry has largely
evaporated together with the fortunes of the likes of AOL Time
Warner. Is the Internet a revolution - or barely an evolution?
A. In the beginning, the Internet was a revolution. Email
brought the people of our Earth closer together. The Net
enabled telecommuting and now as much as 10% of the world
works at home via computer and Internet. The Internet makes it
possible for artists to publish their own books, music, videos
and Websites. Video conferencing has enabled conversations
without limitations of space. The Internet has made vast
amounts of information available to students and researchers
at the click of the mouse. The 24/7 access and ease of
ordering products has stimulated online commerce and sales at
retail stores.
But it is not a cure-all. And, now that the Net is part of our
everyday lives, it is subject to the same cycles of media
hype, as well as social, emotional, and business
factors. Things will never be the same, and the changes have
just begun. The present generation has never known a world
without computers. When they reach working age, they will be
much more inclined to use the Net for a majority of their
reading and entertainment needs. Then, e-books will truly take
hold and become ubiquitous. Between now and then, we have work
to do, building the foundation of this remarkable industry.
WEB TECHNOLOGIES AND TRENDS
Bright Planet, Deep Web
By: Sam Vaknin
www.allwatchers.com and www.allreaders.com are web sites in
the sense that a file is downloaded to the user's browser when
he or she surfs to these addresses. But that's where the
similarity ends. These web pages are front-ends, gates to
underlying databases. The databases contain records regarding
the plots, themes, characters and other features of,
respectively, movies and books. Every user-query generates a
unique web page whose contents are determined by the query
parameters.The number of singular pages thus capable of being
generated is mind boggling. Search engines operate on the same
principle - vary the search parameters slightly and
totally new pages are generated. It is a dynamic, user-
responsive and chimerical sort of web.
These are good examples of what www.brightplanet.com call the
"Deep Web" (previously inaccurately described as the "Unknown
or Invisible Internet"). They believe that the Deep Web is 500
times the size of the "Surface Internet" (a portion of which
is spidered by traditional search engines). This translates to
c. 7500 TERAbytes of data (versus 19 terabytes in the whole
known web, excluding the databases of the search engines
themselves) - or 550 billion documents organized in 100,000
deep web sites. By comparison, Google, the most comprehensive
search engine ever, stores 1.4 billion documents in its
immense caches at www.google.com. The natural inclination
to dismiss these pages of data as mere re-arrangements of the
same information is wrong. Actually, this underground ocean of
covertintelligence is often more valuable than the information
freely available or easily accessible on the surface. Hence
the ability of c. 5% of these databases to charge their users
subscription and membership fees. The average deep web site
receives 50% more traffic than a typical surface site and is
much more linked to by other sites. Yet it is transparent to
classic search engines and little known to the surfing public.
It was only a question of time before someone came up with a
search technology to tap these depths
(www.completeplanet.com).
LexiBot, in the words of its inventors, is...
"...the first and only search technology capable of
identifying, retrieving, qualifying, classifying and
organizing "deep" and "surface" content from the World Wide
Web. The LexiBot allows searchers to dive deep and explore
hidden data from multiple sources simultaneously using
directed queries. Businesses, researchers and consumers now
have access to the most valuable and hard-to-find information
on the Web and can retrieve it with pinpoint accuracy."
It places dozens of queries, in dozens of threads
simultaneously and spiders the results (rather as a "first
generation" search engine would do). This could prove very
useful with massive databases such as the human genome,
weather patterns, simulations of nuclear explosions, thematic,
multi-featured databases, intelligent agents (e.g., shopping
bots) and third generation search engines. It could also have
implications on the wireless internet (for instance, in
analysing and generating location-specific advertising) and on
e-commerce (which amounts to the dynamic serving of web
documents).
This transition from the static to the dynamic, from the given
to the generated, from the one-dimensionally linked to the
multi-dimensionally hyperlinked, from the deterministic
content to the contingent, heuristically-created and uncertain
content - is the real revolution and the future of the web.
Search engines have lost their efficacy as gateways. Portals
have taken over but most people now use internal links (within
the same web site) to get from one place to another. This is
where the deep web comes in. Databases are about internal
links. Hitherto they existed in splendid isolation, universes
closed but to the most persistent and knowledgeable. This may
be about to change. The flood of quality relevant information
this will unleash will dramatically dwarf anything that
preceded it.
The Seamless Internet
By: Sam Vaknin
http://www.enfish.com/
The hype over ubiquitous (or pervasive) computing (computers
everywhere) has masked a potentially more momentous
development. It is the convergence of computing devices
interfaces with web (or other) content. Years ago - after Bill
Gates overcame his misplaced scepticism - Microsoft introduced
their "internet-ready" applications. Its word processing
software ("Word"), other Office applications, and the Windows
operating system handle both "local" documents (resident on
the user's computer) and web pages smoothly and seamlessly.
The transition between the desktop or laptop interfaces and
the web is today effortlessly transparent.
The introduction of e-book readers and MP3 players has blurred
the anachronistic distinction between hardware and software.
Common speech reflects this fact. When we say "e-book", we
mean both the device and the content we access on it. As
technologies such as digital ink and printable integrated
circuits mature - hardware and software will have completed
their inevitable merger.
This erasure of boundaries has led to the emergence of
knowledge management solutions and personal and shared
workspaces. The LOCATION of a document (one's own computer, a
colleague's PDA, or a web page) has become irrelevant. The
NATURE of the document (e-mail message, text file, video
snippet, soundbite) is equally unimportant. The SOURCE of the
document (its extension, which tells us on which software it
was created and can be read) is increasingly meaningless.
Universal languages (such as Java) allow devices and
applications to talk to each other. What matters are
accessibility and logical and user-friendly work-flows.
Enter Enfish. In its own words, it provides:
"...Personalized portal solution linking personal and
corporate knowledge with relevant information from the
Internet, ...live-in desktop environment providing co-branding
and customization opportunities on and offline, a unique,
private communication channel to users that can be used also
for eBusiness solutions, ...Knowledge Management solution that
requires no user set-up or configuration."
The principle is simple enough - but the experience is
liberating (try their online flash demo). Suddenly, instead of
juggling dozens of windows, a single interface provides the
tortured user (that's I) with access to all his applications:
e-mail, contacts, documents, the company's intranet or
network, the web and OPC's (other people's computers, other
networks, other intranets). There is only a single screen and
it is dynamically and automatically updated to respond to the
changing information needs of the user.
"The power underlying Enfish Onespace is its patented DEX
'engine.' This technology creates a master, cross-referenced
index of the contents of a user's email, documents and
Internet information.
The Enfish engine then uses this master index as a basis to
understand what is relevant to a user, and to provide them
with appropriate information. In this manner Enfish Onespace
'personalizes' the Internet for each user, automatically
connecting relevant information and services from the Internet
with the user's desktop information.
As an example, by clicking on a person or company, Enfish
Onespace automatically assembles a page that brings together
related emails, documents, contact information, appointments,
news and relevant news headlines from the Internet. This is
accomplished without the user working to find and organize
this information. By having everything in one place and in
context, our users are more informed and better prepared to
perform tasks such as handling a phone call or preparing for a
business meeting. This results in ... benefits in productivity
and efficiency."
It is, indeed, addictive. The inevitable advent of transparent
computing (smart houses, smart cards, smart clothes, smart
appliances, wireless Internet) - coupled with the single GUI
(Graphic User Interface) approach can spell revolution in our
habits. Information will be available to us anywhere, through
an identical screen, communicated instantly and accurately
from device to device, from one appliance to another and from
one location to the next as we move. The underlying software
and hardware will become as arcane and mysterious as are the
ASCII and ASSEMBLY languages to the average computer user
today. It will be a real partnership of biological and
artificial intelligence on the move.
The Polyglottal Internet
By: Sam Vaknin
http://www.everymail.com/
The Internet started off as a purely American phenomenon and
seemed to perpetuate the fast-emerging dominance of the
English language. A negligible minority of web sites were in
other languages. Software applications were chauvinistically
ill-prepared (and still are) to deal with anything but
English. And the vast majority of net users were residents of
the two North-American colossi, chiefly the USA.
All this started to change rapidly about two years ago. Early
this year, the number of American users of the Net was
surpassed by the swelling tide of European and Japanese ones.
Non-English web sites are proliferating as well. The advent of
the wireless Internet - more widespread outside the USA - is
likely to strengthen this unmistakable trend. By 2005, certain
analysts expect non-English speakers to make up to 70% of all
netizens. This fragmentation of an hitherto unprecedentedly
homogeneous market - presents both opportunities and costs. It
is much more expensive to market in ten languages than it is
in one. Everything - from e-mail to supply chains has to be
re-tooled or customized.
It is easy to translate text in cyberspace. Various automated,
web-based, and free applications (such as Babylon or Travlang)
cater to the needs of the casual user who doesn't mind the
quality of the end-result. Virtually every search engine,
portal and directory offers access to these or similar
services.
But straightforward translation is only one kind of solution
to the tower of Babel that the Internet is bound to become.
Enter WorldWalla. A while back I used their multi-lingual e-
mail application. It converted text I typed on a virtual
keyboard to images (of characters). My addressees received the
message in any language I selected. It was more than cool. It
was liberating. Along the same vein, WorldWalla's software
allows application and content developers to work in 66
languages. In their own words:
"WordWalla allows device manufacturers and application
developers to meet this challenge by developing products that
support any language. This simplifies testing and
configuration management, accelerates time to market, lowers
unit costs and allows companies to quickly and easily enter
new markets and offer greater levels of personalization and
customer satisfaction."
GlobalVu converts text to device-independent images.
GlobalEase Web is a "Java-based multilingual text input and
display engine". It includes virtual keyboards, front-end
processors, and a contextual processor and text layout engine
for left to right and right to left language formatting. They
have versions tailored to the specifications of mobile
devices.
The secret is in generating and processing images (bitmaps),
compressing them and transmitting them. In a way, WordWalla
generates a FACSIMILE message (the kind we receive on our fax
machines) every time text is exchanged. It is transparent to
both sender and receiver - and it makes a user-driven
polyglottal Internet a reality.
Deja Googled
By: Sam Vaknin
http://groups.google.com/
http://groups.google.com/googlegroups/archive_announce.html
The Internet may have started as the fervent brainchild of
DARPA, the US defence agency - but it quickly evolved into a
network of computers at the service of a community. Academics
around the world used it to communicate, compare results,
compute, interact and flame each other. The ethos of the
community as content-creator, source of information, fount of
emotional sustenance, peer group, and social substitute is
well embedded in the very fabric of the Net. Millions of
members in free, advertising or subscription financed, mega-
sites such as Geocities, AOL, Yahoo and Tripod generate more
bits and bytes than the rest of the Internet combined. This
traffic emanates from discussion groups, announcement
(mailing) lists, newsgroups, and content sites (such as
Suite101 and Webseed). Even the occasional visitor can find
priceless gems of knowledge and opinion in the mound of trash
and frivolity that these parts of the web have become.
The emergence of search engines and directories which cater
only to this (sizeable) market segment was to be expected. By
far the most comprehensive (and, thus, less discriminating)
was Deja. It spidered and took in the exploding newsgroups
(Usenet) scene with its tens of thousands of daily messages.
When it was taken over by Google, its archives contained more
than 500 million messages, cross-indexed every which way and
pertaining to every possible (and many impossible) a topic.
Google is by far the most popular search engine yet, having
surpassed the more veteran Northern Lights, Fast, and Alta
Vista. Its mind defying database (more than 1.3 billion web
pages), its caching technology (making it, in effect, one of
the biggest libraries on earth) and its site ranking (by
popularity and links-over) have rendered it unbeatable. Yet,
its efforts to integrate the treasure trove that is Deja and
adapt it to the Google search interface have hitherto been
spectacularly unsuccessful (though it finally made it two and
a half months after the purchase). So much so, that it gave
birth to a protest movement.
Bickering and bad tempered flaming (often bordering on the
deranged, the racial, or the stalking) are the more repulsive
aspects of the Usenet groups. But at the heart of the debate
this time is no ordinary sadistic venting. The issue is: who
owns content generated by the public at large on computers
funded by tax dollars? Can a commercial enterprise own and
monopolize the fruits of the collective effort of millions of
individuals from all over the world? Or should such
intellectual property remain in the public domain, perhaps
maintained by public institutions (such as the Library of
Congress)? Should open source movements gain access to Deja's
source code in order to launch Deja II? And who owns the
copyright to all these messages (theoretically, the authors)?
Google, as Deja before it, is offering compilations of this
content, the copyright to which it does not and cannot own.
The very legal concept of intellectual property is at the crux
of this virtual conflict.
Google was, thus, compelled to offer free access to the
CONTENT of the Deja archives to alternative (non-Google)
archiving systems. But it remains mum on the search
programming code and the user interface. Already one such open
source group (called Dela News) is coalescing, although it is
not clear who will bear the costs of the gigantic storage and
processing such a project would require. Dela wants to have a
physical copy of the archive deposited in trust with a dot
org.
This raises a host of no less fascinating subjects. The Deja
Usenet search technology, programming code, and systems are
inextricable and almost indistinguishable from the Usenet
archive itself. Without these elements - structural as well as
dynamic - there will be no archive and no way to extract
meaningful information from the chaotic bedlam that is the
Usenet environment. In this case, the information lies in the
ordering and classification of raw data and not in the content
itself. This is why the open source proponents demand that
Google share both content and the tools to access it. Google's
hasty and improvised unplugging of Deja in February only
served to aggravate the die-hard fans of erstwhile Deja.
The Usenet is not only the refuge of pedophiles and neo-Nazis.
It includes thousands of academically rigorous and research
inclined discussion groups which morph with intellectual
trends and fashionable subjects. More than twenty years of
wisdom and erudition are buried in servers all over the world.
Scholars often visit Usenet in their pursuit of complementary
knowledge or expert advice. The Usenet is also the
documentation of Western intellectual history in the last
three decades. In it invaluable. Google's decision to abandon
the internal links between Deja messages means the
disintegration of the hyperlinked fabric of this resource -
unless Google comes up with an alternative (and expensive)
solution.
Google is offering a better, faster, more multi-layered and
multi-faceted access to the entire archive. But its brush with
the more abrasive side of the open source movement brought to
the surface long suppressed issues. This may be the single
most important contribution of this otherwise not so opportune
transaction.
Maps of Cyberspace
By: Sam Vaknin
"Cyberspace. A consensual hallucination experienced daily by
billions of legitimate operators, in every nation, by children
being taught mathematical concepts...A graphical
representation of data abstracted from the banks of every
computer in the human system. Unthinkablecomplexity. Lines of
light ranged in the non-space of the mind, clusters and
constellations of data. Like city lights, receding..."
(William Gibson, "Neuromancer", 1984, page 51)
http://www.ebookmap.net/maps.htm
http://www.cybergeography.org/atlas/atlas.html
At first sight, it appears to be a static, cluttered diagram
with multicoloured, overlapping squares. Really, it is an
extremely powerfulway of presenting the dynamics of the
emerging e-publishing industry. R2 Consulting has constructed
these eBook Industry Maps to "reflect the evolving business
models among publishers, conversion houses, digital
distribution companies, eBook vendors, online retailers,
libraries, library vendors, authors, and many others. These
maps are 3-dimensionaloffering viewers both a high-level
orientation to the eBook landscape and an in-depth look at
multiple eBook models and the partnerships that have formed
within each one." Pass your mouse over any of the squares and
a virtual floodgate opens - a universe of interconnected and
hyperlinked names, a detailed atlas of who does what to whom.
eBookMap.net is one example of a relatively novel approach to
databases and web indexing. The metaphor of cyber-space comes
alive in spatial, two and three dimensional map-like
representations of the world of knowledge in Cybergeography's
online "Atlas". Instead of endless, static and bi-chromatic
lists of links - Cybergeography catalogues visual,recombinant
vistas with a stunning palette, internal dynamics and an
intuitively conveyed sense of inter-relatedness. Hyperlinks
are incorporated in the topography and topology of these
almost-neural maps.
"These maps of Cyberspaces - cybermaps - help us visualise and
comprehend the new digital landscapes beyond our computer
screen, in the wires of the global communications networks and
vast online information resources. The cybermaps, like maps of
the real-world, help us navigate the new information
landscapes, as well being objects of aesthetic interest. They
have been created by 'cyber-explorers' of many different
disciplines, and from all corners of the world. Some of the
maps ... in the Atlas of Cyberspaces ... appear familiar,
using the cartographicconventions of real-world maps, however,
many of the maps are much more abstract representations of
electronic spaces, using new metrics and grids."
Navigating these maps is like navigating an inner, familiar,
territory.
They come in all shapes and modes: flow charts, quasi-
geographical maps, 3-d simulator-like terrains and many
others. The "web Stalker" is an experimental web browser which
is equipped with mapping functions. The range of applicability
is mind boggling.
A (very) partial list:
The Internet Genome Project - "open-source map of the major
conceptual components of the Internet and how they relate to
each other"
Anatomy of a Linux System - Aimed to "...give viewers a
concise and comprehensive look at the Linux universe' and at
the heart of the poster is a gravity well graphic showing the
core software components,surrounded by explanatory text"
NewMedia 500 - The financial, strategic, and other inter-
relationshipsand interactions between the leading 500 new
(web) media firms
Internet Industry Map - Ownership and alliances determine
status, control, and access in the Internet industry. A
revealing organizational chart.
The Internet Weather Report measures Internet performance,
latency periods and downtime based on a sample of 4000
domains.
Real Time Geographic Visualization of WWW Traffic - a
stunning, 3-d representation of web usage and traffic
statistics the world over.
WebBrain and Map.net provide a graphic rendition of the Open
Directory Project. The thematic structure of the ODP is
instantly discernible.
The WebMap is a visual, multi-category directory which
contains 2,000,000 web sites. The user can zoom in and out of
sub-categories and "unlock" their contents.
Maps help write fiction, trace a user's clickpath (replete
with clickable web sites), capture Usenet and chat
interactions (threads), plot search results (though Alta Vista
discontinued its mapping service and Yahoo!3D is no more),
bookmark web destinations, and navigate through complex sites.
Different metaphors are used as interface. Web sites are
represented as plots of land, stars (whose brightness
corresponds to the web site's popularity ranking), amino-acids
in DNA-like constellations,topographical maps of the ocean
depths, buildings in an urban landscape, or other objects in a
pastoral setting. Virtual Reality (VR) maps allow information
to be simultaneously browsed by teams of collaborators,
sometimes represented as avatars in a fully immersive
environment. In many applications, the user is expected to fly
amongst the data items in virtual landscapes. With the advent
of sophisticated GUI's (Graphic UserInterfaces) and VRML
(Virtual Reality Markup Language) - these maps may well show
us the way to a more colourful and user-friendly future.
The Universal Intuitive Interface
By: Sam Vaknin
The history of technology is the history of interfaces - their
successes and failures. The GUI (the Graphic User Interface) -
which replaced cumbersome and unwieldy text-based interfaces
(DOS) - became an integral part of the astounding success of
the PC.
Yet, all computer interfaces hitherto share the same growth-
stunting problems. They are:
(a) Non-transparency - the workings of the hardware and
software (the "plumbing") show through
(b) Non-ubiquity - the interface is connected to a specific
machine and, thus, is non-transportable
(c) Lack of friendliness (i.e., the interfaces require
specific knowledge and specific sequences of specific
commands).
Even the most "user-friendly" interface is way too complicated
for the typical user. The average PC is hundreds of times more
complicated than your average TV. Even the VCR - far less
complex than the PC - is a challenge. How many people use the
full range of a VCR's options?
The ultimate interface, in my view, should be:
(a) Self-assembling - it should reconstruct itself, from time
to time, fluidly
(b) Self-recursive - it should be able to observe and analyze
its own behavior
(c) Learning-capable - it should learn from its experience
(d) Self-modifying - it should modify itself according to its
accumulated experience
(e) History-recording
It must possess a "picture of the world" (a-la artificial
intelligence) - preferably including itself, the user, and
their cumulative interactions.
It must regard all other "intelligent" machines in its
"world" (the user being only one of them) as its "clients".
It must, therefore, be able to communicate with them in a
natural language.
Its universe must be seamless (e.g., the physical or even
system location of files or hardware or software or applets or
servers or communication lines or information and so on - will
be irrelevant).
It will probably be peer-orientated (no hierarchy).
I call it "the intuitive universal interface".
The new media technologies were designed by engineers and
programmers - not by marketing people and users. The interface
of the future will reflect the needs, wishes, limitations, and
skills of users. This is a revolutionary shift and a natural
outcome of the takeover of the Internet by governments and
bottom line orientated corporations. The interface of the
future will seek to enhance usage and enrich the user's
experience - not to win technological beauty contest. It is a
welcome transition - and long overdue.
Internet Advertising - What Went Wrong?
By: Sam Vaknin
The decline in Internet advertising - though paralleled by a
similar trend in print advertising - had more serious and
irreversible implications. Most content dot.coms were based on
ad-driven revenue models. Online advertising was supposed to
amortize start-up and operational costs and lead to
profitability even as it subsidized free access to costly
content.
A similar revenue model has been successfully propping up
print periodicals for at least two centuries. But, as opposed
to their online counterparts, print products have a few
streams of income, not least among them paid subscriptions.
Moreover, print media kept their costs down in good times and
bad. Dot.coms devoured their investors' money in a self-
destructive and avaricious bacchanalia.
But why did online advertising collapse in the first place?
Was it ineffective?
Advertising is a multi-faceted and psychologically complex
phenomenon. It imparts information to potential consumers,
users, suppliers, investors, the community, or other
stakeholders in the firm. It motivates each of these to do his
bit: consumers to consume, investors to invest and so on.
But this is not the main function of the advertising dollar.
Modern economic signal theory has cast advertising in a new
and surprising - though by no means counterintuitive - light.
According to this theory, the role of advertising is to signal
to the marketplace the advertiser's resilience, longevity,
wealth, clout, and dominance. By splurging money of
advertising, the advertiser actually informs us - the
"eyeballs" - that it is here to stay, sufficiently affluent to
finance its ads, stable, reliable, and dominant.
"If firm X invested a million bucks in advertising - it must
be worth more than a million bucks" - goes the signal. "If it
invested so much money in promoting its products, it is not a
fly-by-night". "If it can throw money at an ad campaign, it is
stable and resilient".
This signal is missing in online advertising. It drowns in
noise. The online noise to signal ratio was unacceptable to
advertisers - so they stopped advertising. When the noise to
signal ratio tops a certain level - ads cease to be effective.
The readers or spectators become inured to the messages - both
explicit and implicit. They tune off.
The noise in online advertising stems from two sources.
A critical element in the signal is lost if the ad is not paid
for. Only paid advertising conveys information about the
purported health and prospects of the advertiser. Yet, the
Internet is flooded with free advertising: free classifieds,
free banner ads, ad exchanges. The paid ads drown in this
ocean of free ads. There is often no way of telling a paid ad
from a free one - without reading the fine print.
Moreover, Internet users are a "captive audience". It is easy
to flip ad-besieged channels on TV, or turn the ad-laden leaf
of a newspaper. It is close to impossible to avoid an ad on
the Net. Banner ads are an integral part of the page. Pop-up
ads pop up. Embedded ads are embedded. One needs to install
special applications to avoid the harassment.
This leads to desensitization and a revolt of the user. Users
resent the intrusion, are incensed by the coercive tactics of
advertisers, nerve wrecked by protracted download times, and
unnerved by the content of many of the ads. This is not an
environment conducive to clinching deals or converting to
sales.
There is also the issue of credibility. The bulk of online
advertising emanates from dot.coms. Even prior to the recent
stock exchange meltdown, these were not considered paragons of
rectitude and truth in advertising. People learned to distrust
most of what they read in Internet ads. Scorched by scams,
false promises, faulty products, shoddy or non-existent
customer care, broken links, or all of the above - users
learned to ignore Web advertising and relegate it to their
mental dust bins.
More about credibility on the Web here:
The In-Credible Web
Will the medium ever recover? Probably not. As the Internet is
taken over by brick-and-mortar corporations and governments,
online fare will come to resemble the offline sort. Online ads
will be no more than interactive renditions of their offline
facsimiles. The revenue model will switch from advertising to
subscriptions and "author-pays". The days of free content
financed by advertising are over.
This does not mean that the days of free content are over as
well. It only means that new, improved, realistic, and
clutter-free revenue models will have to be found. There are
some interesting developments in scholarly online publishing
as well as in the fields of online reference and self-
publishing. But these are early days and the medium is
dynamic. Ad-driven content was a failure. The next model may
be a roaring success - or yet another dismal defeat.
The Economics of Spam
By: Sam Vaknin
Also published by United Press International (UPI)
Tennessee resident K. C. "Khan" Smith owes the internet
service provider EarthLink $24 million. According to the CNN,
last August he was slapped with a lawsuit accusing him of
violating federal and state Racketeering Influenced and
Corrupt Organizations (RICO) statutes, the federal Computer
Fraud and Abuse Act of 1984, the federal Electronic
Communications Privacy Act of 1986 and numerous other state
laws. On July 19 - having failed to appear in court - the
judge ruled against him. Mr. Smith is a spammer.
Brightmail, a vendor of e-mail filters and anti-spam
applications warned that close to 5 million spam "attacks" or
"bursts" occurred last month and that spam has mushroomed 450
percent since June last year. PC World concurs. Between one
seventh and one half of all e-mail messages are spam -
unsolicited and intrusive commercial ads, mostly concerned
with sex, scams, get rich quick schemes, financial services
and products, and health articles of dubious provenance. The
messages are sent from spoofed or fake e-mail addresses. Some
spammers hack into unsecured servers - mainly in China and
Korea - to relay their missives anonymously.
Spam is an industry. Mass e-mailers maintain lists of e-mail
addresses, often "harvested" by spamware bots - specialized
computer applications - from Web sites. These lists are rented
out or sold to marketers who use bulk mail services. They come
cheap - c. $100 for 10 million addresses. Bulk mailers provide
servers and bandwidth, charging c. $300 per million messages
sent.
As spam recipients become more inured, ISP's less tolerant,
and both more litigious - spammers multiply their efforts in
order to maintain the same response rate. Spam works. It is
not universally unwanted - which makes it tricky to outlaw. It
elicits between 0.1 and 1 percent in positive follow ups,
depending on the message. Many messages now include HTML,
JavaScript, and ActiveX coding and thus resemble viruses.
Jupiter Media Matrix predicted last year that the number of
spam messages annually received by a typical Internet user is
bound to double to 1400 and spending on legitimate e-mail
marketing will reach $9.4 billion by 2006 - compared to $1
billion in 2001. Forrester Research pegs the number at $4.8
billion next year.
More than 2.3 billion spam messages are sent daily. eMarketer
puts the figures a lot lower at 76 billion messages this year.
By 2006, daily spam output will soar to c. 15 billion
missives, says Radicati Group. Jupiter projects a more modest
268 billion annual messages by 2005. An average communication
costs the spammer 0.00032 cents.
PC World quotes the European Union as pegging the bandwidth
costs of spam worldwide at $8-10 billion annually. Other
damages include server crashes, time spent purging unwanted
messages, lower productivity, aggravation, and increased cost
of Internet access.
Inevitably, the spam industry gave rise to an anti-spam
industry. According to a Radicati Group report titled "Anti-
virus, anti-spam, and content filtering market trends 2002-
2006", anti-spam revenues are projected to exceed $88 million
this year - and more than double by 2006. List blockers,
report and complaint generators, advocacy groups, registers of
known spammers, and spam filters all proliferate. The Wall
Street Journal reported in its June 25 issue about a
resurgence of anti-spam startups financed by eager venture
capital.
ISP's are bent on preventing abuse - reported by victims - by
expunging the accounts of spammers. But the latter simply
switch ISP's or sign on with free services like Hotmail and
Yahoo! Barriers to entry are getting lower by the day as the
costs of hardware, software, and communications plummet.
The use of e-mail and broadband connections by the general
population is spreading. Hundreds of thousands of
technologically-savvy operators have joined the market in the
last two years, as the dotcom bubble burst. Still, Steve
Linford of the UK-based Spamhaus.org insists that most spam
emanates from c. 80 large operators.
Now, according to Jupiter Media, ISP's and portals are poised
to begin to charge advertisers in a tier-based system, replete
with premium services. Writing back in 1998, Bill Gates
described a solution also espoused by Esther Dyson, chair of
the Electronic Frontier Foundation:
"As I first described in my book "The Road Ahead" in 1995, I
expect that eventually you'll be paid to read unsolicited e-
mail. You'll tell your e-mail program to discard all
unsolicited messages that don't offer an amount of money that
you'll choose. If you open a paid message and discover it's
from a long-lost friend or somebody else who has a legitimate
reason to contact you, you'll be able to cancel the payment.
Otherwise, you'll be paid for your time."
Subscribers may not be appreciative of the joint ventures
between gatekeepers and inbox clutterers. Moreover, dominant
ISP's, such as AT&T and PSINet have recurrently been accused
of knowingly collaborating with spammers. ISP's rely on the
data traffic that spam generates for their revenues in an
ever-harsher business environment.
The Financial Times and others described how WorldCom refuses
to ban the sale of spamware over its network, claiming that it
does not regulate content. When "pink" (the color of canned
spam) contracts came to light, the implicated ISP's blame the
whole affair on rogue employees.
PC World begs to differ:
"Ronnie Scelson, a self-described spammer who signed such a
contract with PSInet, (says) that backbone providers are more
than happy to do business with bulk e-mailers. 'I've signed up
with the biggest 50 carriers two or three times,' says Scelson
... The Louisiana-based spammer claims to send 84 million
commercial e-mail messages a day over his three 45-megabit-
per-second DS3 circuits. "If you were getting $40,000 a month
for each circuit," Scelson asks, "would you want to shut me
down?"
The line between permission-based or "opt-in" e-mail marketing
and spam is getting thinner by the day. Some list resellers
guarantee the consensual nature of their wares. According to
the Direct Marketing Association's guidelines, quoted by PC
World, not responding to an unsolicited e-mail amounts to
"opting-in" - a marketing strategy known as "opting out". Most
experts, though, strongly urge spam victims not to respond to
spammers, lest their e-mail address is confirmed.
But spam is crossing technological boundaries. Japan has just
legislated against wireless SMS spam targeted at hapless
mobile phone users. Four states in the USA as well as the
European parliament are following suit. Expensive and slow
connections make this kind of spam particularly resented.
Still, according to Britain's Mobile Channel, a mobile
advertising company quoted by "The Economist", SMS advertising
- a novelty - attracts a 10-20 percent response rate -
compared to direct mail's 1-3 percent.
Net identification systems - like Microsoft's Passport and the
one proposed by Liberty Alliance - will make it even easier
for marketers to target prospects.
The reaction to spam can be described only as mass hysteria.
Reporting someone as a spammer - even when he is not - has
become a favorite pastime of vengeful, self-appointed,
vigilante "cyber-cops". Perfectly legitimate, opt-in, email
marketing businesses often find themselves in one or more
black lists - their reputation and business ruined.
In January, CMGI-owned Yesmail was awarded a temporary
restraining order against MAPS - Mail Abuse Prevention System
- forbidding it to place the reputable e-mail marketer on its
Real-time Blackhole list. The case was settled out of court.
Harris Interactive, a large online opinion polling company,
sued not only MAPS, but ISP's who blocked its email messages
when it found itself included in MAPS' Blackhole. Their CEO
accused one of their competitors for the allegations that led
to Harris' inclusion in the list.
Coupled with other pernicious phenomena, such as viruses, the
very foundation of the Internet as a fun, relatively safe,
mode of communication and data acquisition is at stake.
Spammers, it emerges, have their own organizations. NOIC - the
National Organization of Internet Commerce threatened to post
to its Web site the e-mail addresses of millions of AOL
members. AOL has aggressive anti-spamming policies. "AOL is
blocking bulk email because it wants the advertising revenues
for itself (by selling pop-up ads)" the president of NOIC,
Damien Melle, complained to CNET.
Spam is a classic "free rider" problem. For any given
individual, the cost of blocking a spammer far outweighs the
benefits. It is cheaper and easier to hit the "delete" key.
Individuals, therefore, prefer to let others do the job and
enjoy the outcome - the public good of a spam-free Internet.
They cannot be left out of the benefits of such an aftermath -
public goods are, by definition, "non-excludable". Nor is a
public good diminished by a growing number of "non-rival"
users.
Such a situation resembles a market failure and requires
government intervention through legislation and enforcement.
The FTC - the US Federal Trade Commission - has taken legal
action against more than 100 spammers for promoting scams and
fraudulent goods and services.
"Project Mailbox" is an anti-spam collaboration between
American law enforcement agencies and the private sector. Non
government organizations have entered the fray, as have
lobbying groups, such as CAUCE - the Coalition Against
Unsolicited Commercial E-mail.
But Congress is curiously reluctant to enact stringent laws
against spam. Reasons cited are free speech, limits on state
powers to regulate commerce, avoiding unfair restrictions on
trade, and the interests of small business. The courts
equivocate as well. In some cases - e.g., Missouri vs.
American Blast Fax - US courts found "that the provision
prohibiting the sending of unsolicited advertisements is
unconstitutional".
According to Spamlaws.com, the 107th Congress discussed these
laws but never enacted them:
Unsolicited Commercial Electronic Mail Act of 2001 (H.R. 95),
Wireless Telephone Spam Protection Act (H.R. 113), Anti-
Spamming Act of 2001 (H.R. 718), Anti-Spamming Act of 2001
(H.R. 1017), Who Is E-Mailing Our Kids Act (H.R. 1846),
Protect Children >From E-Mail Smut Act of 2001 (H.R. 2472),
Netizens Protection Act of 2001 (H.R. 3146), "CAN SPAM" Act of
2001 (S. 630).
Anti-spam laws fared no better in the 106th Congress. Some of
the states have picked up the slack. Arkansas, California,
Colorado, Connecticut, Delaware, Idaho, Illinois, Iowa,
Kansas, Louisiana, Maryland, Minnesota, Missouri, Nevada,
North Carolina, Oklahoma, Pennsylvania, Rhode Island, South
Dakota, Tennessee, Utah, Virginia, Washington, West Virginia,
and Wisconsin.
The situation is no better across the pond. The European
parliament decided last year to allow each member country to
enact its own spam laws, thus avoiding a continent-wide
directive and directly confronting the communications
ministers of the union. Paradoxically, it also decided, three
months ago, to restrict SMS spam. Confusion clearly reigns.
Don't Blink!
Interview with Jeff Harrow
By: Sam Vaknin
Also published by United Press International (UPI)
Jeff Harrow is the author and editor of the Web-based
multimedia "Harrow Technology Report" journal and Webcast,
available at www.TheHarrowGroup.com. He also co-authored the
book "The Disappearance of Telecommunications". For more than
seventeen years, beginning with "The Rapidly Changing Face of
Computing," the Web's first and longest-running weekly
multimedia technology journal, he has shared with people
across the globe his fascination with technology and his sense
of wonder at the innovations and trends of contemporary
computing and the growing number of technologies that drive
them.
Jeff Harrow has been the senior technologist for the Corporate
Strategy Groups of both Compaq and Digital Equipment
Corporation. He invented and implemented the first iconic
network management prototype for DECnet networks.
He now works with businesses and industry groups to help them
better understand the strategic implications of our
contemporary and future computing environments.
Q. You introduce people to innovation and technological trends
- but do you have any hands on experience as an innovator or a
trendsetter?
A. I have many patents issued and on file in the areas of
network management and user interface technology, I am
commercial pilot, and technology is both my vocation and my
passion. I bring these and other technological interests
together to help people "look beyond the comfortable and
obvious," so that they don't become road-kill by the side of
the Information Highway.
Q. If you had to identify the five technologies with the
maximal economic impact in the next two decades - what would
they be?
A) The continuation and expansion of "Moore's Law" as it
relates to our ability to create ever-smaller, faster, more-
capable semiconductors and nano-scale "machines." The
exponential growth of our capabilities in these areas will
drive many of the other high-impact technologies mentioned
below.
B) "Nanotechnology." As we increasingly learn to "build
things 'upwards" from individual molecules and atoms, rather
than by "etching things down" as we do today when building our
semiconductors, we're learning how to create things on the
same scale and in the same manner as Nature has done for
billions of years. As we perfect these techniques, entire
industries, such as pharmaceuticals and even manufacturing
will be radically changed.
C) "Bandwidth." For most of the hundred years of the age of
electronics, individuals and businesses were able to 'reach
out and touch' each other at a distance via the telephone,
which extended their voice. This dramatically changed how
business was conducted, but was limited to those areas where
voice could make a difference.
Similarly, now that most business operations and knowledge
work are conducted in the digital domain via computers, and
because we now have a global data communications network (the
Internet) which does not restrict the type of data shared
(voice, documents, real-time collaboration, videoconferencing,
video-on-demand, print-on-demand, and even the creation of
physical 3D prototype elements at a distance from
insubstantial CAD files), business is changing yet again.
Knowledge workers can now work where they wish to, rather than
be subject to the old restrictions of physical proximity,
which can change the concept of cities and suburbs. Virtual
teams can spring up and dissipate as needed without regard to
geography or time zones. Indeed, as bandwidth continues to
increase in availability and plummet in cost, entire
industries, such as the "call center," are finding a global
marketplace that could not have existed before.
Example: U.S. firms whose "800 numbers" are actually answered
by American-sounding representatives who are working in India,
and U.S. firms who are outsourcing "back office" operations to
other countries with well-educated but lower-paid workforces.
Individuals can now afford Internet data connections that just
a few years ago were the expensive province of large
corporations (e.g., cable modem and DSL service). As these
technologies improve, and as fiber is eventually extended "to
the curb," many industries, some not yet invented, will find
ways to profitably consume this new resource. We always find
innovative ways to consume available resources.
D) "Combinational Sciences." More than any one or two
individual technologies, I believe that the combination and
resulting synergy of multiple technologies will have the most
dramatic and far-reaching effects on our societies. For
example, completing the human genome could not have taken
place at all, much less years earlier than expected, without
Moore's Law of computing.
And now the second stage of what will be a biological and
medical revolution, "Proteomics", will be further driven by
advances in computing. But in a synergistic way, computing
may actually be driven by advances in biology which are making
it possible, as scientists learn more about DNA and other
organic molecules, to use them as the basis for certain types
of computing!
Other examples of "combination sciences" that synergistically
build on one another include:
- Materials science and computing. For instance: carbon
nanotubes, in some ways the results of our abilities to work
at the molecular level due to computing research, are far
stronger than steel and may lead to new materials with
exceptional qualities.
- Medicine, biology, and materials science. For example, the
use of transgenic goats to produce specialized "building
materials" such as large quantities of spider silk in their
milk, as is being done by Nexia Biotechnologies.
- "Molecular Manufacturing." As offshoots of much of the
above research, scientists are learning how to coerce
molecules to automatically form the structures they need,
rather than by having to painstakingly push or prod these tiny
building blocks into the correct places.
The bottom line is that the real power of the next decades
will be in the combination and synergy of previously separate
fields. And this will impact not only industries, but the
education process as well, as it becomes apparent that people
with broad, "cross-field" knowledge will be the ones to
recognize the new synergistic opportunities and benefit from
them.
2. Users and the public at large are apprehensive about the
all-pervasiveness of modern applications of science and
engineering. People cite security and privacy concerns with
regards to the Internet, for example. Do you believe a Luddite
backlash is in the cards?
There are some very good reasons to be concerned and cautious
about the implementation of the various technologies that are
changing our world. Just as with most technologies in the
past (arrows, gunpowder, dynamite, the telephone, and more),
they can be used for both good and ill. And with today's
pell-mell rush to make all of our business and personal data
"digital," it's no wonder that issues related to privacy,
security and more weigh on peoples' minds.
As in the past, some people will choose to wall themselves off
from these technological changes (invasions?). Yet, in the
context of our evolving societies, the benefits of these
technologies, as with electricity and the telephone before
them, will outweigh the dangers for many if not most people.
That said, however, it behooves us all to watch and
participate in how these technologies are applied, and in what
laws and safeguards are put in place, so that the end result
is, quite literally, something that we can live with.
3. Previous predictions of convergence have flunked. The
fabled Home Entertainment Center has yet to materialize, for
instance. What types of convergence do you deem practical and
what will be their impact - social and economic?
Much of the most important and far-reaching "convergences"
will be at the scientific and industrial levels, although
these will trickle down to consumers and businesses in a
myriad ways. "The fabled Home Entertainment Center" has
indeed not yet arrived, but not because it's technologically
impossible - more because consumers have not been shown
compelling reasons and results. However, we have seen a vast
amount of this "convergence" in different ways. Consider the
extent of entertainment now provided through PCs and video
game consoles, or the relatively new class of PDA+cell phone,
or the pocket MP3 player, or the in-car DVD, ...
4. Dot.coms have bombed. Now nano-technology is touted as the
basis for a "New Economy". Are we in for the bursting of yet
another bubble?
Unrealistic expectations are rarely met over the long term.
Many people felt that the dot.com era was unrealistic, yet the
allure of the magically rising stock prices fueled the
eventual conflagration. The same could happen with
nanotechnology, but perhaps we have learned to combine our
excitement of "the next big thing" with reasonable and
rational expectations and business practices. The "science"
will come at its own pace -- how we finance that, and profit
from it, could well benefit from the dot.bomb lessons of the
past. Just as with science, there's no pot of gold at the end
of the economic rainbow.
5. Moore's Law and Metcalf's Law delineate an exponential
growth in memory, processing speed, storage, and other
computer capacities. Where is it all going? What is the end
point? Why do we need so much computing power on our desktops?
What drives what - technology the cycle-consuming applications
or vice versa?
There are always "bottlenecks." Taking computers as an
example, at any point in time we may have been stymied by not
having enough processing power, or memory, or disk space, or
bandwidth, or even ideas of how to consume all of the
resources that happened to exist at a given moment.
But because each of these (and many more) technologies advance
along their individual curves, the mix of our overall
technological capabilities keeps expanding, and this continues
to open incredible new opportunities for those who are willing
to color outside the lines.
For example, at a particular moment in time, a college student
wrote a program and distributed it over the Internet, and
changed the economics and business model for the entire music
distribution industry (Napster). This could not have happened
without the computing power, storage, and bandwidth that
happened to come together at that time.
Similarly, as these basic computing and communications
capabilities have continued to grow in capacity, other
brilliant minds used the new capabilities to create the DivX
compression algorithm (which allows "good enough" movies to be
stored and distributed online) and file-format-independent
peer-to-peer networks (such as Kazaa), which are beginning to
change the video industry in the same manner!
The point is that in a circular fashion, technology drives
innovation, while innovation also enables and drives
technology, but it's all sparked and fueled by the innovative
minds of individuals. Technology remains open-ended. For
example, as we have approached certain "limits" in how we
build semiconductors, or in how we store magnetic information,
we have ALWAYS found ways "through" or "around" them. And I
see no indication that this will slow down.
6. The battle rages between commercial interests and champions
of the ethos of free content and open source software. How do
you envisage the field ten years from now?
The free content of the Internet, financed in part by the
dot.com era of easy money, was probably necessary to bootstrap
the early Internet into demonstrating its new potential and
value to people and businesses. But while it's tempting to
subscribe to slogans such as "information wants to be free,"
the longer-term reality is that if individuals and businesses
are not compensated for the information that they present,
there will eventually be little information available.
This is not to say that advertising or traditional
"subscriptions," or even the still struggling system of
"micropayments" for each tidbit, are the roads to success.
Innovation will also play a dramatic role as numerous
techniques are tried and refined. But overall, people are
willing to pay for value, and the next decade will find a
continuing series of experiments in how the information
marketplace and its consumers come together.
7. Adapting to rapid technological change is disorientating.
Toffler called it a "future shock". Can you compare people's
reactions to new technologies today - to their reactions, say,
20 years ago?
It's all a matter of 'rate of change.' At the beginning of
the industrial revolution, the parents in the farms could not
understand the changes that their children brought home with
them from the cities, where the pace of innovation far
exceeded the generations-long rural change process.
Twenty years ago, at the time of the birth of the PC, most
people in industrialized nations accommodated dramatically
more change each year than early industrial-age farmer would
have seen in his or her lifetime. Yet both probably felt about
the same amount of "future shock," because it's relative The
"twenty years ago" person had become accustomed to that year's
results of the exponential growth of technology, and so was
"prepared" for that then-current rate of change.
Similarly, today, school children happily take the most
sophisticated of computing technologies in-stride, while many
of their parents still flounder at setting the clock on the
VCR - because the kids simply know no other rate of change.
It's in the perception.
That said, given that so many technological changes are
exponential in nature, it's increasingly difficult for people
to be comfortable with the amount of change that will occur in
their own lifetime. Today's schoolchildren will see more
technological change in the next twenty years than I have seen
in my lifetime to date; it will be fascinating to see how they
(and I) cope.
8. What's your take on e-books? Why didn't they take off? Is
there a more general lesson here?
The E-books of the past few years have been an imperfect
solution looking for a problem.
There's certainly value in the concept of an E-book, a self-
contained electronic "document" whose content can change at a
whim either from internal information or from the world at
large. Travelers could carry an entire library with them and
never run out of reading material. Textbooks could reside in
the E-book and save the backs of backpack-touting students.
Industrial manuals could always be on-hand (in-hand!) and up
to date. And more.
Indeed, for certain categories, such as for industrial
manuals, the E-book has already proven valuable. But when it
comes to the general case, consumers found that the
restrictions of the first E-books outweighed their benefits.
They were expensive. They were fragile. Their battery life
was very limited. They were not as comfortable to hold or to
read from as a traditional book. There were several
incompatible standards and formats, meaning that content was
available only from limited outlets, and only a fraction of
the content that was available in traditional books was
available in E-book form. Very restrictive.
The lesson is that (most) people won't usually buy technology
for technology's sake. On the other hand, use a technology to
significantly improve the right elements of a product or
service, or its price, and stand back.
9. What are the engines of innovation? what drives people to
innovate, to invent, to think outside the box and to lead
others to adopt their vision?
"People" are the engines of innovation. The desire to look
over the horizon, to connect the dots in new ways, and to
color outside the lines is what drives human progress in its
myriad dimensions. People want to do things more easily,
become more profitable, or simply 'do something new,' and
these are the seeds of innovation.
Today, the building blocks that people innovate with can be
far more complex than those in the past. You can create a more
interesting innovation out of an integrated circuit that
contains 42-million transistors today - a Pentium 4 - than you
could out of a few single discrete transistors 30 years ago.
Or today's building blocks can be far more basic (such as
using Atomic Force Microscopes to push individual atoms around
into just the right structure.) These differences in scale
determine, in part, why today's innovations seem more
dramatic.
But at its heart, innovation is a human concept, and it takes
good ideas and persuasion to convince people to adopt the
resulting changes. Machines don't (yet) innovate. And they
may never do so, unless they develop that spark of self-
awareness that (so far) uniquely characterizes living things.
Even if we get to the point where we convince our computers to
write their own programs, at this point it does not seem that
they will go beyond the goals that we set for them. They may
be able to try superhuman numbers of combinations before
arriving at just the right one to address a defined problem,
but they won't go beyond the problem. Not the machines we
know today, at any rate.
On the other hand, some people, such as National Medal of
Technology recipient Ray Kurzweil, believe that the
exponential increase in the capabilities of our machines -
which some estimate will reach the complexity of the human
brain within a few decades - may result in those machines
becoming self-aware.
Don't Blink!
The Case of the Compressed Image
By: Sam Vaknin, Ph.D.
Also published by United Press International (UPI)
Also Read:
The Disruptive Engine - Innovation and the Capitalist Dream
Forgent Networks from Texas wants to collect a royalty every
time someone compresses an image using the JPEG algorithm. It
urges third parties to negotiate with it separate licensing
agreements. It bases its claim on a 17 year old patent it
acquired in 1997 when VTel, from which Forgent was spun-off,
purchased the San-Jose based Compression Labs.
The patent pertains to a crucial element in the popular
compression method. The JPEG committee of ISO - the
International Standards Organization - threatens to withdraw
the standard altogether. This would impact thousands of
software and hardware products.
This is only the latest in a serious of spats. Unisys has
spent the better part of the last 15 years trying to enforce a
patent it owns for a compression technique used in two other
popular imaging standards, GIF and TIFF. BT Group sued
Prodigy, a unit of SBC Communications, in a US federal court,
for infringement of its patent of the hypertext link, or
hyperlink - a ubiquitous and critical element of the Web. Dell
Computer has agreed with the FTC to refrain from enforcing a
graphics patent having failed to disclose it to the standards
committee in its deliberations of the VL-bus graphics
standard.
"Wired" reported yesterday that the Munich Upper Court
declared "deep linking" - posting links to specific pages
within a Web site - in violation the European Union "Database
Directive". The directive copyrights the "selection and
arrangement" of a database - even if the content itself is not
owned by the database creator. It explicitly prohibits
hyperlinking to the database contents as "unfair extraction".
If upheld, this would cripple most search engines. Similar
rulings - based on national laws - were handed down in other
countries, the latest being Denmark.
Amazon sued Barnes and Noble - and has since settled out of
court in March - for emulating its patented "one click
purchasing" business process. A Web browser command to
purchase an item generates a "cookie" - a text file replete
with the buyer's essential details which is then lodged in
Amazon's server. This allows the transaction to be completed
without a further confirmation step.
A clever trick, no doubt. But even Jeff Bezos, Amazon's
legendary founder, expressed doubts regarding the wisdom of
the US Patent Office in granting his company the patent. In an
open letter to Amazon's customers, he called for a rethinking
of the whole system of protection of intellectual property in
the Internet age.
In a recently published discourse of innovation and property
rights, titled "The Free-Market Innovation Machine", William
Baumol of Princeton University claims that only capitalism
guarantees growth through a steady flow of innovation.
According to popular lore, capitalism makes sure that
innovators are rewarded for their time and skills since
property rights are enshrined in enforceable contracts.
Reality is different, as Baumol himself notes. Innovators tend
to maximize their returns by sharing their technology and
licensing it to more efficient and profitable manufacturers.
This rational division of labor is hampered by the
increasingly more stringent and expansive intellectual
property laws that afflict many rich countries nowadays. These
statutes tend to protect the interests of middlemen -
manufacturers, distributors, marketers - rather than the
claims of inventors and innovators.
Moreover, the very nature of "intellectual property" is in
flux. Business processes and methods, plants, genetic
material, strains of animals, minor changes to existing
technologies - are all patentable. Trademarks and copyright
now cover contents, brand names, and modes of expression and
presentation. Nothing is safe from these encroaching juridical
initiatives. Intellectual property rights have been
transformed into a myriad pernicious monopolies which threaten
to stifle innovation and competition.
Intellectual property - patents, content libraries,
copyrighted material, trademarks, rights of all kinds - are
sometimes the sole assets - and the only hope for survival -
of cash-strapped and otherwise dysfunctional or bankrupt
firms. Both managers and court-appointed receivers strive to
monetize these properties and patent-portfolios by either
selling them or enforcing the rights against infringing third
parties.
Fighting a patent battle in court is prohibitively expensive
and the outcome uncertain. Potential defendants succumb to
extortionate demands rather than endure the Kafkaesque
process. The costs are passed on to the consumer. Sony, for
instance already paid Forgent an undisclosed amount in May.
According to Forgent's 10-Q form, filed on June 17, 2002, yet
another, unidentified "prestigious international" company,
parted with $15 million in April.
In commentaries written in 1999-2000 by Harvard law professor,
Lawrence Lessig, for "The Industry Standard", he observed:
"There is growing skepticism among academics about whether
such state-imposed monopolies help a rapidly evolving market
such as the Internet. What is "novel," "nonobvious" or
"useful" is hard enough to know in a relatively stable field.
In a transforming market, it's nearly impossible..."
The very concept of intellectual property is being radically
transformed by the onslaught of new technologies.
The myth of intellectual property postulates that
entrepreneurs assume the risks associated with publishing
books, recording records, and inventing only because - and
where - the rights to intellectual property are well defined
and enforced. In the absence of such rights, creative people
are unlikely to make their works accessible to the public.
Ultimately, it is the public which pays the price of piracy
and other violations of intellectual property rights, goes the
refrain.
This is untrue. In the USA only few authors actually live by
their pen. Even fewer musicians, not to mention actors, eke
out subsistence level income from their craft. Those who do
can no longer be considered merely creative people. Madonna,
Michael Jackson, Schwarzenegger and Grisham are businessmen at
least as much as they are artists.
Intellectual property is a relatively new notion. In the near
past, no one considered knowledge or the fruits of creativity
(artwork, designs) as 'patentable', or as someone's
'property'. The artist was but a mere channel through which
divine grace flowed. Texts, discoveries, inventions, works of
art and music, designs - all belonged to the community and
could be replicated freely. True, the chosen ones, the
conduits, were revered. But they were rarely financially
rewarded.
Well into the 19th century, artists and innovators were
commissioned - and salaried - to produce their works of art
and contrivances. The advent of the Industrial Revolution -
and the imagery of the romantic lone inventor toiling on his
brainchild in a basement or, later, a garage - gave rise to
the patent. The more massive the markets became, the more
sophisticated the sales and marketing techniques, the bigger
the financial stakes - the larger loomed the issue of
intellectual property.
Intellectual property rights are less about the intellect and
more about property. In every single year of the last decade,
the global turnover in intellectual property has outweighed
the total industrial production of the world. These markets
being global, the monopolists of intellectual products fight
unfair competition globally. A pirate in Skopje is in direct
rivalry with Bill Gates, depriving Microsoft of present and
future revenue, challenging its monopolistic status as well as
jeopardizing its competition-deterring image.
The Open Source Movement weakens the classic model of property
rights by presenting an alternative, viable, vibrant, model
which does not involve over-pricing and anti-competitive
predatory practices. The current model of property rights
encourages monopolistic behavior, non-collaborative,
exclusionary innovation (as opposed, for instance, to Linux),
and litigiousness. The Open Source movement exposes the myths
underlying current property rights philosophy and is thus
subversive.
But the inane expansion of intellectual property rights may
merely be a final spasm, threatened by the ubiquity of the
Internet as they are. Free scholarly online publications
nibble at the heels of their pricey and anticompetitive
offline counterparts. Electronic publishing poses a threat -
however distant - to print publishing. Napster-like peer to
peer networks undermine the foundations of the music and film
industries. Open source software is encroaching on the turf of
proprietary applications. It is very easy and cheap to publish
and distribute content on the Internet, the barriers to entry
are virtually nil.
As processors grow speedier, storage larger, applications
multi-featured, broadband access all-pervasive, and the
Internet goes wireless - individuals are increasingly able to
emulate much larger scale organizations successfully. A single
person, working from home, with less than $2000 worth of
equipment - can publish a Webzine, author software, write
music, shoot digital films, design products, or communicate
with millions and his work will be indistinguishable from the
offerings of the most endowed corporations and institutions.
Obviously, no individual can yet match the capital assets, the
marketing clout, the market positioning, the global branding,
the sales organization, and the distribution network of the
likes of Sony, or Microsoft. In an age of information glut, it
is still the marketing, the media campaign, the distribution,
and the sales that determine the economic outcome.
This advantage, however, is also being eroded, albeit
glacially.
The Internet is essentially a free marketing and - in the case
of digital goods - distribution channel. It directly reaches
200 million people all over the world. Even with a minimum
investment, the likelihood of being seen by surprisingly large
numbers of consumers is high. Various business models are
emerging or reasserting themselves - from ad sponsored content
to packaged open source software.
Many creative people - artists, authors, innovators - are
repelled by the commercialization of their intellect and muse.
They seek - and find - alternatives to the behemoths of
manufacturing, marketing and distribution that today control
the bulk of intellectual property. Many of them go freelance.
Indie music labels, independent cinema, print on demand
publishing - are omens of things to come.
This inexorably leads to disintermediation - the removal of
middlemen between producer or creator and consumer. The
Internet enables niche marketing and restores the balance
between the creative genius and the commercial exploiters of
his product. This is a return to pre-industrial times when
artisans ruled the economic scene.
Work mobility increases in this landscape of shifting
allegiances, head hunting, remote collaboration, contract and
agency work, and similar labour market trends. Intellectual
property is likely to become as atomized as labor and to
revert to its true owners - the inspired folks. They, in turn,
will negotiate licensing deals directly with their end users
and customers.
Capital, design, engineering, and labor intensive goods -
computer chips, cruise missiles, and passenger cars - will
still necessitate the coordination of a massive workforce in
multiple locations. But even here, in the old industrial
landscape, the intellectual contribution to the collective
effort will likely be outsourced to roving freelancers who
will maintain an ownership stake in their designs or
inventions.
This intimate relationship between creative person and
consumer is the way it has always been. We may yet look back
on the 20th century and note with amazement the transient and
aberrant phase of intermediation - the Sony's, Microsoft's,
and Forgent's of this world.
THE INTERNET AND THE DIGITAL DIVIDE
The Internet - A Medium or a Message?
By: Sam Vaknin
The State of the Net
An Interim Report about the Future of the Internet
Who are the participants who constitute the Internet?
* Users - connected to the net and interacting with it
* The communications lines and the communications equipment
* The intermediaries (e.g. the suppliers of on-line
information or access providers).
* Hardware manufacturers
* Software authors and manufacturers (browsers, site
development tools, specific applications, smart agents,
search engines and others).
* The "Hitchhikers" (search engines, smart agents,
Artificial Intelligence - AI - tools and more)
* Content producers and providers
* Suppliers of financial wherewithal (currently - corporate
and institutional cash gradually being replaced by
advertising money)
The fate of each of these components - separately and in
solidarity - will determine the fate of the Internet.
The first phase of the Internet's history was dominated by
computer wizards. Thus, any attempt at predicting its future
dealt mainly with its hardware and software components.
Media experts, sociologists, psychologists, advertising and
marketing executives were left out of the collective effort to
determine the future face of the Internet.
As far as content is concerned, the Internet cannot be
currently defined as a medium. It does not function as one -
rather it is a very disordered library, mostly incorporating
the writings of non-distinguished megalomaniacs. It is the
ultimate Narcissistic experience. The forceful entry of
publishing houses and content aggregators is changing this
dismal landscape, though.
Ever since the invention of television there hasn't been
anything as begging to become a medium as the Internet.
Three analogies spring to mind when contemplating the Internet
in its current state:
* A chaotic library
* A neural network or the latter day equivalent of previous
networks (telegraph, telephony, railways)
* A new continent
These metaphors prove to be very useful (even business-wise).
They permit us to define the commercial opportunities embedded
in the Internet.
Yet, they fail to assist us in predicting its future in its
transformation into a medium.
How does an invention become a medium? What happens to it when
it does become one? What is the thin line separating the
initial functioning of the invention from its transformation
into a new medium? In other words: when can we tell that some
technological advance gave birth to a new medium?
This work also deals with the image of the Internet once
transformed into a medium.
The Internet has the most unusual attributes in the history of
media.
It has no central structure or organization. It is hardware
and software independent. It (almost) cannot be subjected to
legislation or to regulation. Consider the example of
downloading music from the internet - is it tantamount to an
act of recording music (a violation of copyright laws)? This
has been the crux of the legal battle between Diamond
Multimedia (the manufacturers of the Rio MP3 device), MP3.com
and Napster and the recording industry in America.
The Internet's data transfer channels are not linear - they
are random. Most of its "broadcast" cannot be "received" at
all. It allows for the narrowest of narrowcasting through the
use of e-mail mailing lists, discussion groups, message
boards, private radio stations, and chats. And this is but a
small portion of an impressive list of oddities. These
idiosyncrasies will also shape the nature of the Internet as a
medium. Growing out of bizarre roots - it is bound to yield
strange fruit as a medium.
So what business opportunities does the Internet represent?
I believe that they are to be found in two broad categories:
* Software and hardware related to the Internet's future as
a medium
* Content creation, management and licencing
The Map of Terra Internetica
The Users
How many Internet users are there? How many of them have
access to the Web (World Wide Web - WWW) and use it? There are
no unequivocal statistics. Those who presume to give the
answers (including the ISOC - the Internet SOCiety) - rely on
very partial and biased resources. Others just bluff.
Yet, everyone seems to agree that there are, at least, 100
million active participants in North America (the Nielsen and
Commerce-Net reports).
The future is, inevitably, even more vague than the present.
Authoritative consultancy firms predict 66 million active
users in 10 years time. IBM envisages 700 million users. MCI
is more modest with 300 million. At the end of 1999 there were
130 million registered (though not necessarily active) users.
The Internet - an Elitist and Chauvinistic Medium
The average user of the Internet is young (30), with an
academic background and high income. The percentage of the
educated and the well-to-do among the users of the Web is
three times as high as their proportion in the population.
This is fast changing only because their children are joining
them (6 million already had access to the Internet at the end
of 1996 - and were joined by another 24 million by the end of
the decade). This may change only due to presidential
initiatives to bridge the "digital divide" (from Al Gore's in
the USA to Mahatir Mohammed's in Malaysia), corporate largesse
and institutional involvement (e.g., Open Society in Eastern
Europe, Microsoft in the USA). These efforts will spread the
benefits of this all-powerful tool among the less privileged.
A bit less than 50% of all users are men but they are
responsible for 60% of the activity in the net (as measured by
traffic).
Women seem to limit themselves to electronic mail (e-mail) and
to electronic shopping of goods and services, though this is
changing fast. Men prefer information, either due to career
requirements or because knowledge is power.
Most of the users are of the "experiencer" variety. They are
leaders of social change and innovative. This breed inhabits
universities, fashionable neighbourhoods and trendy vocations.
This is why some wonder if the Internet is not just another
fad, albeit an incredibly resilient and promising one.
Most users have home access to the Internet - yet, they still
prefer to access it from work, at their employer's expense,
though this preference is slight and being eroded. Most users
are, therefore, exploitative in nature. Still, we must not
forget that there are 37 million households of the self-
employed and this possibly distorts the statistical picture
somewhat.
The Internet - A Western Phenomenon
Not African, not Asian (with the exception of Israel and
Japan), not Russian , nor a Third World phenomenon. It belongs
squarely to the wealthy, sated world. It is the indulgence of
those who have everything and whose greatest concern is their
choice of nightly entertainment. Between 50-60% of all
Internet users live in the USA, 5-10% in Canada. The Internet
is catching on in Europe (mainly in Germany and in
Scandinavia) and, in its mobile form (i-mode) in Japan. The
Internet lost to the French Minitel because the latter
provides more locally relevant content and because of high
costs of communications and hardware.
Communications
Most computer owners still possess a 28,800 bps modem. This is
much like driving a bicycle on a German Autobahn. The 56,600
bps is gradually replacing its slower predecessor (48% of
computers with modems) - but even this is hardly sufficient.
To begin to enjoy video and audio (especially the former) -
data transfer rates need to be 50 times faster.
Half the households in the USA have at least 2 telephones and
one of them is usually dedicated to data processing (faxes or
fax-modems).
The ISDN could constitute the mid-term solution. This data
transfer network is fairly speedy and covers 70% of the
territory of the USA. It is growing by 100% annually and its
sales topped 10 billion USD in 1995/6.
Unfortunately, it is quite clear that ISDN is not THE answer.
It is too slow, too user-unfriendly, has a bad interface with
other network types, it requires special hardware. There is no
point in investing in temporary solutions when the right
solution is staring the Internet in the face, though it is not
implemented due to political circumstances.
A cable modem is 80 times speedier than the ISDN and 700 times
faster than a 14,400 bps modem. However, it does have problems
in accommodating a two-way data transfer. There is also need
to connect the fibre optic infrastructure which characterizes
cable companies to the old copper coaxial infrastructure which
characterizes telephony. Cable users engage specially
customized LANs (Ethernet) and the hardware is expensive
(though equipment prices are forecast to collapse as demand
increases). Cable companies simply did not invest in
developing the technology. The law (prior to the 1996
Communications Act) forbade them to do anything that was not
one way transfer of video via cables. Now, with the more
liberal regulative environment, it is a mere question of time
until the technology is found.
Actually, most consumers single out bad customer relations as
their biggest problem with the cable companies - rather than
technology.
Experiments conducted with cable modems led to a doubling of
usage time (from an average of 24 to 47 hours per month per
user) which was wholly attributable to the increased speed.
This comes close to a cultural revolution in the allocation of
leisure time. Numerically speaking: 7 million households in
the USA are fitted with a two-way data transfer cable modems.
This is a small number and it is anyone's guess if it
constitutes a critical mass. Sales of such modems amount to
1.3 billion USD annually.
50% of all cable subscribers also have a PC at home. To me it
seems that the merging of the two technologies is inevitable.
Other technological solutions - such as DSL, ADSL, and the
more promising satellite broadband - are being developed and
implemented, albeit slowly and inefficiently. Coverage is
sporadic and frustrating waiting periods are measured in
months.
Hardware and Software
Most Internet users (82%) work with the Windows operating
system. About 11% own a Macintosh (much stronger graphically
and more user-friendly). Only 7% continue to work on UNIX
based systems (which, historically, fathered the Internet) -
and this number is fast declining. A strong entrant is the
free source LINUX operating system.
Virtually all users surf through a browsing software. A fast
dwindling minority (26%) use Netscape's products (mainly
Navigator and Communicator) and the majority use Microsoft's
Explorer (more than 60% of the market). Browsers are now free
products and can be downloaded from the Internet. As late as
1997, it was predicted by major Internet consultancy firms
that browser sales will top $4 billion by the year 2000. Such
misguided predictions ignored the basic ethos of the Internet:
free products, free content, free access.
Browsers are in for a great transformation. Most of them are
likely to have 3-D, advanced audio, telephony / voice / video
mail (v-mail), instant messaging, e-mail, and video
conferencing capabilities integrated into the same browsing
session. They will become self-customizing, intelligent,
Internet interfaces. They will memorize the history of usage
and user preferences and adapt themselves accordingly. They
will allow content-specificity: unidentifiable smart agents
will scour the Internet, make recommendations, compare prices,
order goods and services and customize contents in line with
self-adjusting user profiles.
Two important technological developments must be considered:
PDAs (Personal Digital Assistants) - the ultimate personal
(and office) communicators, easy to carry, they provide
Internet (access) Everywhere, independent of suppliers and
providers and of physical infrastructure (in an aeroplane, in
the field, in a cinema).
The second trend: wireless data transfer and wireless e-mail,
whether through pagers, cellular phones, or through more
sophisticated apparatus and hybrids such as smart phones.
Geotech's products are an excellent example: e-mail, faxes,
telephone calls and a connection to the Internet and to other,
public and corporate, or proprietary, databases - all provided
by the same gadget. This is the embodiment of the electronic,
physically detached, office. Wearable computing should be
considered a part of this "ubiquitous or pervasive computing"
wave.
We have no way of gauging - or intelligently guessing - the
part of the mobile Internet in the total future Internet
market but it is likely to outweigh the "fixed" part. Wireless
internet meshes well with the trend of pervasive computing and
the intelligent home and office. Household gadgets such as
microwave ovens, refrigerators and so on will connect to the
internet via a wireless interface to cull data, download
information, order goods and services, report their condition
and perform basic maintenance functions. Location specific
services (navigation, shopping recommendations, special
discounts, deals and sales, emergency services) depend on the
technological confluence between GPS (satellite-based
geolocation technology) and wireless Internet.
Suppliers and Intermediaries
"Parasitic" intermediaries occupy each stage in the Internet's
food chain.
Access to the Internet is still provided by "dumb pipes" - the
Internet Service Providers (ISP)
Content is still the preserve of content suppliers and so on.
Some of these intermediaries are doomed to gradually fade or
to suffer a substantial diminishing of their share of the
market. Even "walled gardens" of content (such as AOL) are at
risk.
By way of comparison, even today, ISPs have four times as many
subscribers (worldwide) as AOL. Admittedly, this adversely
affects the quality of the Internet - the infrastructure
maintained by the phone companies is slow and often succumbs
to bottlenecks. The unequivocal intention of the telephony
giants to become major players in the Internet market should
also be taken into account. The phone companies will, thus,
play a dual role: they will provide access to their
infrastructure to their competitors (sometimes, within a real
or actual monopoly) - and they will compete with their
clients. The same can be said about the cable companies.
Controlling the last mile to the user's abode is the next big
business of the Internet. Companies such as AOL are
disadvantaged by these trends. It is imperative for AOL to
obtain equal access to the cable company's backbone and
infrastructure if it wants to survive. Hence its merger with
Time Warner.
No wonder that many of the ISPs judge this intrusion on their
turf by the phone and cable companies to constitute unfair
competition. Yet, one should not forget that the barriers to
entry are very low in the ISP market. It takes a minimal
investment to become an ISP. 200 modems (which cost 200 USD
each) are enough to satisfy the needs of 2000 average users
who generate an income of 500,000 USD per annum to the ISP.
Routers are equally as cheap nowadays. This is a nice return
on the ISP's capital, undoubtedly.
The Hitchhikers
The Web houses the equivalent of 100 billion pages. Search
Engine applications are used to locate specific information in
this impressive, constantly proliferating library. They will
be replaced, in the near future, by "Knowledge Structures" -
gigantic encyclopaedias, whose text will contain references
(hyperlinks) to other, relevant, sites. The far future will
witness the emergence of the "Intelligent Archives" and the
"Personal Newspapers" (read further for detailed
explanations). Some software applications will summarize
content, others will index and automatically reference and
hyperlink texts (virtual bibliographies). An average user will
have an on-going interest in 500 sites. Special software will
be needed to manage address books ("bookmarks", "favourites")
and contents ("Intelligent Addressbooks"). The phenomenon of
search engines dedicated to search a number of search engines
simultaneously will grow ("Hyper- or meta- engines"). Meta-
engines will work in the background and download hyperlinks
and advertising (the latter is essential to secure the
financial interest of site developers and owners). Statistical
software which tracks ("how long was what done"), monitors
("what did they do while in the site") and counts ("how many")
visitors to sites already exists. Some of these applications
have back-office facilities (accounting, follow-up,
collections, even tele-marketing). They all provide time
trails and some allow for auditing.
This is but a small fragment of the rapidly developing net-
scape: people and enterprises who make a living off the
Internet craze rather than off the Internet itself. Everyone
knows that there is more money in lecturing about how to make
money on the Internet - than in the Internet itself. This
maxim still holds true despite the 32 billion US dollars in E-
commerce in 1998. Business to Consumer (B2C) sales grow less
vigorously than Business to Business (B2B) sales and are
likely to suffer another blow with the advent of Peer to Peer
(P2P) computer networks. The latter allow PCs to act as
servers and thus enable the swapping of computer files asmong
connected users (with or without a central directory).
Content Suppliers
This is the underprivileged sector of the Internet. They all
lose money (even e-tailers which offer basic, standardized
goods - books, CDs - with the exception, until September 11,
of sites connected to tourism). No one thanks them for content
produced with the investment of a lot of effort and a lot of
money. A really qualitative, fully commerce enabled site costs
up to 5,000,000 USD, excluding site maintenance and customer
and visitor services. Content providers are constantly
criticized for lack of creativity or for too much creativity.
More and more is asked of them. They are exploited by
intermediaries, hitchhikers and other parasites. This is all
an off-shoot of the ethos of the Internet as a free content
area.
More than 100 million men and women constantly access the Web
- but this number stands to grow (the median prediction: 300
million). Yet, while the Web is used by 35% of those with
access to the Internet - e-mail is used by more than 60%. E-
mail is by far the most common function ("killer app") and
specialized applications (Eudora, Internet Mail, Microsoft
Exchange) - free or ad sponsored - keep it accessible to all
and user-friendly.
Most of the users like to surf (browse, visit sites) the net
without reason or goal in mind. This makes it difficult to
apply traditional marketing techniques.
What is the meaning of "targeted audiences" or "market shares"
in this context?
If a surfer visits sites which deal with aberrant sex and
nuclear physics in the same session - what to make of it?
The public and legislative backlash against the gathering of
surfers' data by Internet ad agencies and other web sites -
has led to growing ignorance regarding the profile of Internet
users, their demography, habits, preferences and dislikes.
People like the very act of surfing. They want to be
entertained, then they use the Internet as a working tool,
mostly in the service of their employer, who, usually foots
the bill. Users love free downloads (mainly software).
"Free" is a key word on the Internet: it used to belong to the
US Government and to a bunch of universities. Users like
information, with emphasis on news and data about new
products. But they do not like to shop on the net - yet. Only
38% of all surfers made a purchase during 1998.
67% of them adore virtual sex. 50% of the sites most often
visited are porn sites (this is reminiscent of the early days
of the Video Cassette Recorder - VCR). People dedicate the
same amount of time to watching video cassettes or television
as they do to surfing the net. The Internet seems to
cannibalize television.
Sex is followed by music, sports, health, television,
computers, cinema, politics, pets and cooking sites. People
are drawn to interactive games. The Internet will shortly
enable people to gamble, if not hampered by legislation. 10
billion USD in gambling money are predicted to pass through
the net. This makes sense: nothing like a computer to provide
immediate (monetary and psychological) rewards.
Commerce on the net is another favourite. The Internet is a
perfect medium for the sale of software and other digital
products (e-books). The problem of data security is on its way
to being solved with the SET (or other) world standard.
As early as 1995, the Internet had more than 100 virtual
shopping malls visited by 2.5 million shoppers (and probably
double this number in 1996).
The predictions for 1999 were between 1-5 billion USD of net
shopping (plus 2 billion USD through on-line information
providers, such as CompuServe and AOL) - proved woefully
inaccurate. The actual number in 1998 was 7 times the
prediction for 1999.
It is also widely believed that circa 20% of the family budget
will pass through the Internet as e-money and this amounts to
150 billion USD.
The Internet will become a giant inter-bank clearing system
and varied ATM type banking and investment services will be
provided through it. Basically, everything can be done through
the Internet: looking for a job, for instance.
Yet, the Internet will never replace human interaction. People
are likely to prefer personal banking, window shopping and the
social experience of the shopping mall to Internet banking and
e-commerce, or m-commerce.
Some sites already sport classified ads. This is not a bad way
to defray expenses, though most classified ads are free (it is
the advertising they attract that matters).
Another developing trend is website-rating and critique. It
will be treated the way today's printed editions are. It will
have a limited influence on the consumption decisions of some
users. Browsers already sport buttons labelled "What's New"
and "What's Hot". Most Search Engines recommend specific
sites. Users are cautious. Studies discovered that no user, no
matter how heavy, has consistently re-visited more than 200
sites, a minuscule number. The 10 most popular web sites
(Yahoo!, MSN, etc.) attracted more than 50% of all Internet
traffic. Site recommendation services often produce random -
at times, wrong - selections for their user. There are also
concerns regarding privacy issues. The backlah against
Amazon's "readers' circles" is an example.
Web Critics, who work today mainly for the printed press, will
publish their wares on the net and will link to intelligent
software which will hyperlink, recommend and refer. Some web
critics will be identified with specific applications -
really, expert systems which will incorporate their knowledge
and experience.
The Money
Where will the capital needed to finance all these
developments come from?
Again, there are two schools:
One says that sites will be financed through advertising - and
so will search engines and other applications accessed by
users.
Certain ASPs (Application Service Providers which rent out
access to application software which resides on their servers)
are considering this model.
The second version is simpler and allows for the existence of
non-commercial content.
It proposes to collect negligible sums (cents or fractions of
cents) from every user for every visit ("micro-payments") or a
subscription fee. These accumulated cents or subscription fees
will enable the owners of old sites to update and to maintain
them and encourage entrepreneurs to develop new ones. Certain
content aggregators (especially of digital textbooks) have
adopted this model (Questia, Fathom).
The adherents of the first school pointed at the 5 million USD
invested in advertising during 1995 and to the 60 million or
so invested during 1996.
Its opponents point exactly at the same numbers: ridiculously
small when contrasted with more conventional advertising
modes. The potential of advertising on the net is limited to
1.5 billion USD annually in 1998, thundered the pessimists
(many thought that even half that would be very nice). The
actual figure was double the prediction but still woefully
small and inadequate to support the Internet's content
development.
Compare these figures to the sale of Internet software ($4
billion), Internet hardware ($3 billion), Internet access
provision ($4.2 billion) in 1995.
Hembrecht and Quist estimated that Internet related industries
scooped up 23.2 billion USD annually (A report released in
mid-1996).
And what follows advertising is hardly more enocuraging.
The consumer interacts and the product is delivered to him.
This - the delivery phase - is a slow and enervating epilogue
to the exciting affair of ordering through the net at the
speed of light. Too many consumers still complain that they do
not receive what they ordered, or that delivery is late and
products defective.
The solution may lie in the integration of advertising and
content. Pointcast, for instance, integrated advertising into
its news broadcasts, continuously streamed to the user's
screen, even when inactive (they provided a downloadable
active screen saver and ticker in a "push technology").
Downloading of digital music, video and text (e-books) will
lead to immediate gratification of the consumer and will
increase the efficacy of advertising.
Whatever the case may be, a uniform, agreed upon system of
rating as a basis for charging advertisers, is sorely needed.
There is also the question of what does the advertiser pay
for?
Many advertisers (Procter and Gamble, for instance) refuse to
pay according to the number of hits or impressions (=entries,
visits to a site). They agree to pay only according to the
number of the times that their advertisement was hit (page
views).
This different basis for calculation is likely to upset all
revenue scenarios.
Very few sites of important, respectable newspapers are on a
subscription basis. Dow Jones (Wall Street Journal) and The
Economist, to mention but two.
Will this become the prevailing trend?
The Internet as a Metaphor
Three metaphors come to mind when considering the Internet
"philosophically".
The Internet as a Chaotic Library
1. The Problem of Cataloguing
The Internet is an assortment of billions of pages containing
information. Some of them are visible and others are generated
from hidden databases by users' requests ("Invisible
Internet").
The Internet displays no discernible order, classification, or
categorization. As opposed to "classical" libraries, no one
has invented a cataloguing standard (remember Dewey?). This is
so needed that it is amazing that it has not been invented
yet. Some sites indeed apply the Dewey Decimal Syatem
(Suite101). Others default to a directory structure (Open
Directory, Yahoo!, Look Smart and others).
Had such a standard existed (an agreed upon numerical
cataloguing method) - each site would have self-classified.
Sites would have an interest to do so to increase their
penetration rates and their visibility. This, naturally, would
have eliminated the need for today's clunky, incomplete and
(highly) inefficient search engines.
A site whose number starts with 900 will be immediately
identified as dealing with history and multiple classification
will be encouraged to allow finer cross-sections to emerge. An
example of such an emerging technology of "self
classification" and "self-publication" (though limited to
scholarly resources) is the "Academic Resource Channel" by
Scindex.
Users will not be required to remember reams of numbers.
Future browsers will be akin to catalogues, very much like the
applications used in modern day libraries. Compare this utopia
to the current dystopy. Users struggle with reams of
irrelevant material to finally reach a partial and
disappointing destination. At the same time, there likely are
web sites which exactly match the poor user's needs. Yet, what
currently determines the chances of a happy encounter between
user and content - are the whims of the specific search engine
used and things like meta-tags, headlines, a fee paid, or the
right opening sentences.
2. Screen versus Page
The computer screen, because of physical limitations (size,
the fact that it has to be scrolled) fails to effectively
compete with the printed page. The latter is still the most
ingenious medium yet invented for the storage and release of
textual information. Granted: a computer screen is better at
highlighting discrete units of information. So, this draws the
batlle lines: structures (printed pages) versus units
(screen), the continuous and easily reversible versus the
discrete.
The solution is an efficient way to translate computer screens
to printed matter. It is hard to believe, but no such thing
exists. Computer screens are still hostile to off-line
printing. In other words: if a user copies information from
the Internet to his Word Processor (or vice versa, for that
matter) - he ends up with a fragmented, garbage-filled and
non-aesthetic document.
Very few site developers try to do something about it - even
fewer succeed.
3. The Internet and the CD-ROM
One of the biggest mistakes of content suppliers is that they
do not mix contents or have a "static-dynamic interaction".
The Internet can now easily interact with other media
(especially with audio CDs and with CD-ROMs) - even as the
user surfs.
Examples abound:
A shopping catalogue can be distributed on a CD-ROM by mail.
The Internet Site will allow the user to order a product
previously selected from the catalogue, while off-line. The
catalogue could also be updated through the site (as is done
with CD-ROM encyclopedias).
The advantages of the CD-ROM are clear: very fast access time
(dozens of times faster than the access to a site using a dial
up connection) and a data storage capacity tens of times
bigger than the average website.
Another example: a CD-ROM can be distributed, containing
hundreds of advertisements. The consumer will select the ad
that he wants to see and will connect to the Internet to view
a relevant video.
He could then also have an interactive chat (or a conference)
with a salesperson, receive information about the company,
about the ad, about the advertising agency which created the
ad - and so on.
CD-ROM based encyclopedias (such as the Britannica, Encarta,
Grolier) already contain hyperlinks which carry the user to
sites selected by an Editorial Board.
But CD-ROMs are probably a doomed medium. This industry chose
to emphasize the wrong things. Storage capacity increased
exponentially and, within a year, desktops with 80 Gb hard
disks will be common. Moreover, the Network Computer - the
stripped down version of the personal computer - will put at
the disposal of the average user terabytes in storage capacity
and the processing power of a supercomputer. What separates
computer users from this utopia is the communication
bandwidth. With the introduction of radio, statellite, ADSL
broadband services, cable modems and compression methods -
video (on demand), audio and data will be available speedily
and plentifully.
The CD-ROM, on the other hand, is not mobile. It requires
installation and the utilization of sophisticated hardware and
software. This is no user friendly push technology. It is
nerd-oriented. As a result, CD-ROMs are not an immediate
medium. There is a long time lapse between the moment they are
purchased and the moment the first data become accessible to
the user. Compare this to a book or a magazine. Data in these
oldest of media is instantly available to the user and allows
for easy and accurate "back" and "forward" functions.
Perhaps the biggest mistake of CD-ROM manufacturers has been
their inability to offer an integrated hardware and software
package. CD-ROMs are not compact. A Walkman is a compact
hardware-cum-software package. It is easily transportable, it
is thin, it contains numerous, user-friendly, sophisticated
functions, it provides immediate access to data. So does the
discman or the MP3-man. This cannot be said of the CD-ROM. By
tying its future to the obsolete concept of stand-alone,
expensive, inefficient and technologically unreliable personal
computers - CD-ROMs have sentenced themselves to oblivion
(with the possible exception of reference material).
4. On-line Reference Libraries
These already exist. A visit to the on-line Encyclopaedia
Britannica exemplifies some of the tremendous, mind boggling
possibilities:
Each entry is hyperlinked to sites on the Internet which deal
with the same subject matter. The sites are carefully screened
(though more detailed descriptions of each site should be
available - they could be prepared either by the staff of the
encyclopaedia or by the site owner). Links are available to
data in various forms, including audio and video. Everything
can be copied to the hard disk or to CD-ROMs.
This is a new conception of a knowledge centre - not just an
assortment of material. It is modular, can be added on and
subtracted from. It can be linked to a voice Q&A centre.
Queries by subscribers can be answered by e-mail, by fax,
posted on the site, hard copies can be sent by post. This
"Trivial Pursuit" service could be very popular - there is
considerable appetite for "Just in Time Information". The
Library of Congress - together with a few other libraries - is
in the process of making just such a service available to the
public (CDRS - Collaborative Digital Reference Service).
5. The Feedback Option
Hard to believe, but very few sites encourage their guests to
express an opinion about the site, its contents and its
aesthetics. This indicates an ossified mode of thinking about
the most dynamic mass medium ever created, the only
interactive mass medium yet. Each site must absolutely contain
feedback and rating questionnaires. It has the side benefit of
creating a database of the visitors to the site.
Moreover, each site can easily become a "knowledge centre".
Let us consider a site dedicated to advertising and marketing:
It can contain feedback questionnaires (what do you think
about the site, suggestions for improvement, mailto and leave
message facilities, etc.)
It can contain rating questionnaires (rate these ads, these TV
or radio shows, these advertising campaigns).
It can allocate some space to clients to create their home
pages in (these home pages could lead to their sites, to other
sites, to other sections of the host site - and, in any case,
will serve as a display of the creative talent of the site
owners). This will give the site owners a picture of the
distribution of the areas of interest of the visitors to the
site.
The site can include statistical, tracking and counter
software.
Such a site can refer to hundreds of useful shareware
applications (which deal with different aspects of advertising
and marketing, for instance). Developers of applications will
be able to use the site to promote their products. Other
practical applications could also be referred to from - or
reside on - the site (browsers, games, search engines).
And all this can be organized in a portal structure (for
instance, by adopting the open software of the Open Directory
Project).
6. Internet Derived CD-ROMS
The Internet is an enormous reservoir of freely available,
public domain, information.
With a minimal investment, this information can be gathered
into coherent, theme oriented, cheap CD-ROMs. Each such CD-ROM
can contain:
Addresses of web sites specific to the subject matter
* The first pages of each of these sites
* Hyperlinks to each of the sites
* A browser
* Access to all the important search engines
* Recommended search strings (it is extremely difficult to
formulate a successful search in the Internet, it takes
expertise. "Ready-made searches" will be a hit in the
future, as the number of sites grows)
* A dictionary of professional terms, a speller and a
thesaurus
* A list of general reference sites
* Shareware specific to the field
7. Publishing
The Internet is the world's largest "publisher", by far. It
"publishes" FAQs (Frequent Answers and Questions regarding
almost every technical matter in the world), e-zines
(electronic versions of magazines, not a very profitable
pursuit), the electronic versions of dailies (together with
on-line news and information services), reference and other e-
books, monographs, articles and minutes of discussions
("threads"), among other types of material.
Publishing an e-zine has a few advantages: it promotes the
sales of the printed edition, it helps to sign on subscribers
and it leads to the sale of advertising space. The electronic
archive function (see next section) saves the need to file
back issues, the space required to do so and the irritating
search for data items.
The future trend is a combined subscription: electronic
(mainly for the archival value and the ability to hyperlink to
additional information) and printed (easier to browse current
issue).
The electronic daily presents other advantages:
It allows for immediate feedback and for flowing, almost real-
time, communication between writers and readers. The
electronic version, therefore, acquires a gyroscopic function:
a navigation instrument, always indicating deviations from the
"right" course. The content can be instantly updated and
immediacy has its premium (remember the Lewinsky affair?).
Strangely, this (conventional) field was the first to develop
a "virtual reality" facet. There are virtual "magazine
stalls". They look exactly like the real thing and the user
can buy a paper using his mouse.
Specialty hand held devices already allow for downloading and
storage of vast quantities of data (up to 4000 print pages).
The user gains access to libraries containing hundreds of
texts, adapted to be downloaded, stored and read by the
specific device. Again, a convergence of standards is to be
expected in this field as well (the final contenders will
probably be Adobe's PDF against Microsoft's MS-Reader).
Broadly, e-books are treated either as:
Continuation of print books (p-books) by other means
or as
A whole new publishing universe.
Since p-books are a more convenient medium then e-books - they
will prevail in any straightforward "medium replacement" or
"medium displacement" battle.
In other words, if publishers will persist in the simple and
straightforward conversion of p-books to e-books - then e-
books are doomed. They are simply inferior to the price,
comfort, tactile delights, browseability and scanability of p-
books.
But e-books - being digital - open up a vista of hitherto
neglected possibilities. These will only be enhanced and
enriched by the introduction of e-paper and e-ink. Among them:
* Hyperlinks within the e-book and without it - to web
content, reference works, etc.
* Embedded instant shopping and ordering links
* Divergent, user-interactive, decision driven plotlines
* Interaction with other e-books (using a wireless
standard) - collaborative authoring
* Interaction with other e-books - gaming and community
activities
* Automatically or periodically updated content
* Multimedia
* Database, Favourites and History Maintenance (reading
habits, shopping habits, interaction with other readers,
plot related decisions and much more)
* Automatic and embedded audio conversion and translation
capabilities
* Full wireless piconetworking and scatternetworking
capabilities
The technology is still not fully there. Wars rage in both the
wireless and the ebook realms. Platforms compete. Standards
clash. Gurus debate. But convergence is inevitable and with it
the e-book of the future.
8. The Archive Function
The Internet is also the world's biggest cemetery: tens of
thousands of deadbeat sites, still accessible - the "Ghost
Sites" of this electronic frontier.
This, in a way, is collective memory. One of the Internet's
main functions will be to preserve and transfer knowledge
through time. It is called "memory" in biology - and "archive"
in library science. The history of the Internet is being
documented by search engines (Google) and specialized services
(Alexa) alike.
The Internet as a Collective Brain
Drawing a comparison from the development of a human baby -
the human race has just commenced to develop its neural
system.
The Internet fulfils all the functions of the Nervous System
in the body and is, both functionally and structurally, pretty
similar. It is decentralized, redundant (each part can serve
as functional backup in case of malfunction). It hosts
information which is accessible in a few ways, it contains a
memory function, it is multimodal (multimedia - textual,
visual, audio and animation).
I believe that the comparison is not superficial and that
studying the functions of the brain (from infancy to
adulthood) - amounts to perusing the future of the Net itself.
1. The Collective Computer
To carry the metaphor of "a collective brain" further, we
would expect the processing of information to take place in
the Internet, rather than inside the end-user's hardware (the
same way that information is processed in the brain, not in
the eyes). Desktops will receive the results and communicate
with the Net to receive additional clarifications and
instructions and to convey information gathered from their
environment (mostly, from the user).
This is part fo the philosophy of the JAVA programming
language. It deals with applets - small bits of software - and
links different computer platforms by means of software.
Put differently:
Future servers will contain not only information (as they do
today) - but also software applications. The user of an
application will not be forced to buy it. He will not be
driven into hardware-related expenditures to accommodate the
ever growing size of applications. He will not find himself
wasting his scarce memory and computing resources on passive
storage. Instead, he will use a browser to call a central
computer. This computer will contain the needed software,
broken to its elements (=applets, small applications). Anytime
the user wishes to use one of the functions of the
application, he will siphon it off the central computer. When
finished - he will "return" it. Processing speeds and response
times will be such that the user will not feel at all that it
is not with his own software that he is working (the question
of ownership will be very blurred in such a world). This
technology is available and it provoked a heated debated about
the future shape of the computing industry as a whole
(desktops - really power packs - or network computers, a
little more than dumb terminals). Applications are already
offered to corporate users by ASPs (Application Service
Providers).
In the last few years, scientists put the combined power of
the computers linked to the internet at any given moment to
perform astounding feats of distributed parallel processing.
Millions of PCs connected to the net co-process signals from
outer space, meteorological data and solve complex equations.
This is a prime example of a collective brain in action.
2. The Intranet - a Logical Extension of the Collective
Computer
LANs (Local Area Networks) are no longer a rarity in corporate
offices. WANs (wide Area Networks) are used to connect
geographically dispersed organs of the same legal entity
(branches of a bank, daughter companies, a sales force). Many
LANs are wireless.
The intranet / extranet and wireless LANs will be the winners.
They will gradually eliminate both fixed line LANs and WANs.
The Internet offers equal, platform-independent, location-
independent and time of day - independent access to all the
members of an organization.Sophisticated firewall security
application protects the privacy and confidentiality of the
intranet from all but the most determined and savvy hackers.
The Intranet is an inter-organizational communication network,
constructed on the platform of the Internet and which enjoys
all its advantages. The extranet is open to clients and
suppliers as well.
The company's server can be accessed by anyone authorized,
from anywhere, at any time (with local - rather than
international - communication costs). The user can leave
messages (internal e-mail or v-mail), access information -
proprietary or public - from it and to participate in "virtual
teamwork" (see next chapter).
By the year 2002, a standard intranet interface will emerge.
This will be facilitated by the opening up of the TCP/IP
communication architecture and its availability to PCs. A
billion USD will go just to finance intranet servers - or, at
least, this is the median forecast.
The development of measures to safeguard server routed inter-
organizational communication (firewalls) is the solution to
one of two obstacles to the institution of the Intranet. The
second problem is the limited bandwidth which does not permit
the efficient transfer of audio (not to mention video).
It is difficult to conduct video conferencing through the
Internet. Even the voices of discussants who use internet
phones come out (slightly) distorted.
All this did not prevent 95% of the Fortune 1000 from
installing intranet. 82% of the rest intend to install one by
the end of this year. Medium to big size American firms have
50-100 intranet terminals per every internet one.
At the end of 1997, there were 10 web servers per every other
type of server in organizations. The sale of intranet related
software was projected to multiply by 16 (to 8 billion USD) by
the year 1999.
One of the greatest advantages of the intranet is the ability
to transfer documents between the various parts of an
organization. Consider Visa: it pushed 2 million documents per
day internally in 1996.
An organization equipped with an intranet can (while protected
by firewalls) give its clients or suppliers access to non-
classified correspondence. This notion has its charm.
Consider a newspaper: it can give access to all the materials
which were discarded by the editors. Some news are fit to
print - yet are discarded because of space limitations.
Still, someone is bound to be interested. It costs the
newspaper close to nothing (the material is, normally, already
computer-resident) - and it might even generate added
circulation and income. It can be even conceived as an
"underground, non-commercial, alternative" newspaper for a
wholly different readership.
The above is but one example of the possible use of the
intranet to communicate with the organization's consumer base.
3. Mail and Chat
The Internet (its e-mail possibilities) is eroding traditional
mail. The market share of the post office in conveying
messages by regular mail has dwindled from 77% to 62% (1995).
E-mail has expanded to capture 36% (up from 19%).
90% of customers with on-line access use e-mail from time to
time and 60% work with it regularly. More than 2 billion
messages traverse the internet daily.
E-mail applications are available as freeware and are included
in all browsers. Thus, the Internet has completely assimilated
what used to be a separate service, to the extent that many
people make the mistake of thinking that e-mail is a feature
of the Internet. Microsoft continues to incorporate previously
independent applications in its browsers - a behaviour which
led to the 1999 anti-trust lawsuit against it.
The internet will do to phone calls what it has done to mail.
Already there are applications (Intel's, Vocaltec's,
Net2Phone) which enable the user to conduct a phone
conversation through his computer. The voice quality has
improved. The discussants can cut into each others words,
argue and listen to tonal nuances. Today, the parties (two or
more) engaging in the conversation must possess the same
software and the same (computer) hardware. In the very near
future, computer-to-regular phone applications will eliminate
this requirement. And, again, simultaneous multi-modality: the
user can talk over the phone, see his party, send e-mail,
receive messages and transfer documents - without obstructing
the flow of the conversation.
The cost of transferring voice will become so negligible that
free voice traffic is conceivable in 3-5 years. Data traffic
will overtake voice traffic by a wide margin.
This beats regular phones.
The next phase will probably involve virtual reality. Each of
the parties will be represented by an "avatar", a 3-D figurine
generated by the application (or the user's likeness mapped
into the software and superimposed on the the avatar). These
figurines will be multi-dimensional: they will possess their
own communication patterns, special habits, history,
preferences - in short: their own "personality".
Thus, they will be able to maintain an "identity" and a
consistent pattern of communication which they will develop
over time.
Such a figure could host a site, accept, welcome and guide
visitors, all the time bearing their preferences in its
electronic "mind". It could narrate the news, like "Ananova"
does. Visiting sites in the future is bound to be a much more
pleasant affair.
4. E-cash
In 1996, the four corporate giants (Visa, MasterCard, Netscape
and Microsoft) agreed on a standard for effecting secure
payments through the Internet: SET. Internet commerce is
supposed to mushroom by a factor of 50 to 25 billion USD. Site
owners will be able to collect rent from passing visitors - or
fees for services provided within the site. Amazon instituted
an honour system to collect donations from visitors. Dedicated
visitors will not be deterred by such trifles.
5. The Virtual Organization
The Internet allows simultaneous communication between an
almost unlimited number of users. This is coupled with the
efficient transfer of multimedia (video included) files.
This opens up a vista of mind boggling opportunities which are
the real core of the Internet revolution: the virtual
collaborative ("Follow the Sun") modes.
Examples:
A group of musicians will be able to compose music or play it
- while spatially and temporally separated;
Advertising agencies will be able to co-produce ad campaigns
in a real time interactive mode;
Cinema and TV films will be produced from disparate
geographical spots through the teamwork of people who never
meet, except through the net.
These examples illustrate the concept of the "virtual
community". Locations in space and time will no longer hinder
a collaboration in a team: be it scientific, artistic,
cultural, or for the provision of services (a virtual law firm
or accounting office, a virtual consultancy network).
Two on going developments are the virtual mall and the virtual
catalogue.
There are well over 300 active virtual malls in the Internet.
They were frequented by 32.5 million shoppers, who shopped in
them for goods and services in 1998. The intranet can also be
thought of as a "virtual organization", or a "virtual
business".
The virtual mall is a computer "space" (pages) in the
internet, wherein "shops" are located. These shops offer their
wares using visual, audio and textual means. The visitor
passes a gate into the store and looks through its offering,
until he reaches a buying decision. Then he engages in a
feedback process: he pays (with a credit card), buys the
product and waits for it to arrive by mail. The manufacturers
of digital products (intellectual property such as e-books or
software) have begun selling their merchandise on-line, as
file downloads.
Yet, slow communications and limited bandwidth - constrain the
growth potential of this mode of sale. Once solved -
intellectual property will be sold directly from the net, on-
line. Until such time, the intervention of the Post Office is
still required. So, then virtual mall is nothing but a
glorified computerized mail catalogue or Buying Channel, the
only difference being the exceptionally varied inventory.
Websites which started as "specialty stores" are fast
transforming themselves into multi-purpose virtual malls.
Amazon.com, for instance, has bought into a virtual pharmacy
and into other virtual businesses. It is now selling music,
video, electronics and many other products. It started as a
bookstore.
This contrasts with a much more creative idea: the virtual
catalogue. It is a form of narrowcasting (as opposed to
broadcasting): a surgically accurate targeting of potential
consumer audiences. Each group of profiled consumers (no
matter how small) is fitted with their own - digitally
generated - catalogue. This is updated daily: the variety of
wares on offer (adjusted to reflect inventory levels, consumer
preferences and goods in transit) - and prices (sales,
discounts, package deals) change in real time.
The user will enter the site and there delineate his
consumption profile and his preferences. A customized
catalogue will be immediately generated for him.
From then on, the history of his purchases, preferences and
responses to feedback questionnaires will be accumulated and
added to a database.
Each catalogue generated for him will come replete with order
forms. Once the user concluded his purchases, his profile will
be updated.
There is no technological obstacles to implementing this
vision today - only administrative and legal ones. Big retail
stores are not up to processing the flood of data expected to
arrive. They also remain highly sceptical regarding the
feasibility of the new medium. And privacy issues prevent data
mining or the effective collection and usage of personal data.
The virtual catalogue is a private case of a new internet off-
shoot: the "smart (shopping) agents". These are AI
applications with "long memories".
They draw detailed profiles of consumers and users and then
suggest purchases and refer to the appropriate sites,
catalogues, or virtual malls.
They also provide price comparisons and the new generation
(NetBot) cannot be blocked or fooled by using differing
product categories.
In the future, these agents will refer also to real life
retail chains and issue a map of the branch or store closest
to an address specified by the user (the default being his
residence). This technology can be seen in action in a few
music sites on the web and is likely to be dominant with
wireless internet appliances. The owner of an internet enabled
(third generation) mobile phone is likely to be the target of
geographically-specific marketing campaigns, ads and special
offers pertaining to his current location (as reported by his
GPS - satellite Geographic Positioning System).
6. Internet News
Internet news are advantaged. They can be frequently and
dynamically updated (unlike static print news) and be always
accessible (similar to print news), immediate and fresh.
The future will witness a form of interactive news. A special
"corner" in the site will be open to updates posted by the
public (the equivalent of press releases). This will provide
readers with a glimpse into the making of the news, the raw
material news are made of. The same technology will be applied
to interactive TVs. Content will be downloaded from the
internet and be displayed as an overlay on the TV screen or in
a square in a special location. The contents downloaded will
be directly connected to the TV programming. Thus, the
biography and track record of a football player will be
displayed during a football match and the history of a country
when it gets news coverage.
Terra Internetica - Internet, an Unknown Continent
This is an unconventional way to look at the Internet. Laymen
and experts alike talk about "sites" and "advertising space".
Yet, the Internet was never compared to a new continent whose
surface is infinite.
The Internet will have its own real estate developers and
construction companies. The real life equivalents derive their
profits from the scarcity of the resource that they exploit -
the Internet counterparts will derive their profits from the
tenants (the content).
Two examples:
A few companies bought "Internet Space" (pages, domain names,
portals), developed it and make commercial use of it by:
* renting it out
* constructing infrastructure and selling it
* providing an intelligent gateway, entry point to the rest
of the internet
* or selling advertising space which subsidizes the tenants
(Yahoo!-Geocities, Tripod and others).
* Cybersquatting (purchasing specific domain names
identical to brand names in the "real" world) and then
selling the domain name to an interested party
Internet Space can be easily purchased or created. The
investment is low and getting lower with the introduction of
competition in the field of domain registration services and
the increase in the number of top domains.
Then, infrastructure can be erected - for a shopping mall, for
free home pages, for a portal, or for another purpose. It is
precisely this infrastructure that the developer can later
sell, lease, franchise, or rent out.
At the beginning, only members of the fringes and the avant-
garde (inventors, risk assuming entrepreneurs, gamblers)
invest in a new invention. The invention of a new
communications technology is mostly accompanied by devastating
silence.
No one knows to say what are the optimal uses of the invention
(in other words, what is its future). Many - mostly members of
the scientific and business elites - argue that there is no
real need for the invention and that it substitutes a new and
untried way for old and tried modes of doing the same thing
(so why assume the risk?)
These criticisms are usually founded:
To start with, there is, indeed, no need for the new medium. A
new medium invents itself - and the need for it. It also
generates its own market to satisfy this newly found need.
Two prime examples are the personal computer and the compact
disc.
When the PC was invented, its uses were completely unclear.
Its performance was lacking, its abilities limited, it was
horribly user unfriendly.
It suffered from faulty design, absent user comfort and ease
of use and required considerable professional knowledge to
operate. The worst part was that this knowledge was unique to
the new invention (not portable).
It reduced labour mobility and limited one's professional
horizons. There were many gripes among those assigned to tame
the new beast.
The PC was thought of, at the beginning, as a sophisticated
gaming machine, an electronic baby-sitter. As the presence of
a keyboard was detected and as the professional horizon
cleared it was thought of in terms of a glorified typewriter
or spreadsheet. It was used mainly as a word processor (and
its existence justified solely on these grounds). The
spreadsheet was the first real application and it demonstrated
the advantages inherent to this new machine (mainly
flexibility and speed). Still, it was more (speed) of the
same. A quicker ruler or pen and paper. What was the
difference between this and a hand held calculator (some of
them already had computing, memory and programming features)?
The PC was recognized as a medium only 30 years after it was
invented with the introduction of multimedia software. All
this time, the computer continued to spin off markets and
secondary markets, needs and professional specialities. The
talk as always was centred on how to improve on existing
markets and solutions.
The Internet is the computer's first important breakthrough.
Hitherto the computer was only quantitatively different - the
multimedia and the Internet have made it qualitatively
superior, actually, sui generis, unique.
This, precisely, is the ghost haunting the Internet:
It has been invented, is maintained and is operated by
computer professionals. For decades these people have been
conditioned to think in Olympic terms: more, stronger, higher.
Not: new, unprecedented, non-existent. To improve - not to
invent. They stumbled across the Internet - it invented itself
despite its own creators.
Computer professionals (hardware and software experts alike) -
are linear thinkers. The Internet is non linear and modular.
It is still the age of hackers. There is still a lot to be
done in improving technological prowess and powers. But their
control of the contents is waning and they are being gradually
replaced by communicators, creative people, advertising
executives, psychologists and the totally unpredictable masses
who flock to flaunt their home pages.
These all are attuned to the user, his mental needs and his
information and entertainment preferences.
The compact disc is a different tale. It was intentionally
invented to improve upon an existing technology (basically,
Edison's Gramophone). Market-wise, this was a major gamble:
the improvement was, at first, debatable (many said that the
sound quality of the first generation of compact discs was
inferior to that of its contemporaneous record players).
Consumers had to be convinced to change both software and
hardware and to dish out thousands of dollars just to listen
to what the manufacturers claimed was better quality Bach. A
better argument was the longer life of the software (though
contrasted with the limited life expectancy of the consumer,
some of the first sales pitches sounded absolutely morbid).
The computer suffered from unclear positioning. The compact
disc was very clear as to its main functions - but had a rough
time convincing the consumers.
Every medium is first controlled by the technical people.
Gutenberg was a printer - not a publisher. Yet, he is the
world's most famous publisher. The technical cadre is joined
by dubious or small-scale entrepreneurs and, together, they
establish ventures with no clear vision, market-oriented
thinking, or orderly plan of action. The legislator is also
dumbfounded and does not grasp what is happening - thus, there
is no legislation to regulate the use of the medium. Witness
the initial confusion concerning copyrighted software and the
copyrights of ROM embedded software. Abuse or under-
utilization of resources grow. Recall the sale of radio
frequencies to the first cellular phone operators in the West
- a situation which repeats itself in Eastern and Central
Europe nowadays.
But then more complex transactions - exactly as in real estate
in "real life" - begin to emerge.
This distinction is important. While in real life it is
possible to sell an undeveloped plot of land - no one will buy
"pages". The supply of these is unlimited - their scarcity
(and, therefore, their virtual price) is zero.
The second example involves the utilization of a site - rather
than its mere availability.
A developer could open a site wherein first time authors will
be able to publish their first manuscript - for a fee.
Evidently, such a fee will be a fraction of what it would take
to publish a "real life" book. The author could collect money
for any downloading of his book - and split it with the site
developer. The potential buyers will be provided with access
to the contents and to a chapter of the books. This is
currently being done by a few fledgling firms but a full scale
publishing industry has not yet developed.
The Life of a Medium
The internet is simply the latest in a series of networks
which revolutionized our lives. A century before the internet,
the telegraph, the railways, the radio and the telephone have
been similarly heralded as "global" and transforming.
Every medium of communications goes through the same
evolutionary cycle:
Anarchy
The Public Phase
At this stage, the medium and the resources attached to it are
very cheap, accessible, under no regulatory constraints. The
public sector steps in: higher education institutions,
religious institutions, government, not for profit
organizations, non governmental organizations (NGOs), trade
unions, etc. Bedevilled by limited financial resources, they
regard the new medium as a cost effective way of disseminating
their messages.
The Internet was not exempt from this phase which ended only a
few years ago. It started with a complete computer anarchy
manifested in ad hoc networks, local networks, networks of
organizations (mainly universities and organs of the
government such as DARPA, a part of the defence establishment,
in the USA). Non commercial entities jumped on the bandwagon
and started sewing these networks together (an activity fully
subsidized by government funds). The result was a globe
encompassing network of academic institutions. The American
Pentagon established the network of all networks, the ARPANET.
Other government departments joined the fray, headed by the
National Science Foundation (NSF) which withdrew only lately
from the Internet.
The Internet (with a different name) became semi-public
property - with access granted to the chosen few.
Radio took precisely this course. Radio transmissions started
in the USA in 1920. Those were anarchic broadcasts with no
discernible regularity. Non commercial organizations and not
for profit organizations began their own broadcasts and even
created radio broadcasting infrastructure (albeit of the cheap
and local kind) dedicated to their audiences. Trade unions,
certain educational institutions and religious groups
commenced "public radio" broadcasts.
The Commercial Phase
When the users (e.g., listeners in the case of the radio, or
owners of PCs and modems in the example of the Internet) reach
a critical mass - the business sector is alerted. In the name
of capitalist ideology (another religion, really) it demands
"privatization" of the medium. This harps on very sensitive
strings in every Western soul: the efficient allocation of
resources which is the result of competition, corruption and
inefficiency naturally associated with the public sector
("Other People's Money" - OPM), the ulterior motives of
members of the ruling political echelons (the infamous
American Paranoia), a lack of variety and of catering to the
tastes and interests of certain audiences, the equation
private enterprise = democracy and more.
The end result is the same: the private sector takes over the
medium from "below" (makes offers to the owners or operators
of the medium - that they cannot possibly refuse) - or from
"above" (successful lobbying in the corridors of power leads
to the appropriate legislation and the medium is
"privatized").
Every privatization - especially that of a medium - provokes
public opposition. There are (usually founded) suspicions that
the interests of the public were compromised and sacrificed on
the altar of commercialization and rating. Fears of
monopolization and cartelization of the medium are evoked -
and justified, in due time. Otherwise, there is fear of the
concentration of control of the medium in a few hands. All
these things do happen - but the pace is so slow that the
initial fears are forgotten and public attention reverts to
fresher issues.
A new Communications Act was legislated in the USA in 1934. It
was meant to transform radio frequencies into a national
resource to be sold to the private sector which will use it to
transmit radio signals to receivers. In other words: the radio
was passed on to private and commercial hands. Public radio
was doomed to be marginalized.
The American administration withdrew from its last major
involvement in the Internet in April 1995, when the NSF ceased
to finance some of the networks and, thus, privatized its
hitherto heavy involvement in the net.
A new Communications Act was legislated in 1996. It permitted
"organized anarchy". It allowed media operators to invade each
other's territories.
Phone companies will be allowed to transmit video and cable
companies will be allowed to transmit telephony, for instance.
This is all phased over a long period of time - still, it is a
revolution whose magnitude is difficult to gauge and whose
consequences defy imagination. It carries an equally momentous
price tag - official censorship. "Voluntary censorship", to be
sure, somewhat toothless standardization and enforcement
authorities, to be sure - still, a censorship with its own
institutions to boot. The private sector reacted by
threatening litigation - but, beneath the surface it is caving
in to pressure and temptation, constructing its own censorship
codes both in the cable and in the internet media.
Institutionalization
This phase is the next in the Internet's history, though, it
seems, unbeknownst to it.
It is characterized by enhanced activities of legislation.
Legislators, on all levels, discover the medium and lurch at
it passionately. Resources which were considered "free",
suddenly are transformed to "national treasures not to be
dispensed with cheaply, casually and with frivolity".
It is conceivable that certain parts of the Internet will be
"nationalized" (for instance, in the form of a licensing
requirement) and tendered to the private sector. Legislation
will be enacted which will deal with permitted and disallowed
content (obscenity? incitement? racial or gender bias?)
No medium in the USA (not to mention the wide world) has
eschewed such legislation. There are sure to be demands to
allocate time (or space, or software, or content, or hardware)
to "minorities", to "public affairs", to "community business".
This is a tax that the business sector will have to pay to
fend off the eager legislator and his nuisance value.
All this is bound to lead to a monopolization of hosts and
servers. The important broadcast channels will diminish in
number and be subjected to severe content restrictions. Sites
which will not succumb to these requirements - will be deleted
or neutralized. Content guidelines (euphemism for censorship)
exist, even as we write, in all major content providers
(CompuServe, AOL, Geocities, Tripod, Prodigy).
The Bloodbath
This is the phase of consolidation. The number of players is
severely reduced. The number of browser types will be limited
to 2-3 (Netscape, Microsoft and which else?). Networks will
merge to form privately owned mega-networks. Servers will
merge to form hyper-servers run on supercomputers in "server
farms". The number of ISPs will be considerably cut.
50 companies ruled the greater part of the media markets in
the USA in 1983. The number in 1995 was 18. At the end of the
century they will number 6.
This is the stage when companies - fighting for financial
survival - strive to acquire as many users/listeners/viewers
as possible. The programming is shallowed to the lowest (and
widest) common denominator. Shallow programming dominates as
long as the bloodbath proceeds.
From Rags to Riches
Tough competition produces four processes:
1. A Major Drop in Hardware Prices
This happens in every medium but it doubly applies to a
computer-dependent medium, such as the Internet.
Computer technology seems to abide by "Moore's Law" which says
that the number of transistors which can be put on a chip
doubles itself every 18 months. As a result of this
miniaturization, computing power quadruples every 18 months
and an exponential series ensues. Organic-biological-DNA
computers, quantum computers, chaos computers - prompted by
vast profits and spawned by inventive genius will ensure the
longevity and continued applicability of Moore's Law.
The Internet is also subject to "Metcalf's Law".
It says that when we connect N computers to a network - we get
an increase of N to the second power in its computing /
processing power. And these N computers are more powerful
every year, according to Moore's Law.
The growth of computing powers in networks is a multiple of
the effects of the two laws. More and more computers with ever
increasing computing power get connected and create an
exponential 16 times growth in the network's computing power
every 18 months.
2. Free Availability of Software and Connection
This is prevalent in the Net where even potentially commercial
software can be downloaded for free. In many countries
television viewers still pay for television broadcasts - but
in the USA and many other countries in the West, the basic
package of television channels comes free of charge.
As users / consumers form a habit of using (or consuming) the
software - it is commercialized and begins to carry a price
tag. This is what happened with the advent of cable
television: contents are sold for subscription and usage (Pay
Per View - PPV) fees.
Gradually, this is what will happen to most of the sites and
software on the Net. Those which survive will begin to collect
usage fees, access fees, subscription fees, downloading fees
and other, appropriately named, fees. These fees are bound to
be low - but it is the principle that counts. Even a few cents
per transaction will accumulate to hefty sums with the traffic
which will characterize the Net (or, at least its more popular
locales).
Adverising revenues will allow ISPs to offer free
communication and storage volume. Gradually, connect time
charges imposed by the phone companies will be eroded by tough
competition from the likes of the cable companies. Accessing
the internet might well be free of all charges in 10 years
time.
3. Increased User Friendliness
As long as the computer is less user friendly and less
reliable (predictable) than television - less of a black box -
its potential (and its future) is limited. Television attracts
3.5 billion users daily. The Internet will attract - under the
most exuberant scenario - less than one tenth of this number
of people. The only reasons for this disparity are (the lack
of) user friendliness and reliability. Even browsers, among
the most user friendly applications ever - are not
sufficiently so. The user still needs to know how to use a
keyboard and must possess some basic acquaintance with the
operating system.
The more mature the medium, the more friendly it becomes.
Finally, it will be operated using speech or common language.
There will be room left for user "hunches" and built in
flexible responses.
4. Social Taxes
Sooner or later, the business sector has to mollify the God of
public opinion by offerings of political and social nature.
The Internet is an affluent, educated, yuppie medium. It
necessitates a control of the English language, live interest
in information and its various uses (scientific, commercial,
other), a lot of resources (free time, money to invest in
hardware, software and connect time). It empowers - and thus
deepens the divide between the haves and have-nots, the
knowing and the ignorant, the computer illiterate.
In short: the Internet is an elitist medium. Publicly, this is
an unhealthy posture. "Internetophobia" is already
discernible. People (and politicians) talk about how unsafe
the Internet is and about its possible uses for racial, sexist
and pornographic purposes. The wider public is in a state of
awe.
So, site builders and owners will do well to begin to improve
their image: provide free access to schools and community
centres, bankroll internet literacy classes, freely distribute
contents and software to educational institutions, collaborate
with researchers and social scientists and engineers.
In short: encourage the view that the Internet is a medium
catering to the needs of the community and the
underprivileged, a mostly altruist endeavour. This also
happens to make good business sense by educating a future
generation of users. He who visited a site when a student,
free of charge - will pay to do so when made an executive.
Such a user will also pass on the information within and
without his organization. This is called media exposure.
The future will, no doubt, witness public Internet terminals,
subsidized ISP accounts, free Internet classes and an
alternative "non-commercial, public" approach to the Net.
The Internet: Medium or Chaos?
There has never been a medium like the Internet. The way it
has formed, the way it was (not) managed, its hardware-
software-communications specifications - are all unique.
No Government
The Internet has no central (or even decentralized) structure.
In reality, it hardly has a structure at all. It is a
collection of 16 million computers (end 1996) connected
through thousands of networks. There are organizations which
purport to set Internet standards (like the aforementioned
ISOC, or the domain setting ICANN) - but they are all
voluntary organizations, with no binding legal, enforcement,
or adjudication powers. The result is often mayhem.
Many erroneously call the Internet the first democratic
medium. Yet, it hardly qualifies as a medium and by no stretch
of terminology is it democratic. Democracy has institutions,
hierarchies, order. The Internet has none of these things.
There are some vague understandings as to what is and is not
allowed. This is a "code of honour" (more reminiscent of the
Sicilian Mob than of the British Parliament, let's say).
Violations are punished by excommunication (of the violating
site or person).
The Internet has culture - but no education. Freedom of Speech
is entrenched. Members of this virtual community react
adversely to ideas of censorship, even when applied to hard
core porno. In 1999, hackers hacked major government sites
following an FBI initiative against hacking-related crimes.
Government initiatives (in the USA, in France, the lawsuit
against the General Manager of AOL in Germany) are acutely
criticized. In the meantime, the spirit of the Internet
prevails: the small man's medium. What seems to be emerging,
though, is self censorship by content providers (such as AOL
and CompuServe).
Independence
The Internet is not dependent upon a given hardware or
software. True, it is accessible only through computers and
there are dominant browsers.
But the Internet accommodates any digital (bit transfer)
platform. Internet will be incorporated in the future into
portable computers, palmtops, PDAs, mobile phones, cable
television, telephones (with voice interface), home appliances
and even wrist watches. It will be accessible to all,
regardless of hardware and software.
The situation is, obviously, different with other media. There
is standard hardware (the television set, the radio receiver,
the digital print equipment). Data transfer modes are
standardized as well. The only variable is the contents - and
even this is standardized in an age of American cultural
imperialism. Today, one can see the same television programs
all over the globe, regardless of cultural or geographical
differences.
Here is a reasonable prognosis for the Internet:
It will "broadcast" (it is, of course, a PULL medium, not a
PUSH medium - see next chapter) to many kinds of hardware. Its
functions will be controlled by 2-5 very common software
applications. But it will differ from television in that
contents will continue to be decentralized: every point on the
Net is a potential producer of content at low cost. This is
the equivalent of producing a talk show using a single home
video camera. And the contents will remain varied.
Naturally, marketing content (sites) will remain an expensive
art. Sites will also be richer or poorer, in accordance with
the investment made in them.
Non Linearity and Functional Modularity
The Internet is the first medium in human history that is non-
linear and totally modular.
A television program is broadcast from a transmitter, through
the airwaves to a receiver (=the television set). The viewer
sits opposite this receiver and passively watches. This is an
entirely linear process. The Internet is different:
When communicating through the Internet, there is no way to
predict how the information will reach its destination. The
routing of information through the network is completely
random, very much like the principle governing the telephony
system (but on a global scale). The latter is not a point-to-
point linear network. Rather, it is a network of networks. Our
voice is transmitted back and forth inside a gigantic maze of
copper wires and optic fibres. It seeps through any available
wire - until it reaches its destination.
It is the same with the Internet.
Information is divided to packets. An address is attached to
each packet and - using the TCP/IP data transfer protocol - is
dispatched to roam this worldwide labyrinth. But the path from
one neighbourhood of London to another may traverse Japan.
The really ingenious thing about the Internet is that each
computer (each receiver or end user) indeed burdens the system
by imposing on it its information needs (as is the case with
other media) - but it also assists in the task of pushing
information packets on to their destinations. It seems that
this contribution to the system outweighs the burdens imposed
upon it.
The network has a growth potential which is always bigger than
the number of its users. It is as though television sets
assisted in passing the signals received by them to other
television sets. Every computer which is a member of the
network is both a message (content) and a medium (active
information channel), both a transmitter and a receiver. If
30% of all computers on the Net were to crash - there will be
no operational impact (there is enormous built in redundancy).
Obviously, some contents will no longer be available
(information channels will be affected).
The interactivity of this medium is a guarantee against the
monopolization of contents. Anyone with a thousand dollars can
launch his/her own (reasonably sophisticated) site, accessible
to all other Internet users. Space is available through home
page providers.
The name of the game is no longer the production - it is the
creative content (design), the content itself and, above all,
the marketing of the site.
The Internet is an infinite and unlimited resource. This goes
against the grain of the most basic economic concept (of
scarcity). Each computer that joins the Internet strengthens
it exponentially - and tens of thousands join daily. The
Internet infrastructure (maybe with the exception of
communication backbones) can accommodate an annual growth of
100% to the year 2020. It is the user who decides whether to
increase the Internet's infrastructure by connecting his
computer to it. By comparison: it is as though it were
possible to produce and to broadcast radio programmes from
every radio receiver. Each computer is a combination of studio
and transmitter (on the Internet).
In reality, there is no other interactive medium except the
Internet. Cable TV does not allow two-way data transfer (from
user to cable operator). If the user wants to buy a product -
he has to phone. Interactive television is an abject failure
(the Sony and TCI experiments were terminated). This all is
notwithstanding the combining of the Internet with satellite
capabilities (VSAT) or with the revenant digital television.
The television screen is inferior when compared to the
computer screen. Only the Internet is there as a true two-way
possibility. The technological problems that besieged it are
slowly dissipating.
The Internet allows for one-dimensional and bi - dimensional
interactivity.
One-dimensional interactivity: fill in and dispatch a form,
send and receive messages (through e-mail or v-mail).
Two-dimensional interactivity: to talk to someone while both
parties work on an application, to see your conversant, to
talk to him and to transfer documents to him for his perusal
as the conversation continues apace.
This is no longer science fiction. In less than five years
this will be as common as the telephone - and it will have a
profound effect on the traditional services provided by the
phone companies. Internet phones, Internet videophones - they
will be serious competitors and the phone companies are likely
to react once they begin to feel the heat. This will happen
when the Internet will acquire black box features. Phone
companies, software giants and cable TV operators are likely
to end up owning big chunks of the lucrative future market of
the Net.
The Solitary Medium
The Internet is NOT a popular medium. It is the medium of
affluent executives who fully master the English language, as
part of a wider general education.
Alternatively, it is the medium of academia (students,
lecturers), or of children of the former, well-to-do group. In
any case, it is not the medium of the "wide public". It is
also a highly individualistic medium.
The Internet was an initiative of the DOD (Department of
Defence in the USA). It was later "requisitioned" by the
National science Fund (NSF) in the USA. This continuous
involvement of the administration came to an end in 1995 when
the medium was "privatized".
This "privatization" was a recognition of the civilian roots
of the Internet. It was - and is still being - formed by
millions of information-intoxicated users. They formed
networks to exchange bits and pieces of mutual interest. Thus,
as opposed to all other media, the Internet was not invented,
nor was its market. The inventors of the telephone, the
telegraph, the radio, the television and the compact disc -
all invented previously non-existent markets for their
products. It took time, effort and money to convince consumers
that they needed these "gadgets".
By contrast, the Internet was invented by its own consumers
and so was the market for it. Only when the latter was fully
forged did producers and businessmen join in. Microsoft began
to hesitantly test the internet waters only in 1995!
On Line Memories
The Internet is the only medium with online memory, very much
like the human brain. The memories of these two - the Net and
the Brain - are immediately accessible. In both, it is stored
in sites and in both, it does not grow old or is eliminated.
It is possible to find sites which commemorate events the same
way that the human mind registers them. This is Net Memory.
The history of a site can be reviewed. The Library of Congress
stores the consecutive development phases of sites. The
Internet is an amazing combination of data processing
software, data, a record of all the activities which took
place in connection with the data and the memory of these
records. Only the human brain is recalled by these capacities:
one language serves all these functions, the language of the
neurones.
There is a much clearer distinction even in computers (not to
mention more conventional media, such as television).
Raw English - the Language of Raw Materials
The following - apparently trivial - observation is critical:
All the other media provide us with processed, censored,
"clean" content.
The Internet is a medium of raw materials, partly well
organized (the rough equivalent of a newspaper) - and partly
still in raw form, yesterday's supper.
This is a result of the immediate and absolute access afforded
each user: access to programming and site publishing tools -
as well as access to computer space on servers. This leads to
varying degrees of quality of contents and content providers
and this, in turn, prevents monopolization and cartelization
of the information supply channels.
The users of the Internet are still undecided: do they prefer
drafts or newspapers. They frequent well designed sites. There
are even design competitions and awards. But they display a
preference for sites that are constantly updated (i.e. closer
in their nature to a raw material - rather than to a finished
product). They prefer sites from which they can download
material to quietly process at home, alone, on their PCs, at
their leisure.
Even the concept of "interactivity" points at a preference for
raw materials with which one can interact. For what is
interactivity if not the active involvement of the user in the
creation of content?
The Internet users love to be involved, to feel the power in
their fingertips, they are all addicted to one form of power
or another.
Similarly, a car completely automatically driven and navigated
is not likely to sell well. Part of the experience of driving
- the sensation of power ("power stirring") - is critical to
the purchase decision.
It is not in vain that the metaphor for using the Internet is
"surfing" (and not, let's say, browsing).
The problem is that the Internet is still predominantly an
English language medium (though it is fast changing). It
discriminates against those whose mother tongue is different.
All software applications work best in English. Otherwise they
have to be adapted and fitted with special fonts (Hebrew,
Arabic, Japanese, Russian and Chinese - each present a
different set of problems to overcome). This situation might
change with the attainment of a critical mass of users (some
say, 2 million per non-Anglophone country).
Comprehensive (Virtual) Reality
This is the first (though, probably, not the last) medium
which allows the user to conduct his whole life within its
boundaries.
Television presents a clear division: there is a passive
viewer. His task is to absorb information and subject it to
minimal processing. The Internet embodies a complete and
comprehensive (virtual) reality, a full fledged alternative to
real life.
The illusion is still in its infancy - and yet already
powerful.
The user can talk to others, see them, listen to music, see
video, purchase goods and services, play games (alone or with
others scattered around the globe), converse with colleagues,
or with users with the same hobbies and areas of interest, to
play music together (separated by time and space).
And all this is very primitive. In ten years time, the
Internet will offer its users the option of video conferencing
(possibly, three dimensional, holographic). The participants'
figures will be projected on big screens. Documents will be
exchanged, personal notes, spreadsheets, secret counteroffers.
Virtual Reality games will become reality in less time.
Special end-user equipment will make the player believe that
he, actually, is part of the game (while still in his room).
The player will be able to select an image borrowed from a
database and it will represent him, seen by all the other
players. Everyone will, thus, end up invading everyone else's
private space - without encroaching on his privacy!
The Internet will be the medium of choice for phone and
videophone communication (including conferencing).
Many mundane activities will be done through Internet:
banking, shopping for standard items, etc.
The above are examples to the Internet's power and ability to
replace our reality in due time. A world out there will
continue to exist - but, more and more we will interact with
it through the enchanted interface of the Net.
A Brave New Net
The future of a medium in the making is difficult to predict.
Suffice it to mention the ridiculous prognoses which
accompanied the PC (it is nothing but a gaming gadget, it is a
replacement for the electric typewriter, will be used only by
business). The telephone also had its share of ludicrous
statements: no one - claimed the "experts" would like to avoid
eye contact while talking. Or television: only the Nazi regime
seemed to have fully grasped its potential (in the Berlin 1936
Olympics). And Bill Gates thought that the internet has a very
limited future as late as 1995!!!
Still, this medium has a few characteristics which
differentiate it from all its predecessors. Were these traits
to be continuously and creatively exploited - a few statements
can be made about the future of the Net with relative
assurance.
Time and Space Independence
This is the first medium in history which does not require the
simultaneous presence of people in space-time in order to
facilitate the transfer of information. Television requires
the existence of studio technicians, narrators and others in
the transmitting side - and the availability of a viewer in
the receiving side. The phone is dependent on the existence of
two or more parties simultaneously.
With time, tools to bridge the time gap between transmitter
and receiver were developed. The answering machine and the
video cassette recorder both accumulate information sent by a
transmitter - and release it to a receiver in a different
space and time. But they are discrete, their storage volume is
limited and they do not allow for interaction with the
transmitter.
The Internet does not have these handicaps.
It facilitates the formation of "virtual organizations /
institutions / businesses/ communities". These are groups of
users that communicate in different points in space and time,
united by a common goal or interest.
A few examples:
The Virtual Advertising Agency
A budget executive from the USA will manage the account of a
hi-tech firm based in Sydney. He will work with technical
experts from Israel and with a French graphics office. They
will all file their work (through the intranet) in the Net, to
be studied by the other members of this virtual group. These
will enter the right site after clearing a firewall security
software. They will all be engaged in flexiwork (flexible
working times) and work from their homes or offices, as they
please. Obviously, they will all abide by a general schedule.
They will exchange audio files (the jingle, for instance),
graphics, video, colour photographs and text. They will
comment on each other's work and make suggestions using e-
mail. The client will witness the whole creative process and
will be able to contribute to it. There is no technological
obstacle preventing the participation of the client's clients,
as well.
Virtual Rock'n'Roll
It is difficult to imagine that "virtual performances will
replace real life ones.
The mass rock concert has its own inimitable sounds, palette
and smells. But a virtual production of a record is on the
cards and it is tens of percents cheaper than a normal
production. Again, the participants will interact through the
Intranet. They will swap notes, play their own instruments,
make comments by e-mail, play together using an appropriate
software. If one of them is grabbed by inspiration in the
middle of (his) night, he will be able to preserve and pass on
his ideas through the Net. The creative process will be aided
by novel applications which enable the simultaneous transfer
of sound over the Net. The processes which are already
digitized (the mix, for one) will pose no problem to a
digitized medium. Other applications will let the users listen
to the final versions and even ask the public for his preview
opinion.
Thus, even creative processes which are perceived as demanding
human presence - will no longer do so with the advent of the
Net.
Perhaps it is easier to understand a Virtual Law Firm or
Virtual Accountants Office.
In the extreme, such a firm will not have physical offices, at
all. The only address will be an e-mail address. Dozens of
lawyers from all over the world with hundreds of specialities
will be partners in such an office. Such an office will be
truly multinational and multidisciplinary. It will be fast and
effective because its members will electronically swap
information (precedents, decrees, laws, opinions, research and
plain ideas or professional experience).
It will be able to service clients in every corner of the
globe. It will involve the transfer of audio files
(NetPhones), text, graphics and video (crucial in certain
types of litigation). Today, such information is sent by post
and messenger services. Whenever different types of
information are to be analysed - a physical meeting is a must.
Otherwise, each type of information has to be transferred
separately, using unique equipment for each one.
Simultaneity and interactivity - this will be the name of the
game in the Internet. The professional term is "Coopetition"
(cooperation between potential competitors, using the
Internet).
Other possibilities: a virtual production of a movie, a
virtual research and development team, a virtual sales force.
The harbingers of the virtual university, the virtual
classroom and the virtual (or distance) medical centre are
here.
The Internet - Mother of all Media
The Internet is the technological solution to the mythological
"home entertainment centre" debate.
It is almost universally agreed that, in the future, a typical
home will have one apparatus which will give it access to all
types of information. Even the most daring did not talk about
simultaneous access to all the types of information or about
full interactivity.
The Internet will offer exactly this: access to every
conceivable type of information simultaneously , the ability
to process them at the same time and full interactivity. The
future image of this home centre is fairly clear - it is the
timing that is not. It is all dependent on the availability of
a wide (information) band - through which it will be possible
to transfer big amounts of data at high speeds, using the same
communications line. Fast modems were coupled with optic
fibres and with faulty planning and vision of future needs.
The cable television industry, for instance, is totally
technologically unprepared for the age of interactivity. This
is only partly the result of unwise, restrictive, legislation
which prohibits data vendors from stepping on each others'
toes. Phone companies were not permitted to provide Internet
services or to transfer video through their wires - and cable
companies were not allowed to transmit phone calls.
It is a question of time until these fossilized remains are
removed by the almighty hand of the market. When this happens,
the home centre is likely to look like this:
A central computer attached to a big screen divided to
windows. Television is broadcast on one window. A software
application is running on another. This could be an
application connected to the television program (deriving data
from it, recording it, collating it with pertinent data it
picks out of databases). It could be an independent
application (a computer game).
Updates from the New York Stock exchange flash at the corner
of the screen and an icon blinks to signal the occurrence of a
significant economic event.
A click of the mouse (?) and the news flash is converted to a
voice message. Another click and your broker is on the
InternetPhone (possibly seen in a third window on the screen).
You talk, you send him a fax containing instructions and you
compare notes. The fax was printed on a word processing
application which opened up in yet another window.
Many believe that communication with the future generation of
computers will be voice communication. This is difficult to
believe. It is weird to talk to a machine (especially in the
presence of other humans). We are seriously inhibited this
way. Moreover, voice will interrupt other people's work or
pleasure. It is also close to impossible to develop an
efficient voice recognition software. Not to mention mishaps
such as accidental activation.
The Friendly Internet
The Internet will not escape the processes experienced by all
other media.
It will become easy to operate, user-friendly, in professional
parlance.
It requires too much specialized information. It is not
accessible to those who lack basic hardware and (Windows)
software concepts.
Alas, most of the population falls into the latter category.
Only 30 million "Windows" operating systems were sold
worldwide at the end of 1996. Even if this constitutes 20% of
all the copies (the rest being pirated versions) - it still
represents less than 3% of the population of the world. And
this, needless to say, is the world's most popular software
(following the DOS operating system).
The Internet must rely on something completely different. It
must have sophisticated, transparent-to-the-user search
engines to guide to the cavernous chaotic libraries which will
typify it. The search engines must include complex decision
making algorithms. They must understand common languages and
respond in mundane speech. They will be efficient and
incredibly fast because they will form their own search
strategy (supplanting the user's faulty use of syntax).
These engines, replete with smart agents will refer the user
to additional data, to cultural products which reflect the
user's history of preferences (or pronounced preferences
expressed in answers to feedback questionnaires). All the
decisions and activities of the user will be stored in the
memory of his search engine and assist it in designing its
decision making trees. The engine will become an electronic
friend, advise the user, even on professional matters.
Cease-Fire
The cessation of hostilities between the Internet and some
off-the-shelf software applications heralds the commencement
of the integration between the desktop computer and the Net.
This is a small step for the user - and a big one for
humanity. The animosity which prevailed until recently between
the UNIX systems and the HTML language and between most of the
standard applications (headed by the Word Processors) - has
officially ended with the introduction of Office 97 which
incorporates full HTML capabilities. With the Office 2000
products, the distinctions between a web computing environment
and a PC computing one - have all but vanished. Browsers can
replace operating systems, word processors can browse,
download and upload - the PC has finally been entirely
absorbed by its offspring, the internet.
The Portable Document Format (PDF) enables the user to work
the Internet off-line. In other words: text files will be
loaded to word processors and edited off-line. The same
applies to other types of files (audio, video).
Downloading time will be speeded up (today, it takes so long
to download an audio or video file that, many times, it is
impracticable).
This is not a trivial matter. The ability to switch between
on-line and off-line states and to continue the work,
uninterrupted - this ability means the integration of the PC
in the Internet.
There are two competing views concerning the future of
computer hardware and both of them acknowledge the importance
of the Internet.
Bill Gates - Microsoft's legendary boss - says that the PC
will continue to advance and strengthen its processing and
computing powers. The Internet will be just another tool
available through telecommunications, rather than through the
ownership of hard copies of software and data. The Internet is
perceived to be a tremendous external database, available for
processing by tomorrow's desktops. This view is lately being
gradually reversed in view of the incredible vitality and
powers of the Internet.
Gates is converging on the worldview held by Sun Microsystems.
The future desktop will be a terminal, albeit powerful and
with considerable processing, computing and communications
capabilities. The name of the game will be the Internet
itself. The terminal will access Internet databases
(containing raw or processed data) and satisfy its information
needs.
This terminal - equipped with languages the likes of Java -
will get into libraries of software applications. It will make
use of components of different applications as the needs
arise. When finished using the component, the terminal will
"return" it to the virtual "shelf" until the next time it is
needed.
This will minimize memory resources in the desktop.
The truth, as always, is probably somewhere in the middle.
Tomorrow's computer will be a home entertainment centre. No
consumer will accept total dependence on telecommunications
and on the Net. They will all ask for processing and computing
powers at their fingertips, a-la Bill Gates.
But tomorrow's computer will also function as a terminal, when
needed: when data retrieving or even when using NON standard
software applications. Why purchase rarely used, expensive
applications - when they are available, for a fraction of the
cost, on the Net?
In other words: no consumer will subjugate his frequent word
processing needs to the whims of the local phone company, or
to those of the site operator. That is why every desktop is
still likely to be include a hard (or optical)-disk-resident
word processing software. But very few will by CAD-CAM,
animation, graphics, or publishing software which they are
likely to use infrequently. Instead, they will access these
applications, which will be resident in the Net, use those
parts that are needed. This is usage tailored to the client's
needs. This is also the integration of a desktop (not of a
terminal) with the Net.
Decentralized Lack of Planning
The course adopted by content creators (producers) in the last
few years proves the maxim that it is easy to repeat mistakes
and difficult to derive lessons from them. Content producers
are constantly buying channels to transfer their contents.
This is a mistake. A careful study of the history of
successful media (e.g., television) points to a clear pattern:
Content producers do not grant life-long exclusivity to any
single channel. Especially not by buying into it. They prefer
to contract for a limited time with content providers (their
broadcast channels). They work with all of them, sometimes
simultaneously.
In the future, the same content will be sold on different
sites or networks, at different times. Sometimes it will be
found with a provider which is a combination of cable TV
company and phone company - at other times, it will be found
with a provider with expertise in computer networks. Much
content will be created locally and distributed globally - and
vice versa. The repackaging of branded contents will be the
name of the game in both the media firms and the firms which
control contents distribution (=the channels).
No exclusivity pact will survive. Networks such as CompuServe
are doomed and have been doomed since 1993. The approach of
decentralized access, through numerous channels, to the same
information - will prevail.
The Transparent Language
The Internet will become the next battlefield between have
countries and have-not countries. It will be a cultural war
zone (English against French, Japanese, Chinese, Russian and
Spanish). It will be politically charged: those wishing to
restrict the freedom of speech (authoritarian and dictatorial
regimes, governments, conservative politicians) against pro-
speechers. It will become a new arena of warfare and an
integral part of actual wars.
Different peer groups, educational and income social-economic
strata, ethnic, sexual preference groups - will all fight in
the eternal fields of the Internet.
Yet, two developments are likely to pacify the scene:
Automatic translation applications (like Accent and the Alta
Vista translation engines) will make every bit of information
accessible to all. The lingual (and, by extension ethnic or
national) source of the information will be disguised. A
feeling of a global village will permeate the medium. Being
ignorant of the English language will no longer hinder one's
access to the Net. Equal opportunities.
The second trend will be the new classification methods of
contents on the Net together with the availability of chips
intended to filter offensive information. Obscene material
will not be available to tender souls. anti-Semitic sites will
be blocked to Jews and communists will be spared Evil Empire
speeches. Filtering will be usually done using extensive and
adaptable lists of keywords or key phrases.
This will lead to the formation of cultural Internet Ghettos -
but it will also considerably reduce tensions and largely
derail populist legislative efforts aimed at curbing or
censoring free speech.
Public Internet - Private Internet
The day is not far when every user will be able to define his
areas of interest, order of priorities, preferences and
tastes. Special applications will scour the Net for him and
retrieve the material befitting his requirements. This
material will be organized in any manner prescribed.
A private newspaper comes to mind. It will have a circulation
of one copy - the user's. It will borrow its contents from a
few hundreds of databases and electronic versions of
newspapers on the Net. Its headlines will reflect the main
areas of interest of its sole subscriber. The private paper
will contain hyperlinks to other sites in the Internet: to
reference material, to additional information on the same
subject. It will contain text, but also graphics, audio, video
and photographs. It will be interactive and editable with the
push of a button.
Another idea: the intelligent archive.
The user will accumulate information, derived from a variety
of sources in an archive maintained for him on the Net. It
will not be a classical "dead" archive. It will be active. A
special application will search the Net daily and update the
archive. It will contain hyperlinks to sites, to additional
information on the Net and to alternative sources of
information. It will have a "History" function which will
teach the archive about the preferences and priorities of the
user.
The software will recommend new sites to him and subjects
similar to his history. It will alert him to movies, TV shows
and new musical releases - all within his cultural sphere. If
convinced to purchase - the software will order the wares from
the Net. It will then let him listen to the music, see the
movie, or read the text.
The internet will become a place of unceasing stimuli, of
internal order and organization and of friendliness in the
sense of personally rewarding acquaintance. Such an archive
will be a veritable friend. It will alert the user to
interesting news, leave messages and food for thought in his
e-mail (or v-mail). It will send the user a fax if not
responded to within a reasonable time. It will issue reports
every morning.
This, naturally, is only a private case of the archival
potential of the Net.
A network connecting more than 16.3 million computers (end
1996) is also the biggest collective memory effort in history
after the Library of Alexandria. The Internet possesses the
combined power of all its constituents. Search engines are,
therefore, bound to be replaced by intelligent archives which
will form universal archives, which will store all the paths
to the results of searches plus millions of recommended
searches.
Compare this to a newspaper: it is much easier to store back
issues of a paper in the Internet than physically. Obviously,
it is much easier to search and the amortization of such a
copy is annulled. Such an archive will let the user search by
word, by key phrase, by contents, search the bibliography and
hop to other parts of the archive or to other territories in
the Internet using hyperlinks.
Money, Again
We have already mentioned SET, the safety standard. This will
facilitate credit card transactions over the Net. These are
safe transactions even today - but there an ingrained interest
to say otherwise. Newspapers are afraid that advertising
budgets will migrate to the Web. Television harbours the same
fears. More commerce on the Net - means more advertising
dollars diverted from established media. Too many feel unhappy
when confronted with this inevitability. They spread lies
which feed off the ignorance about how safe paying with credit
cards on the Net is. Safety standards will terminate this
propaganda and transform the Internet into a commercial
medium.
Users will be able to buy and sell goods and services on the
Net and get them by post. Certain things will be directly
downloaded (software, e-books). Many banking transactions and
EDI operations will be conducted through bank-clients
intranets. All stock and commodity exchanges will be
accessible and the role of brokers will be minimized. Foreign
exchange will be easily tradable and transferable. Initial
Public Offerings of shares, day trading of stocks and other
activities traditionally connected with physical ("pit")
capital markets will become a predominant feature of the
internet. The day is not far that the likes of Merill Lynch
will be offering full services (including advisory services)
through the internet. The first steps towards electronic
trading of shares (with discounted fees) have already been
taken in mid 1999. Home banking, private newspapers,
subscriptions to cultural events, tourism packages and airline
tickets - are all candidates for Net-Trading.
The Internet is here to stay.
Commercially, it would be an extreme strategic error to ignore
it. A lot of money will flow through it. A lot more people
will be connected to it. A lot of information will be stored
on it.
It is worth being there.
Published by "PC World" in Tel-Aviv on April 1996.
Partially Revised: 7/00.
Appendix - Ethics and the Internet
The "Internet" is a very misleading term. It's like saying
"print". Professional articles are "print" - and so are the
sleaziest porno brochures.
So, first, I think it would be useful to make a distinction
between two broad categories:
Content-related
or
Content-driven and Interaction-driven
Most content driven sites maintain reasonable ethical
standards, roughly comparable to the "real" or "non-virtual"
media. This is because many of these sites were established by
businesses with a "real" dimension to start with (Walt Disney,
The Economist, etc.). These sites (at least the institutional
ones) maintain standards of privacy, veracity, cross-checking
of information, etc.
Personal home pages would be a sub-category of content-driven
sites. These cannot be seriously considered "media". They are
representatives of the new phenomenon of extreme
narrowcasting. They do not adhere to any ethical standards,
with the exception of those upheld by their owners'.
The interaction orientated sites and activities can, in turn,
be divided to E-commerce sites (such as Amazon) which adhere
to commercial law and to commercial ethics and to interactive
sites.
The latter - discussion lists, mailing lists and so on - are a
hotbed of unethical, verbally aggressive, hostile behaviour. A
special vocabulary developed to discuss these phenomena
("flaming", "mail bombing" etc.).
To summarize:
Where the aim is to provide consumers with another venue for
the dissemination of information or to sell products or
services to them the standards of ethics maintained reflect
those upheld outside the realm of the internet. Additionally,
codified morals, the commercial law is adhered to.
Where the aim is interaction or the dissemination of the
personal opinions and views of site-owners - ethical standards
are in the process of becoming. A rough set of guidelines
coalesced into the "netiquette". It is a set of rules of
peaceful co-existence intended to prevent flame wars and the
eruption of interpersonal verbal abuse. Since it lacks
effective means of enforcement - it is very often violated and
constitutes an expression of goodwill, rather than an obliging
code.
The Internet in the Countries in Transition
By: Sam Vaknin
Though the countries in transition are far from being an
homogeneous lot, there are a few denominators common to their
Internet experience hitherto:
1. Internet Invasion
The penetration of the Internet in the countries in transition
varies from country to country - but is still very low even by
European standards, not to mention by American ones. This had
to do with the lack of infrastructure, the prohibitive cost of
services, an extortionist pricing structure, computer
illiteracy and luddism (computer phobia). Societies in the
countries in transition are inert (and most of them,
conservative or traditionalist) - following years of central
mis-planning. The Internet (and computers) are perceived by
many as threatening - mainly because they are part of a
technological upheaval which makes people redundant.
2. The Rumour Mill
All manner of instant messaging - mainly the earlier versions
of IRC - played an important role in enhancing social cohesion
and exchanging uncensored information. As in other parts of
the world - the Internet was first used to communicate: IRC,
MIRC e-mail and e-mail fora were - and to a large extent, are
- all the rage.
The IRC was (and is) used mainly to exchange political views
and news and to engage in inter-personal interactions. The
media in countries in transition is notoriously unreliable.
Decades of official indoctrination and propaganda left people
reading between (real or imaginary) lines. Rumours and gossip
always substituted for news and the Internet was well suited
to become a prime channel of dissemination of conspiracy
theories, malicious libel, hearsay and eyewitness accounts.
Instant messaging services also led to an increase in the
number (though not necessarily in the quality) of interactions
between the users - from dating to the provision of services,
the Internet was enthusiastically adopted by a generation of
alienated youth, isolated from the world by official doctrine
and from each other by paranoia fostered by the political
regime. The Internet exposed its users to the west, to other
models of existence where trust and collaboration play a major
role. It increase the quantity of interaction between them. It
fostered a sense of identity and community. The Internet is
not ubiquitous in the countries in transition and, therefore,
its impact is very limited. It had no discernible effect on
how governments work in this region. Even in the USA it is
just starting to effect political processes and be integrated
in them.
The Internet encouraged entrepreneurship and aspirations of
social mobility. Very much like mobile telephony - which
allowed the countries in transition to skip massive
investments in outdated technologies - the Internet was
perceived to be a shortcut to prosperity. Its decentralized
channels of distribution, global penetration, "rags to riches"
ethos and dizzying rate of innovation - attracted the young
and creative. Many decided to become software developers and
establish local version of "Silicon Valley" or the flourishing
software industry in India. Anti virus software was developed
in Russia, web design services in former Yugoslavia, e-media
in the Czech Republic and so on. But this is the reserve of a
minuscule part of society. E-commerce, for instance, is a long
way off (though m-commerce might be sooner in countries like
the Czech Republic or the Baltic).
E-commerce is the natural culmination of a process. You need
to have a rich computer infrastructure, a functioning
telecommunications network, cheap access to the Internet,
computer literacy, inability to postpone gratification, a
philosophy of consumerism and, finally, a modicum of trust
between the players in the economy. The countries in
transition lack all of the above. Most of them are not even
aware that the Internet exists and what it can do for them.
Penetration rates, number of computers per household, number
of phone lines per household, the reliability of the
telecommunications infrastructure and the number of Internet
users at home (and at work)- are all dismally low. On the
other hand, the cost of accessing the net is still
prohibitively high. It would be a wild exaggeration to call
the budding Internet enterprises in the countries in
transition - "industries". There are isolated cases of
success, that's all. They sprang in response to local demand,
expanded internationally on rare occasions and, on the whole
remained pretty confined to their locale. There was no
agreement between countries and entrepreneurs who will develop
what. It was purely haphazard.
3. The Great Equalizer
Very early on, the denizens of the countries in transition
have caught on to the "great equalizer" effects of the Net.
They used it to vent their frustrations and aggression, to
conduct cyber-warfare, to unleash an explosion of visual
creativity and to engage in deconstructive discourse.
By great equalizer - I meant equalizer with the rich,
developed countries. See the article I quoted above. The
citizens of the countries in transition are frustrated by
their inability to catch up with the affluence and prosperity
of the West. They feel inferior, neglected, looked down upon,
dictated to and, in general, put down. The Internet is
perceived as something which can restore the balance. Only, of
course, it cannot. It is still a rich people's medium.
President Clinton points out the Digital Divide within America
- such a divide exists to a much larger extent and with more
venomous effects between the developed and developing world.
the Internet has done nothing to bridge this gap - on the
contrary: It enhanced the productivity and economic growth
(this is known as "The New Economy") of rich countries (mainly
the States) and left the have-nots in the dust.
4. Intellectual Property
The concept of intellectual property - foreign to the global
Internet culture to start with - became an emblem of Western
hegemony and monopolistic practices. Violating copyright,
software piracy and hacking became both status symbols and a
political declaration of sorts. But the rapid dissemination of
programs and information (for instance, illicit copies of
reference works) served to level the playing field.
Piracy of material is quite prevalent in the countries in
transition. The countries in transition are the second capital
of piracy (after Asia). Software, films, even books - are
copied and distributed quite freely and openly. There are
street vendors who deal in the counterfeit products - but most
of it is sold through stores and OEMs.
I think that intellectual property will go the way the
pharmaceutical industry did: Instead of fighting windmills -
owners and distributors of intellectual property will join the
trend. They are likely to team up with sponsors which will
subsidize the price of intellectual property in order to make
it affordable to the denizens of poor countries. Such sponsors
could be either multi-lateral institutions (such as the World
Bank) - or charities and donors.
Leapfrogging Transition
Technology and Development in Post-Communist Europe
Also published by United Press International (UPI)
In many countries in transition cellular phones are more
ubiquitous than the fixed-line kind. Teledensity is
vanishingly low throughout swathes of Central and Eastern
Europe (CEE). Broadband and e-commerce are distant rumors
(ISDN is available in theory but not so in practice - DSL and
ADSL are not available at all). Rare phone lines - especially
in urban centers - are still being multiplexed and shared by
4-8 subscribers, greatly reducing both quality and usability.
Terrestrial television competes ferociously with satellite TV,
though cable penetration is low. Internet access is
prohibitively expensive and intermittent. Many technologies
rely on network effects (i.e., a critical mass of users). CEE
is far from reaching this elusive point.
When communism imploded in 1989, pundits were quick to spot
the silver lining. The countries in transition, they said,
could now leapfrog whole stages of development by adopting
novel technologies and through them the expensive Western
research they embody. The East can learn from the West's
mistakes and, by avoiding them, achieve a competitive edge.
In his seminal book, "Leapfrogging Development - The Political
Economy of Telecommunications Restructuring", J.P. Singh,
examined the acceleration of development through the adoption
of ready-made, off the shelf, technologies. His melancholy
conclusion was that development preferences are the outcomes
of an intricate inter-play between sectoral pressure groups
and coalitions of interest groups - and not the result of
progress ex machina. He distinguished three types of states -
catalytic, near-catalytic, and dysfunctional. Though he deals
exclusively with Asia and Latin America, his typology is
applicable to post-Communist Europe.
I. An Overview
The Central and East European market will double itself (to
$17 billion) by 2003, says IDC. Pyramid Research predicts a
$60 billion communications market by 2005. "Information
Society", ICT (Information and Communication Technologies),
"leapfrogging", and "better online than in line" are buzzwords
and slogans oft-used throughout the region. A horde of NGO's -
local and international - collaborate with domestic government
and local authorities, with foreign governments,
multinationals, and international organizations to make the
dream of a digital Europe come true.
Russia pledged to attract $33 billion in investments in its
telecommunications infrastructure and services by the year
2010 (the "Electronic Russia" initiative). The US Commercial
Service, in the American Embassy in Moscow, predicts an annual
growth rate of the Russian ICT sector of 15-20 percent through
2003. Conferences abound (an important one regarding municipal
collaboration in constructing an information highway is to be
held in the Czech Republic on March 26-27).
Even devastated Armenia succeeded to export $20 million worth
of IT goods in 2001 (its IT sector has grown by 30% last
year). It hosts branches of Silicon Valley household names
such as Credence, HPL, and Virage Logic. More than 4000
professionals are employed in 200 companies. Of 60 software
development outfits - 26 were founded with American capital.
LEDA, a prominent local IT firm, finances IT programs at the
Armenian State Engineering University.
All EU candidates strive to get incorporated in existing
European networks (such as ELANET, Telecities, IDA, and ERISA)
and new, candidate-only, initiatives (such as eEurope+). The
EU has applied its "universal (i.e., also affordable) service"
rule to Internet access. EU members adopted a variety of
measures to increase Internet awareness and usage. Portugal,
for instance, granted individuals with tax incentives coupled
with free e-mail accounts and Web hosting services to
encourage them to purchase PC's. The Dutch established public
computer literacy centers for the disenfranchised (e.g., the
unemployed) and provided them with discounted and subsidized
hardware and connection time.
In one of its more grandiose moments, the heads of governments
of the EU countries have decided in Lisbon (2000) that "each
citizen should have access to the Internet and the whole
European Union should become computer-literate", in the words
of the Czech conference organizers.
This is an ambitious undertaking not only because Europe in
general is behind the USA where Internet matters (with the
exception of wireless Internet) are concerned - but because
the countries which used to be behind the Iron Curtain, now
lurch in the Digital Divide.
According to Vasile Baltac from the Information Technology and
Communications Association of Romania ("The Balkan and Eastern
Europe - Digital Divide or Digital Opportunity"), Romania has
invested $25 per capita in ICT in 1999 (compared to Greece's
$567 and the EU's average of $1215). There were only 2.5
Internet users per 1000 inhabitants in Romania and Bulgaria -
compared to 56.4 in Westward-looking Slovenia.
New technologies are used mostly by the elites in CEE (as
pointed out by Zassourski and Vartanova in "Transformation in
the Context of Transition") - and perhaps advertently so.
Still, Baltac fingers the managerial class as the main
obstacle to leapfrogging (i.e., the rapid dissemination and
assimilation of advanced technologies). They pay lip service
to modernization but feel threatened and repelled by it. On
the positive side, Baltac notes the annual yield of qualified
professionals (who mostly find work in the West) and the
emergence of telework and e-commerce. The technological vacuum
makes the CEE countries receptive to state of the art
technologies. GSM penetration in Romania surpassed the level
of fixed line coverage in 1989. The number of cable TV
subscribers in the region is projected to double (to 20
million) by 2005.
But the true picture is often obscured by anecdotal evidence,
wishful thinking, phobias (e.g., the West European fear of
mass migration from East Europe), lack of reliable statistics,
and absence of qualified analysts and investment bankers.
Factors like hostile terrain and climate, cross-subsidies,
lack of real competition, corruption, red tape, moribund
financial systems, archaic legal ones, dearth of credit card
holders, urban-rural gaps, and English language illiteracy -
rarely appear in neat, colorful, presentations.
Pyramid Research is bearish on broadband. "Internet access is
and will remain for the foreseeable future a predominantly
narrowband, dial-up affair, even in the most advanced
countries (in Central Europe)". This despite plans by regional
operators to offer DSL, FWA (Fixed Wireless Access), cable TV
and leased-line broadband access (already offered in the Czech
Republic by cable networks) and despite a regulatory welcome
in all three CE candidates (Hungary, Poland, and the Czech
Republic).
Luckily, mobile telephony - the other pillar of the
leapfrogging theory - is getting increasingly concentrated in
the hands of fewer operators (though at least 3 per every
major market). Pyramid projects that by 2006, 94 percent of
Russia's cellular phone market will be in the hands of the
five leading providers (compared to 85 percent at the end of
2001). Mobile penetration will increase (to c. 10 percent) and
prepaid customers will account for the vast majority of users.
Revenues from cellular networks exceed revenues from fixed
line networks in certain markets. SMS is booming. Second and
third mobile operator licenses are tendered by all cash
strapped governments in the region (though a Polish attempt to
sell an UMTS license ended in a fiasco). Poland introduced a
wireless local loop service. Macedonia just handed a second
mobile operator license to the Greek OTE.
"By the end of 2005, the total number of mobile subscribers in
CEE will exceed 50 million (compared to 30 million by end-
2001) and mobile Internet accounts will constitute
approximately 21 percent of total mobile accounts", projects
Pyramid. The Czech Republic will have 78 mobile users per 100
population - and Hungary 66. In a second tier of countries -
the likes of Bulgaria, Romania, Ukraine, and Russia - a mobile
phone will remain a luxury and a status symbol.
Hitherto domestic operators - from the Greek OTE to the
Russian MTS - are becoming regional. Multinationals, such as
the British Vodafone and the French Orange - have entered the
regional fray. Some CEE markets are as saturated (and
customers as savvy and demanding) as many advanced Western
European ones. A host of value added services (VAS) is thrust
upon the - sometimes reluctant - users, leading naturally to
WAP (recently introduced throughout much of CEE), 2.5G, and 3G
(wi-fi or wireless Internet) services.
Moreover, Pyramid sees an intriguing opportunity in VoIP
(Voice over IP) telephony. It says:
"As the incumbents in the CEE markets continue to dominate
long-distance circuit-switched telephony, VoIP offers a unique
opportunity for new operators to gain a foothold in this
traditional monopolistic stronghold."
Internet Telephony Service Providers (ITSP's) have sprung up
all over the region (an Israeli firm is now planning to offer
VoIP services in Macedonia, Kosovo, and Albania). Even
incumbents have been offering VoIP - as early as 1998 in the
Czech Republic. In his keynote address to The Economist CEE
Telecommunications Conference, in December 2001, Ofer Gneezy,
President and CEO of iBasis (a global ITSP), cited industry
analysts projecting VoIP average annual growth rates in CEE of
80 percent through 2006.
This, coupled with a growing number of Internet users and
access providers (spurred on by telecoms liberalization and
growing incomes), may revolutionize the landscape in the next
5-10 years. Pyramid expects annual Internet adoption growth
rates of 40 percent through 2005 (that's 30,000 new users a
day!). Internet related revenues will reach $10 billion by
2005 (five times today's $1.8 billion - but only one seventh
the Internet market in Western Europe).
Internet penetration in Central Europe will reach 15 percent
in 2005 (from 4 percent today and 3 percent in Russia) - and
40 percent in Western Europe (compared to 18 percent today).
Mobile Internet accounts will constitute one third of the
total in CEE - c. 20 million users. Harald Gruber of the
European Investment Bank is even more optimistic, saying
("Competition and Innovation: The Diffusion of
Telecommunications in CEE", March 2000): "About 20 percent of
the population will adopt mobile telecommunications".
II. The Future
Leapfrogging is not a linear function of the ubiquity of
hardware and software. Though not a homogeneous lot, some
lessons common to all countries in transition are already
evident.
Technology is a social phenomenon with social implications. It
fosters entrepreneurship and social mobility. By allowing the
countries in transition to skip massive investments in
outdated technologies - the cellular phone, the Internet,
cable TV, and the satellite came to be perceived as shortcuts
to prosperity, the generators of the dual ethoses of "rags to
riches", and "creative destruction" (dizzying, constant, and
disruptive innovation). They are the future, a youthful
promise, and a landscape of opportunities.
Software developers in CEE countries tried to establish local
versions of "Silicon Valley", or the flourishing software
industry in India. Russian entrepreneurs developed anti virus
software, Yugoslavs offered web design services, electronic
media flourished in the Czech Republic and so on. But, as hard
reality set in, most of these talents left for Western Europe,
the USA, Canada, and Australia - where technology firms
snatched them eagerly. Central and Eastern Europe is a major
net exporter of engineers, programmers, systems analysts, Web
designers, and concepts analysts.
Internet penetration in these countries - even in the most
wired - is still very low by European standards, let alone
American ones. The trauma of communism left them with decrepit
and rarefied infrastructure, a prohibitive, extortionist, and
skewed cost structure, computer illiteracy, inefficient
competition, insufficient investment capital, and entrenched
luddism (e.g., computer phobia). Foreign operators often
exacerbate the situation. ArmenTel, the Greek owned monopoly
in Armenia, keeps Internet access costs prohibitively high,
ignoring court actions by the government and loud complaints
by disgruntled customers.
The Center for Democracy and Technology (in its report
"Bridging the Digital Divide: Internet Access in Central and
Eastern Europe") says that, as contrasted with India (or
Malaysia), the countries of the CEE did not invest in
computerizing their schools, public libraries, and higher
education institutions, or in subsidizing private computer-
training colleges.
More crucially and less reversibly, decades of central (mis-
)planning rendered the societies of Central and Eastern Europe
inert and dependent, apart from their traditional
conservatism. Many - especially older mid- and high-level
managers and engineers - feel threatened by technology.
Technology makes people redundant.
To a few open minded (i.e., foreign owned) firms, computer
networking stands for decentralized channels of distribution
and marketing as well as potential global penetration. But
even there, only a minuscule number of businesses took
advantage of e-commerce (though the countries of Central
Europe and the Baltic may be the global pioneers of m-commerce
due to their wireless networks).
E-commerce is leapfrogging's litmus test because it represents
the culmination and confluence of hardware, software, and
process engineering. To have e-commerce, a country needs rich
computer infrastructure, a functioning telecommunications
network, and cheap access to the Internet. Its citizens need
to be reasonably computer literate, possess both a consumerist
mentality (e.g., inability to postpone gratification), and a
modicum of trust between the players in the economy - and hold
credit cards.
Alas, the countries in transition lack all of the above to
varying degrees. The Economist Intelligence Unit ranked Russia
42nd (out of 60 countries) in its year 2000 "e-readiness
survey". Other CEE countries fared little better.
Penetration and coverage rates (the number of computers and
phone lines per household), network reliability, and the
absolute number of Internet users - are all dismally low.
Access fees are prohibitively high. Budding Internet
enterprises in the countries in transition are happy
exceptions that prove the depressing rule. They usually
respond to erratic local demand. Few have expanded
internationally. Even fewer engage in research and
development.
Technology was supposed to be the great equalizer (with the
rich, developed countries). It did not deliver on this
promise. Unable to catch up with Western affluence and
prosperity, the denizens of CEE are frustrated. They feel
inferior, neglected, looked down upon, dictated to, and, in
general, put down. New, ever-cheaper, technologies, thought
the locals, would surely restore the rightful balance between
impoverished East and filthy rich West. But the Internet - and
even technologies such as cellular telephony - belong to those
who can effectively deploy them (i.e., consumers in developed,
infrastructure-rich, countries).
The news get worse.
The Internet is gradually permeated by commercial interests
and going wireless. This convergence of content and business
interests - means less access to the underprivileged. The
digital divide is growing by the day. New technologies have
done little to bridge this gap - on the contrary: they
enhanced the productivity and economic growth (this is known
as "The New Economy") of rich countries (mainly the United
States) and left the have-nots in the dust.
The countries in transition also lack the proper legislative
and law enforcement infrastructure (backed by the right
cultural background). Property rights, contracts, intellectual
property - are all new, often indigestible, concepts, emblems
of Western hegemony and monopolistic practices. Widespread
copyright violation, software piracy, and hacking are both
status symbols and political declarations of sorts.
Admittedly, the dissemination of illicit intellectual products
may have served to level the playing field. But now it is
hindering entrepreneurship and holding back development.
After Asia, the countries in transition are the second largest
centre of piracy. Software, films, even books - are copied and
distributed quite freely and openly. There are street vendors
who deal in the counterfeit products - but most of it is sold
through stores and OEMs. This despite massive efforts (e.g.,
in Russia, Bulgaria, Ukraine, and, lately, in Macedonia) by
software developers, licensed film libraries, and distributors
- to fight these phenomena.
Intellectual property may go the way the pharmaceutical
industry has. Content owners and distributors may team up with
sponsors (multilateral institutions, private charities and
donors). The latter will subsidize intellectual property and,
thus, make it affordable to the denizens of poor countries.
This is already happening in scholarly publishing.
This is very promising. But it far from leapfrogging
development. In hindsight, leapfrogging may have been nothing
but another of those intellectual fads whose time has gone
before it ever came.
The Selfish Net - The Semantic Web
By: Sam Vaknin
A decade after the invention of the World Wide Web, Tim
Berners-Lee is promoting the "Semantic Web". The Internet
hitherto is a repository of digital content. It has a
rudimentary inventory system and very crude data location
services. As a sad result, most of the content is invisible
and inaccessible. Moreover, the Internet manipulates strings
of symbols, not logical or semantic propositions. In other
words, the Net compares values but does not know the meaning
of the values it thus manipulates. It is unable to interpret
strings, to infer new facts, to deduce, induce, derive, or
otherwise comprehend what it is doing. In short, it does not
understand language. Run an ambiguous term by any search
engine and these shortcomings become painfully evident. This
lack of understanding of the semantic foundations of its raw
material (data, information) prevent applications and
databases from sharing resources and feeding each other. The
Internet is discrete, not continuous. It resembles an
archipelago, with users hopping from island to island in a
frantic search for relevancy.
Even visionaries like Berners-Lee do not contemplate an
"intelligent Web". They are simply proposing to let users,
content creators, and web developers assign descriptive meta-
tags ("name of hotel") to fields, or to strings of symbols
("Hilton"). These meta-tags (arranged in semantic and
relational "ontologies" - lists of metatags, their meanings
and how they relate to each other) will be read by various
applications and allow them to process the associated strings
of symbols correctly (place the word "Hilton" in your address
book under "hotels"). This will make information retrieval
more efficient and reliable and the information retrieved is
bound to be more relevant and amenable to higher level
processing (statistics, the development of heuristic rules,
etc.). The shift is from HTML (whose tags are concerned with
visual appearances and content indexing) to languages such as
the DARPA Agent Markup Language, OIL (Ontology Inference Layer
or Ontology Interchange Language), or even XML (whose tags are
concerned with content taxonomy, document structure, and
semantics). This would bring the Internet closer to the
classic library card catalogue.
Even in its current, pre-semantic, hyperlink-dependent, phase,
the Internet brings to mind Richard Dawkins' seminal work "The
Selfish Gene" (OUP, 1976). This would be doubly true for the
Semantic Web.
Dawkins suggested to generalize the principle of natural
selection to a law of the survival of the stable. "A stable
thing is a collection of atoms which is permanent enough or
common enough to deserve a name". He then proceeded to
describe the emergence of "Replicators" - molecules which
created copies of themselves. The Replicators that survived in
the competition for scarce raw materials were characterized by
high longevity, fecundity, and copying-fidelity. Replicators
(now known as "genes") constructed "survival machines"
(organisms) to shield them from the vagaries of an ever-
harsher environment.
This is very reminiscent of the Internet. The "stable things"
are HTML coded web pages. They are replicators - they create
copies of themselves every time their "web address" (URL) is
clicked. The HTML coding of a web page can be thought of as
"genetic material". It contains all the information needed to
reproduce the page. And, exactly as in nature, the higher the
longevity, fecundity (measured in links to the web page from
other web sites), and copying-fidelity of the HTML code - the
higher its chances to survive (as a web page).
Replicator molecules (DNA) and replicator HTML have one thing
in common - they are both packaged information. In the
appropriate context (the right biochemical "soup" in the case
of DNA, the right software application in the case of HTML
code) - this information generates a "survival machine"
(organism, or a web page).
The Semantic Web will only increase the longevity, fecundity,
and copying-fidelity or the underlying code (in this case, OIL
or XML instead of HTML). By facilitating many more
interactions with many other web pages and databases - the
underlying "replicator" code will ensure the "survival" of
"its" web page (=its survival machine). In this analogy, the
web page's "DNA" (its OIL or XML code) contains "single genes"
(semantic meta-tags). The whole process of life is the
unfolding of a kind of Semantic Web.
In a prophetic paragraph, Dawkins described the Internet:
"The first thing to grasp about a modern replicator is that it
is highly gregarious. A survival machine is a vehicle
containing not just one gene but many thousands. The
manufacture of a body is a cooperative venture of such
intricacy that it is almost impossible to disentangle the
contribution of one gene from that of another. A given gene
will have many different effects on quite different parts of
the body. A given part of the body will be influenced by many
genes and the effect of any one gene depends on interaction
with many others...In terms of the analogy, any given page of
the plans makes reference to many different parts of the
building; and each page makes sense only in terms of cross-
reference to numerous other pages"
What Dawkins neglected in his important work is the concept of
the Network. People congregate in cities, mate, and reproduce,
thus providing genes with new "survival machines". But Dawkins
himself suggested that the new Replicator is the "meme" - an
idea, belief, technique, technology, work of art, or bit of
information. Memes use human brains as "survival machines" and
they hop from brain to brain and across time and space
("communications") in the process of cultural (as distinct
from biological) evolution. The Internet is a latter day meme-
hopping playground. But, more importantly, it is a Network.
Genes move from one container to another through a linear,
serial, tedious process which involves prolonged periods of
one on one gene shuffling ("sex") and gestation. Memes use
networks. Their propagation is, therefore, parallel, fast, and
all-pervasive. The Internet is a manifestation of the growing
predominance of memes over genes. And the Semantic Web may be
to the Internet what Artificial Intelligence is to classic
computing. We may be on the threshold of a self-aware Web.
END OF THE PROJECT GUTENBERG EBOOK, E-BOOKS AND E-PUBLISHING